mirror of
https://github.com/SabreTools/SabreTools.Serialization.git
synced 2026-04-26 16:20:06 +00:00
2106 lines
81 KiB
C#
2106 lines
81 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Text;
|
|
using SabreTools.IO.Compression.zlib;
|
|
using SabreTools.IO.Extensions;
|
|
using SabreTools.Matching;
|
|
using SabreTools.Serialization.Interfaces;
|
|
|
|
namespace SabreTools.Serialization.Wrappers
|
|
{
|
|
public class PortableExecutable : WrapperBase<Models.PortableExecutable.Executable>, IExtractable
|
|
{
|
|
#region Descriptive Properties
|
|
|
|
/// <inheritdoc/>
|
|
public override string DescriptionString => "Portable Executable (PE)";
|
|
|
|
#endregion
|
|
|
|
#region Extension Properties
|
|
|
|
/// <inheritdoc cref="Models.PortableExecutable.Executable.COFFFileHeader"/>
|
|
public Models.PortableExecutable.COFFFileHeader? COFFFileHeader => Model.COFFFileHeader;
|
|
|
|
/// <summary>
|
|
/// Dictionary of debug data
|
|
/// </summary>
|
|
public Dictionary<int, object>? DebugData
|
|
{
|
|
get
|
|
{
|
|
lock (_sourceDataLock)
|
|
{
|
|
// Use the cached data if possible
|
|
if (_debugData != null && _debugData.Count != 0)
|
|
return _debugData;
|
|
|
|
// If we have no resource table, just return
|
|
if (DebugDirectoryTable == null || DebugDirectoryTable.Length == 0)
|
|
return null;
|
|
|
|
// Otherwise, build and return the cached dictionary
|
|
ParseDebugTable();
|
|
return _debugData;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc cref="Models.PortableExecutable.DebugTable.DebugDirectoryTable"/>
|
|
public Models.PortableExecutable.DebugDirectoryEntry[]? DebugDirectoryTable
|
|
=> Model.DebugTable?.DebugDirectoryTable;
|
|
|
|
/// <summary>
|
|
/// Entry point data, if it exists
|
|
/// </summary>
|
|
public byte[]? EntryPointData
|
|
{
|
|
get
|
|
{
|
|
lock (_sourceDataLock)
|
|
{
|
|
// If the section table is missing
|
|
if (SectionTable == null)
|
|
return null;
|
|
|
|
// If the address is missing
|
|
if (OptionalHeader?.AddressOfEntryPoint == null)
|
|
return null;
|
|
|
|
// If we have no entry point
|
|
int entryPointAddress = (int)OptionalHeader.AddressOfEntryPoint.ConvertVirtualAddress(SectionTable);
|
|
if (entryPointAddress == 0)
|
|
return null;
|
|
|
|
// If the entry point matches with the start of a section, use that
|
|
int entryPointSection = FindEntryPointSectionIndex();
|
|
if (entryPointSection >= 0 && OptionalHeader.AddressOfEntryPoint == SectionTable[entryPointSection]?.VirtualAddress)
|
|
return GetSectionData(entryPointSection);
|
|
|
|
// If we already have cached data, just use that immediately
|
|
if (_entryPointData != null)
|
|
return _entryPointData;
|
|
|
|
// Read the first 128 bytes of the entry point
|
|
_entryPointData = ReadFromDataSource(entryPointAddress, length: 128);
|
|
|
|
// Cache and return the entry point padding data, even if null
|
|
return _entryPointData;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc cref="Models.PortableExecutable.Executable.ExportTable"/>
|
|
public Models.PortableExecutable.ExportTable? ExportTable => Model.ExportTable;
|
|
|
|
/// <summary>
|
|
/// Header padding data, if it exists
|
|
/// </summary>
|
|
public byte[]? HeaderPaddingData
|
|
{
|
|
get
|
|
{
|
|
lock (_sourceDataLock)
|
|
{
|
|
// If we already have cached data, just use that immediately
|
|
if (_headerPaddingData != null)
|
|
return _headerPaddingData;
|
|
|
|
// TODO: Don't scan the known header data as well
|
|
|
|
// If any required pieces are missing
|
|
if (Stub?.Header == null)
|
|
return [];
|
|
if (SectionTable == null)
|
|
return [];
|
|
|
|
// Populate the raw header padding data based on the source
|
|
uint headerStartAddress = Stub.Header.NewExeHeaderAddr;
|
|
uint firstSectionAddress = uint.MaxValue;
|
|
foreach (var s in SectionTable)
|
|
{
|
|
if (s == null || s.PointerToRawData == 0)
|
|
continue;
|
|
if (s.PointerToRawData < headerStartAddress)
|
|
continue;
|
|
|
|
if (s.PointerToRawData < firstSectionAddress)
|
|
firstSectionAddress = s.PointerToRawData;
|
|
}
|
|
|
|
// Check if the header length is more than 0 before reading data
|
|
int headerLength = (int)(firstSectionAddress - headerStartAddress);
|
|
if (headerLength <= 0)
|
|
_headerPaddingData = [];
|
|
else
|
|
_headerPaddingData = ReadFromDataSource((int)headerStartAddress, headerLength);
