Files
SabreTools.Serialization/SabreTools.Data.Models/WAD3/Enums.cs
Matt Nadareski 7689c6dd07 Libraries
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
2026-03-21 16:26:56 -04:00

29 lines
819 B
C#

namespace SabreTools.Data.Models.WAD3
{
/// <see href="https://twhl.info/wiki/page/Specification:_WAD3"/>
public enum FileType : byte
{
/// <summary>
/// spraydecal (0x40): Same as <see cref="Miptex"/>.
/// Only found in entry LOGO (or {LOGO) in tempdecal.wad
/// </summary>
Spraydecal = 0x40,
/// <summary>
/// qpic (0x42): A simple image of any size.
/// </summary>
Qpic = 0x42,
/// <summary>
/// miptex (0x43): World texture with dimensions that are multiple-of-16
/// and 4 mipmaps. This is the typical entry type.
/// </summary>
Miptex = 0x43,
/// <summary>
/// font (0x46): Fixed-height font for 256 ASCII characters.
/// </summary>
Font = 0x46,
}
}