|
|
|
|
// Cache and return the header padding data, even if null
|
|
return _headerPaddingData;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Header padding strings, if they exist
|
|
/// </summary>
|
|
public List<string>? HeaderPaddingStrings
|
|
{
|
|
get
|
|
{
|
|
lock (_sourceDataLock)
|
|
{
|
|
// If we already have cached data, just use that immediately
|
|
if (_headerPaddingStrings != null)
|
|
return _headerPaddingStrings;
|
|
|
|
// TODO: Don't scan the known header data as well
|
|
|
|
// If any required pieces are missing
|
|
if (Stub?.Header == null)
|
|
return [];
|
|
if (SectionTable == null)
|
|
return [];
|
|
|
|
// Populate the header padding strings based on the source
|
|
uint headerStartAddress = Stub.Header.NewExeHeaderAddr;
|
|
uint firstSectionAddress = uint.MaxValue;
|
|
foreach (var s in SectionTable)
|
|
{
|
|
if (s == null || s.PointerToRawData == 0)
|
|
continue;
|
|
if (s.PointerToRawData < headerStartAddress)
|
|
continue;
|
|
|
|
if (s.PointerToRawData < firstSectionAddress)
|
|
firstSectionAddress = s.PointerToRawData;
|
|
}
|
|
|
|
// Check if the header length is more than 0 before reading strings
|
|
int headerLength = (int)(firstSectionAddress - headerStartAddress);
|
|
if (headerLength <= 0)
|
|
_headerPaddingStrings = [];
|
|
else
|
|
_headerPaddingStrings = ReadStringsFromDataSource((int)headerStartAddress, headerLength, charLimit: 3);
|
|
|
|
// Cache and return the header padding data, even if null
|
|
return _headerPaddingStrings;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc cref="Models.PortableExecutable.Executable.ImportTable"/>
|
|
public Models.PortableExecutable.ImportTable? ImportTable => Model.ImportTable;
|
|
|
|
/// <inheritdoc cref="Models.PortableExecutable.Executable.OptionalHeader"/>
|
|
public Models.PortableExecutable.OptionalHeader? OptionalHeader => Model.OptionalHeader;
|
|
|
|
/// <summary>
|
|
/// Address of the overlay, if it exists
|
|
/// </summary>
|
|
/// <see href="https://www.autoitscript.com/forum/topic/153277-pe-file-overlay-extraction/"/>
|
|
public int OverlayAddress
|
|
{
|
|
get
|
|
{
|
|
lock (_sourceDataLock)
|
|
{
|
|
// Use the cached data if possible
|
|
if (_overlayAddress != null)
|
|
return _overlayAddress.Value;
|
|
|
|
// Get the available source length, if possible
|
|
long dataLength = Length;
|
|
if (dataLength == -1)
|
|
return -1;
|
|
|
|
// If the section table is missing
|
|
if (SectionTable == null)
|
|
return -1;
|
|
|
|
// If we have certificate data, use that as the end
|
|
if (OptionalHeader?.CertificateTable != null)
|
|
{
|
|
int certificateTableAddress = (int)OptionalHeader.CertificateTable.VirtualAddress.ConvertVirtualAddress(SectionTable);
|
|
if (certificateTableAddress != 0 && certificateTableAddress < dataLength)
|
|
dataLength = certificateTableAddress;
|
|
}
|
|
|
|
// Search through all sections and find the furthest a section goes
|
|
int endOfSectionData = -1;
|
|
foreach (var section in SectionTable)
|
|
{
|
|
// If we have an invalid section
|
|
if (section == null)
|
|
continue;
|
|
|
|
// If we have an invalid section address
|
|
int sectionAddress = (int)section.VirtualAddress.ConvertVirtualAddress(SectionTable);
|
|
if (sectionAddress == 0)
|
|
continue;
|
|
|
|
// If we have an invalid section size
|
|
if (section.SizeOfRawData == 0 && section.VirtualSize == 0)
|
|
continue;
|
|
|
|
// Get the real section size
|
|
int sectionSize;
|
|
if (section.SizeOfRawData < section.VirtualSize)
|
|
sectionSize = (int)section.VirtualSize;
|
|
else
|
|
sectionSize = (int)section.SizeOfRawData;
|
|
|
|
// Compare and set the end of section data
|
|
if (sectionAddress + sectionSize > endOfSectionData)
|
|
endOfSectionData = sectionAddress + sectionSize;
|
|
}
|
|
|
|
// If we didn't find the end of section data
|
|
if (endOfSectionData <= 0)
|
|
endOfSectionData = -1;
|
|
|
|
// Cache and return the position
|
|
_overlayAddress = endOfSectionData;
|
|
return _overlayAddress.Value;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overlay data, if it exists
|
|
/// </summary>
|
|
/// <see href="https://www.autoitscript.com/forum/topic/153277-pe-file-overlay-extraction/"/>
|
|
public byte[]? OverlayData
|
|
{
|
|
get
|
|
{
|
|
lock (_sourceDataLock)
|
|
{
|
|
// Use the cached data if possible
|
|
if (_overlayData != null)
|
|
return _overlayData;
|
|
|
|
// Get the available source length, if possible
|
|
long dataLength = Length;
|
|
if (dataLength == -1)
|
|
return null;
|
|
|
|
// If the section table is missing
|
|
if (SectionTable == null)
|
|
return null;
|
|
|
|
// If we have certificate data, use that as the end
|
|
if (OptionalHeader?.CertificateTable != null)
|
|
{
|
|
int certificateTableAddress = (int)OptionalHeader.CertificateTable.VirtualAddress.ConvertVirtualAddress(SectionTable);
|
|
if (certificateTableAddress != 0 && certificateTableAddress < dataLength)
|
|
dataLength = certificateTableAddress;
|
|
}
|
|
|
|
// Search through all sections and find the furthest a section goes
|
|
int endOfSectionData = -1;
|
|
foreach (var section in SectionTable)
|
|
{
|
|
// If we have an invalid section
|
|
if (section == null)
|
|
continue;
|
|
|
|
// If we have an invalid section address
|
|
int sectionAddress = (int)section.VirtualAddress.ConvertVirtualAddress(SectionTable);
|
|
if (sectionAddress == 0)
|
|
continue;
|
|
|
|
// If we have an invalid section size
|
|
if (section.SizeOfRawData == 0 && section.VirtualSize == 0)
|
|
continue;
|
|
|
|
// Get the real section size
|
|
int sectionSize;
|
|
if (section.SizeOfRawData < section.VirtualSize)
|
|
sectionSize = (int)section.VirtualSize;
|
|
else
|
|
sectionSize = (int)section.SizeOfRawData;
|
|
|
|
// Compare and set the end of section data
|
|
if (sectionAddress + sectionSize > endOfSectionData)
|
|
endOfSectionData = sectionAddress + sectionSize;
|
|
}
|
|
|
|
// If we didn't find the end of section data
|
|
if (endOfSectionData <= 0)
|
|
return null;
|
|
|
|
// If we're at the end of the file, cache an empty byte array
|
|
if (endOfSectionData >= dataLength)
|
|
{
|
|
_overlayData = [];
|
|
return _overlayData;
|
|
}
|
|
|
|
// Otherwise, cache and return the data
|
|
long overlayLength = dataLength - endOfSectionData;
|
|
_overlayData = ReadFromDataSource(endOfSectionData, (int)overlayLength);
|
|
return _overlayData;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Overlay strings, if they exist
|
|
/// </summary>
|
|
public List<string>? OverlayStrings
|
|
{
|
|
get
|
|
{
|
|
lock (_sourceDataLock)
|
|
{
|
|
// Use the cached data if possible
|
|
if (_overlayStrings != null)
|
|
return _overlayStrings;
|
|
|
|
// Get the available source length, if possible
|
|
long dataLength = Length;
|
|
if (dataLength == -1)
|
|
return null;
|
|
|
|
// If the section table is missing
|
|
if (SectionTable == null)
|
|
return null;
|
|
|
|
// If we have certificate data, use that as the end
|
|
if (OptionalHeader?.CertificateTable != null)
|
|
{
|
|
int certificateTableAddress = (int)OptionalHeader.CertificateTable.VirtualAddress.ConvertVirtualAddress(SectionTable);
|
|
if (certificateTableAddress != 0 && certificateTableAddress < dataLength)
|
|
dataLength = certificateTableAddress;
|
|
}
|
|
|
|
// Search through all sections and find the furthest a section goes
|
|
int endOfSectionData = -1;
|
|
foreach (var section in SectionTable)
|
|
{
|
|
// If we have an invalid section
|
|
if (section == null)
|
|
continue;
|
|
|
|
// If we have an invalid section address
|
|
int sectionAddress = (int)section.VirtualAddress.ConvertVirtualAddress(SectionTable);
|
|
if (sectionAddress == 0)
|
|
continue;
|
|
|
|
// If we have an invalid section size
|
|
if (section.SizeOfRawData == 0 && section.VirtualSize == 0)
|
|
continue;
|
|
|
|
// Get the real section size
|
|
int sectionSize;
|
|
if (section.SizeOfRawData < section.VirtualSize)
|
|
sectionSize = (int)section.VirtualSize;
|
|
else
|
|
sectionSize = (int)section.SizeOfRawData;
|
|
|
|
// Compare and set the end of section data
|
|
if (sectionAddress + sectionSize > endOfSectionData)
|
|
endOfSectionData = sectionAddress + sectionSize;
|
|
}
|
|
|
|
// If we didn't find the end of section data
|
|
if (endOfSectionData <= 0)
|
|
return null;
|
|
|
|
// If we're at the end of the file, cache an empty list
|
|
if (endOfSectionData >= dataLength)
|
|
{
|
|
_overlayStrings = [];
|
|
return _overlayStrings;
|
|
}
|
|
|
|
// TODO: Revisit the 16 MiB limit
|
|
// Cap the check for overlay strings to 16 MiB (arbitrary)
|
|
long overlayLength = Math.Min(dataLength - endOfSectionData, 16 * 1024 * 1024);
|
|
|
|
// Otherwise, cache and return the strings
|
|
_overlayStrings = ReadStringsFromDataSource(endOfSectionData, (int)overlayLength, charLimit: 3);
|
|
return _overlayStrings;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc cref="Models.PortableExecutable.Executable.ResourceDirectoryTable"/>
|
|
public Models.PortableExecutable.ResourceDirectoryTable? ResourceDirectoryTable => Model.ResourceDirectoryTable;
|
|
|
|
/// <summary>
|
|
/// Sanitized section names
|
|
/// </summary>
|
|
public string[]? SectionNames
|
|
{
|
|
get
|
|
{
|
|
lock (_sourceDataLock)
|
|
{
|
|
// Use the cached data if possible
|
|
if (_sectionNames != null)
|
|
return _sectionNames;
|
|
|
|
// If there are no sections
|
|
if (SectionTable == null)
|
|
return null;
|
|
|
|
// Otherwise, build and return the cached array
|
|
_sectionNames = new string[SectionTable.Length];
|
|
for (int i = 0; i < _sectionNames.Length; i++)
|
|
{
|
|
var section = SectionTable[i];
|
|
if (section == null)
|
|
continue;
|
|
|
|
// TODO: Handle long section names with leading `/`
|
|
byte[]? sectionNameBytes = section.Name;
|
|
if (sectionNameBytes != null)
|
|
{
|
|
string sectionNameString = Encoding.UTF8.GetString(sectionNameBytes).TrimEnd('\0');
|
|
_sectionNames[i] = sectionNameString;
|
|
}
|
|
}
|
|
|
|
return _sectionNames;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc cref="Models.PortableExecutable.Executable.SectionTable"/>
|
|
public Models.PortableExecutable.SectionHeader[]? SectionTable => Model.SectionTable;
|
|
|
|
/// <inheritdoc cref="Models.PortableExecutable.Executable.Stub"/>
|
|
public Models.MSDOS.Executable? Stub => Model.Stub;
|
|
|
|
/// <summary>
|
|
/// Stub executable data, if it exists
|
|
/// </summary>
|
|
public byte[]? StubExecutableData
|
|
{
|
|
get
|
|
{
|
|
lock (_sourceDataLock)
|
|
{
|
|
// If we already have cached data, just use that immediately
|
|
if (_stubExecutableData != null)
|
|
return _stubExecutableData;
|
|
|
|
if (Stub?.Header?.NewExeHeaderAddr == null)
|
|
return null;
|
|
|
|
// Populate the raw stub executable data based on the source
|
|
int endOfStubHeader = 0x40;
|
|
int lengthOfStubExecutableData = (int)Stub.Header.NewExeHeaderAddr - endOfStubHeader;
|
|
_stubExecutableData = ReadFromDataSource(endOfStubHeader, lengthOfStubExecutableData);
|
|
|
|
// Cache and return the stub executable data, even if null
|
|
return _stubExecutableData;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Dictionary of resource data
|
|
/// </summary>
|
|
public Dictionary<string, object?>? ResourceData
|
|
{
|
|
get
|
|
{
|
|
lock (_sourceDataLock)
|
|
{
|
|
// Use the cached data if possible
|
|
if (_resourceData != null && _resourceData.Count != 0)
|
|
return _resourceData;
|
|
|
|
// If we have no resource table, just return
|
|
if (OptionalHeader?.ResourceTable == null
|
|
|| OptionalHeader.ResourceTable.VirtualAddress == 0
|
|
|| ResourceDirectoryTable == null)
|
|
return null;
|
|
|
|
// Otherwise, build and return the cached dictionary
|
|
ParseResourceDirectoryTable(ResourceDirectoryTable, types: []);
|
|
return _resourceData;
|
|
}
|
|
}
|
|
}
|
|
|
|
#region Version Information
|
|
|
|
/// <summary>
|
|
/// "Build GUID"
|
|
/// </summary/>
|
|
public string? BuildGuid => GetVersionInfoString("BuildGuid");
|
|
|
|
/// <summary>
|
|
/// "Build signature"
|
|
/// </summary/>
|
|
public string? BuildSignature => GetVersionInfoString("BuildSignature");
|
|
|
|
/// <summary>
|
|
/// Additional information that should be displayed for diagnostic purposes.
|
|
/// </summary/>
|
|
public string? Comments => GetVersionInfoString("Comments");
|
|
|
|
/// <summary>
|
|
/// Company that produced the file—for example, "Microsoft Corporation" or
|
|
/// "Standard Microsystems Corporation, Inc." This string is required.
|
|
/// </summary/>
|
|
public string? CompanyName => GetVersionInfoString("CompanyName");
|
|
|
|
/// <summary>
|
|
/// "Debug version"
|
|
/// </summary/>
|
|
public string? DebugVersion => GetVersionInfoString("DebugVersion");
|
|
|
|
/// <summary>
|
|
/// File description to be presented to users. This string may be displayed in a
|
|
/// list box when the user is choosing files to install—for example, "Keyboard
|
|
/// Driver for AT-Style Keyboards". This string is required.
|
|
/// </summary/>
|
|
public string? FileDescription => GetVersionInfoString("FileDescription");
|
|
|
|
/// <summary>
|
|
/// Version number of the file—for example, "3.10" or "5.00.RC2". This string
|
|
/// is required.
|
|
/// </summary/>
|
|
public string? FileVersion => GetVersionInfoString("FileVersion");
|
|
|
|
/// <summary>
|
|
/// Internal name of the file, if one exists—for example, a module name if the
|
|
/// file is a dynamic-link library. If the file has no internal name, this
|
|
/// string should be the original filename, without extension. This string is required.
|
|
/// </summary/>
|
|
public string? InternalName => GetVersionInfoString(key: "InternalName");
|
|
|
|
/// <summary>
|
|
/// Copyright notices that apply to the file. This should include the full text of
|
|
/// all notices, legal symbols, copyright dates, and so on. This string is optional.
|
|
/// </summary/>
|
|
public string? LegalCopyright => GetVersionInfoString(key: "LegalCopyright");
|
|
|
|
/// <summary>
|
|
/// Trademarks and registered trademarks that apply to the file. This should include
|
|
/// the full text of all notices, legal symbols, trademark numbers, and so on. This
|
|
/// string is optional.
|
|
/// </summary/>
|
|
public string? LegalTrademarks => GetVersionInfoString(key: "LegalTrademarks");
|
|
|
|
/// <summary>
|
|
/// Original name of the file, not including a path. This information enables an
|
|
/// application to determine whether a file has been renamed by a user. The format of
|
|
/// the name depends on the file system for which the file was created. This string
|
|
/// is required.
|
|
/// </summary/>
|
|
public string? OriginalFilename => GetVersionInfoString(key: "OriginalFilename");
|
|
|
|
/// <summary>
|
|
/// Information about a private version of the file—for example, "Built by TESTER1 on
|
|
/// \TESTBED". This string should be present only if VS_FF_PRIVATEBUILD is specified in
|
|
/// the fileflags parameter of the root block.
|
|
/// </summary/>
|
|
public string? PrivateBuild => GetVersionInfoString(key: "PrivateBuild");
|
|
|
|
/// <summary>
|
|
/// "Product GUID"
|
|
/// </summary/>
|
|
public string? ProductGuid => GetVersionInfoString("ProductGuid");
|
|
|
|
/// <summary>
|
|
/// Name of the product with which the file is distributed. This string is required.
|
|
/// </summary/>
|
|
public string? ProductName => GetVersionInfoString(key: "ProductName");
|
|
|
|
/// <summary>
|
|
/// Version of the product with which the file is distributed—for example, "3.10" or
|
|
/// "5.00.RC2". This string is required.
|
|
/// </summary/>
|
|
public string? ProductVersion => GetVersionInfoString(key: "ProductVersion");
|
|
|
|
/// <summary>
|
|
/// Text that specifies how this version of the file differs from the standard
|
|
/// version—for example, "Private build for TESTER1 solving mouse problems on M250 and
|
|
/// M250E computers". This string should be present only if VS_FF_SPECIALBUILD is
|
|
/// specified in the fileflags parameter of the root block.
|
|
/// </summary/>
|
|
public string? SpecialBuild => GetVersionInfoString(key: "SpecialBuild") ?? GetVersionInfoString(key: "Special Build");
|
|
|
|
/// <summary>
|
|
/// "Trade name"
|
|
/// </summary/>
|
|
public string? TradeName => GetVersionInfoString(key: "TradeName");
|
|
|
|
/// <summary>
|
|
/// Get the internal version as reported by the resources
|
|
/// </summary>
|
|
/// <returns>Version string, null on error</returns>
|
|
/// <remarks>The internal version is either the file version, product version, or assembly version, in that order</remarks>
|
|
public string? GetInternalVersion()
|
|
{
|
|
string? version = FileVersion;
|
|
if (!string.IsNullOrEmpty(version))
|
|
return version!.Replace(", ", ".");
|
|
|
|
version = ProductVersion;
|
|
if (!string.IsNullOrEmpty(version))
|
|
return version!.Replace(", ", ".");
|
|
|
|
version = AssemblyVersion;
|
|
if (!string.IsNullOrEmpty(version))
|
|
return version;
|
|
|
|
return null;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Manifest Information
|
|
|
|
/// <summary>
|
|
/// Description as derived from the assembly manifest
|
|
/// </summary>
|
|
public string? AssemblyDescription
|
|
{
|
|
get
|
|
{
|
|
var manifest = GetAssemblyManifest();
|
|
return manifest?
|
|
.Description?
|
|
.Value;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Version as derived from the assembly manifest
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// If there are multiple identities included in the manifest,
|
|
/// this will only retrieve the value from the first that doesn't
|
|
/// have a null or empty version.
|
|
/// </remarks>
|
|
public string? AssemblyVersion
|
|
{
|
|
get
|
|
{
|
|
var manifest = GetAssemblyManifest();
|
|
var identities = manifest?.AssemblyIdentities ?? [];
|
|
var versionIdentity = Array.Find(identities, ai => !string.IsNullOrEmpty(ai?.Version));
|
|
return versionIdentity?.Version;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#endregion
|
|
|
|
#region Instance Variables
|
|
|
|
/// <summary>
|
|
/// Header padding data, if it exists
|
|
/// </summary>
|
|
private byte[]? _headerPaddingData = null;
|
|
|
|
/// <summary>
|
|
/// Header padding strings, if they exist
|
|
/// </summary>
|
|
private List<string>? _headerPaddingStrings = null;
|
|
|
|
/// <summary>
|
|
/// Entry point data, if it exists and isn't aligned to a section
|
|
/// </summary>
|
|
private byte[]? _entryPointData = null;
|
|
|
|
/// <summary>
|
|
/// Address of the overlay, if it exists
|
|
/// </summary>
|
|
private int? _overlayAddress = null;
|
|
|
|
/// <summary>
|
|
/// Overlay data, if it exists
|
|
/// </summary>
|
|
private byte[]? _overlayData = null;
|
|
|
|
/// <summary>
|
|
/// Overlay strings, if they exist
|
|
/// </summary>
|
|
private List<string>? _overlayStrings = null;
|
|
|
|
/// <summary>
|
|
/// Stub executable data, if it exists
|
|
/// </summary>
|
|
private byte[]? _stubExecutableData = null;
|
|
|
|
/// <summary>
|
|
/// Sanitized section names
|
|
/// </summary>
|
|
private string[]? _sectionNames = null;
|
|
|
|
/// <summary>
|
|
/// Cached raw section data
|
|
/// </summary>
|
|
private byte[][]? _sectionData = null;
|
|
|
|
/// <summary>
|
|
/// Cached found string data in sections
|
|
/// </summary>
|
|
private List<string>[]? _sectionStringData = null;
|
|
|
|
/// <summary>
|
|
/// Cached raw table data
|
|
/// </summary>
|
|
private byte[][]? _tableData = null;
|
|
|
|
/// <summary>
|
|
/// Cached found string data in tables
|
|
/// </summary>
|
|
private List<string>[]? _tableStringData = null;
|
|
|
|
/// <summary>
|
|
/// Cached debug data
|
|
/// </summary>
|
|
private readonly Dictionary<int, object> _debugData = [];
|
|
|
|
/// <summary>
|
|
/// Cached resource data
|
|
/// </summary>
|
|
private readonly Dictionary<string, object?> _resourceData = [];
|
|
|
|
/// <summary>
|
|
/// Cached version info data
|
|
/// </summary>
|
|
private Models.PortableExecutable.VersionInfo? _versionInfo = null;
|
|
|
|
/// <summary>
|
|
/// Cached assembly manifest data
|
|
/// </summary>
|
|
private Models.PortableExecutable.AssemblyManifest? _assemblyManifest = null;
|
|
|
|
/// <summary>
|
|
/// Lock object for reading from the source
|
|
/// </summary>
|
|
private readonly object _sourceDataLock = new();
|
|
|
|
#endregion
|
|
|
|
#region Constructors
|
|
|
|
/// <inheritdoc/>
|
|
public PortableExecutable(Models.PortableExecutable.Executable? model, byte[]? data, int offset)
|
|
: base(model, data, offset)
|
|
{
|
|
// All logic is handled by the base class
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
public PortableExecutable(Models.PortableExecutable.Executable? model, Stream? data)
|
|
: base(model, data)
|
|
{
|
|
// All logic is handled by the base class
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a PE executable from a byte array and offset
|
|
/// </summary>
|
|
/// <param name="data">Byte array representing the executable</param>
|
|
/// <param name="offset">Offset within the array to parse</param>
|
|
/// <returns>A PE executable wrapper on success, null on failure</returns>
|
|
public static PortableExecutable? Create(byte[]? data, int offset)
|
|
{
|
|
// If the data is invalid
|
|
if (data == null || data.Length == 0)
|
|
return null;
|
|
|
|
// If the offset is out of bounds
|
|
if (offset < 0 || offset >= data.Length)
|
|
return null;
|
|
|
|
// Create a memory stream and use that
|
|
var dataStream = new MemoryStream(data, offset, data.Length - offset);
|
|
return Create(dataStream);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a PE executable from a Stream
|
|
/// </summary>
|
|
/// <param name="data">Stream representing the executable</param>
|
|
/// <returns>A PE executable wrapper on success, null on failure</returns>
|
|
public static PortableExecutable? Create(Stream? data)
|
|
{
|
|
// If the data is invalid
|
|
if (data == null || !data.CanRead)
|
|
return null;
|
|
|
|
try
|
|
{
|
|
var model = Deserializers.PortableExecutable.DeserializeStream(data);
|
|
if (model == null)
|
|
return null;
|
|
|
|
return new PortableExecutable(model, data);
|
|
}
|
|
catch
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Data
|
|
|
|
// TODO: Cache all certificate objects
|
|
|
|
/// <summary>
|
|
/// Get the version info string associated with a key, if possible
|
|
/// </summary>
|
|
/// <param name="key">Case-insensitive key to find in the version info</param>
|
|
/// <returns>String representing the data, null on error</returns>
|
|
/// <remarks>
|
|
/// This code does not take into account the locale and will find and return
|
|
/// the first available value. This may not actually matter for version info,
|
|
/// but it is worth mentioning.
|
|
/// </remarks>
|
|
public string? GetVersionInfoString(string key)
|
|
{
|
|
// If we have an invalid key, we can't do anything
|
|
if (string.IsNullOrEmpty(key))
|
|
return null;
|
|
|
|
// Ensure that we have the resource data cached
|
|
if (ResourceData == null)
|
|
return null;
|
|
|
|
// If we don't have string version info in this executable
|
|
var stringTable = _versionInfo?.StringFileInfo?.Children;
|
|
if (stringTable == null || stringTable.Length == 0)
|
|
return null;
|
|
|
|
// Try to find a key that matches
|
|
Models.PortableExecutable.StringData? match = null;
|
|
foreach (var st in stringTable)
|
|
{
|
|
if (st.Children == null || st.Length == 0)
|
|
continue;
|
|
|
|
// Return the match if found
|
|
match = Array.Find(st.Children, sd => key.Equals(sd.Key, StringComparison.OrdinalIgnoreCase));
|
|
if (match != null)
|
|
return match.Value?.TrimEnd('\0');
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the assembly manifest, if possible
|
|
/// </summary>
|
|
/// <returns>Assembly manifest object, null on error</returns>
|
|
private Models.PortableExecutable.AssemblyManifest? GetAssemblyManifest()
|
|
{
|
|
// Use the cached data if possible
|
|
if (_assemblyManifest != null)
|
|
return _assemblyManifest;
|
|
|
|
// Ensure that we have the resource data cached
|
|
if (ResourceData == null)
|
|
return null;
|
|
|
|
// Return the now-cached assembly manifest
|
|
return _assemblyManifest;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Debug Data
|
|
|
|
/// <summary>
|
|
/// Find CodeView debug data by path
|
|
/// </summary>
|
|
/// <param name="path">Partial path to check for</param>
|
|
/// <returns>List of matching debug data</returns>
|
|
public List<object?> FindCodeViewDebugTableByPath(string path)
|
|
{
|
|
// Ensure that we have the debug data cached
|
|
if (DebugData == null)
|
|
return [];
|
|
|
|
var debugFound = new List<object?>();
|
|
foreach (var data in DebugData.Values)
|
|
{
|
|
if (data == null)
|
|
continue;
|
|
|
|
if (data is Models.PortableExecutable.NB10ProgramDatabase n)
|
|
{
|
|
if (n.PdbFileName == null || !n.PdbFileName.Contains(path))
|
|
continue;
|
|
|
|
debugFound.Add(n);
|
|
}
|
|
else if (data is Models.PortableExecutable.RSDSProgramDatabase r)
|
|
{
|
|
if (r.PathAndFileName == null || !r.PathAndFileName.Contains(path))
|
|
continue;
|
|
|
|
debugFound.Add(r);
|
|
}
|
|
}
|
|
|
|
return debugFound;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Find unparsed debug data by string value
|
|
/// </summary>
|
|
/// <param name="value">String value to check for</param>
|
|
/// <returns>List of matching debug data</returns>
|
|
public List<byte[]?> FindGenericDebugTableByValue(string value)
|
|
{
|
|
// Ensure that we have the resource data cached
|
|
if (DebugData == null)
|
|
return [];
|
|
|
|
var table = new List<byte[]?>();
|
|
foreach (var data in DebugData.Values)
|
|
{
|
|
if (data == null)
|
|
continue;
|
|
if (data is not byte[] b || b == null)
|
|
continue;
|
|
|
|
try
|
|
{
|
|
string? arrayAsASCII = Encoding.ASCII.GetString(b);
|
|
if (arrayAsASCII.Contains(value))
|
|
{
|
|
table.Add(b);
|
|
continue;
|
|
}
|
|
}
|
|
catch { }
|
|
|
|
try
|
|
{
|
|
string? arrayAsUTF8 = Encoding.UTF8.GetString(b);
|
|
if (arrayAsUTF8.Contains(value))
|
|
{
|
|
table.Add(b);
|
|
continue;
|
|
}
|
|
}
|
|
catch { }
|
|
|
|
try
|
|
{
|
|
string? arrayAsUnicode = Encoding.Unicode.GetString(b);
|
|
if (arrayAsUnicode.Contains(value))
|
|
{
|
|
table.Add(b);
|
|
continue;
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
|
|
return table;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Debug Parsing
|
|
|
|
/// <summary>
|
|
/// Parse the debug directory table information
|
|
/// </summary>
|
|
private void ParseDebugTable()
|
|
{
|
|
// If there is no debug table
|
|
if (DebugDirectoryTable == null || DebugDirectoryTable.Length == 0)
|
|
return;
|
|
|
|
// Loop through all debug table entries
|
|
for (int i = 0; i < DebugDirectoryTable.Length; i++)
|
|
{
|
|
var entry = DebugDirectoryTable[i];
|
|
uint address = entry.PointerToRawData;
|
|
uint size = entry.SizeOfData;
|
|
|
|
// Read the entry data until we have the end of the stream
|
|
byte[]? entryData;
|
|
try
|
|
{
|
|
entryData = ReadFromDataSource((int)address, (int)size);
|
|
if (entryData == null || entryData.Length < 4)
|
|
continue;
|
|
}
|
|
catch (EndOfStreamException)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// If we have CodeView debug data, try to parse it
|
|
if (entry.DebugType == Models.PortableExecutable.DebugType.IMAGE_DEBUG_TYPE_CODEVIEW)
|
|
{
|
|
// Read the signature
|
|
int offset = 0;
|
|
uint signature = entryData.ReadUInt32LittleEndian(ref offset);
|
|
|
|
// Reset the offset
|
|
offset = 0;
|
|
|
|
// NB10
|
|
if (signature == 0x3031424E)
|
|
{
|
|
var nb10ProgramDatabase = entryData.ParseNB10ProgramDatabase(ref offset);
|
|
if (nb10ProgramDatabase != null)
|
|
{
|
|
_debugData[i] = nb10ProgramDatabase;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// RSDS
|
|
else if (signature == 0x53445352)
|
|
{
|
|
var rsdsProgramDatabase = entryData.ParseRSDSProgramDatabase(ref offset);
|
|
if (rsdsProgramDatabase != null)
|
|
{
|
|
_debugData[i] = rsdsProgramDatabase;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_debugData[i] = entryData;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Extraction
|
|
|
|
/// <inheritdoc/>
|
|
/// <remarks>
|
|
/// This extracts the following data:
|
|
/// - Archives and executables in the overlay
|
|
/// - Archives and executables in resource data
|
|
/// - CExe-compressed resource data
|
|
/// </remarks>
|
|
public bool Extract(string outputDirectory, bool includeDebug)
|
|
{
|
|
bool cexe = ExtractCExe(outputDirectory, includeDebug);
|
|
bool overlay = ExtractFromOverlay(outputDirectory, includeDebug);
|
|
bool resources = ExtractFromResources(outputDirectory, includeDebug);
|
|
return cexe || overlay || resources;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Extract a CExe-compressed executable
|
|
/// </summary>
|
|
/// <param name="outputDirectory">Output directory to write to</param>
|
|
/// <param name="includeDebug">True to include debug data, false otherwise</param>
|
|
/// <returns>True if extraction succeeded, false otherwise</returns>
|
|
public bool ExtractCExe(string outputDirectory, bool includeDebug)
|
|
{
|
|
try
|
|
{
|
|
// Get all resources of type 99 with index 2
|
|
var resources = FindResourceByNamedType("99, 2");
|
|
if (resources == null || resources.Count == 0)
|
|
return false;
|
|
|
|
// Get the first resource of type 99 with index 2
|
|
var payload = resources[0];
|
|
if (payload == null || payload.Length == 0)
|
|
return false;
|
|
|
|
// Create the output data buffer
|
|
byte[]? data = [];
|
|
|
|
// If we had the decompression DLL included, it's zlib
|
|
if (FindResourceByNamedType("99, 1").Count > 0)
|
|
data = ExtractCExeZlib(payload);
|
|
else
|
|
data = ExtractCExeLZ(payload);
|
|
|
|
// If we have no data
|
|
if (data == null)
|
|
return false;
|
|
|
|
// Create the temp filename
|
|
string tempFile = string.IsNullOrEmpty(Filename) ? "temp.sxe" : $"{Path.GetFileNameWithoutExtension(Filename)}.sxe";
|
|
tempFile = Path.Combine(outputDirectory, tempFile);
|
|
var directoryName = Path.GetDirectoryName(tempFile);
|
|
if (directoryName != null && !Directory.Exists(directoryName))
|
|
Directory.CreateDirectory(directoryName);
|
|
|
|
// Write the file data to a temp file
|
|
var tempStream = File.Open(tempFile, FileMode.Create, FileAccess.Write, FileShare.ReadWrite);
|
|
tempStream.Write(data, 0, data.Length);
|
|
|
|
return true;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
if (includeDebug) Console.Error.WriteLine(ex);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Extract CExe data compressed with LZ
|
|
/// </summary>
|
|
/// <param name="resource">Resource data to inflate</param>
|
|
/// <returns>Inflated data on success, null otherwise</returns>
|
|
private byte[]? ExtractCExeLZ(byte[] resource)
|
|
{
|
|
try
|
|
{
|
|
var decompressor = IO.Compression.SZDD.Decompressor.CreateSZDD(resource);
|
|
var dataStream = new MemoryStream();
|
|
decompressor.CopyTo(dataStream);
|
|
return dataStream.ToArray();
|
|
}
|
|
catch
|
|
{
|
|
// Reset the data
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Extract CExe data compressed with zlib
|
|
/// </summary>
|
|
/// <param name="resource">Resource data to inflate</param>
|
|
/// <returns>Inflated data on success, null otherwise</returns>
|
|
private byte[]? ExtractCExeZlib(byte[] resource)
|
|
{
|
|
try
|
|
{
|
|
// Inflate the data into the buffer
|
|
var zstream = new ZLib.z_stream_s();
|
|
byte[] data = new byte[resource.Length * 4];
|
|
unsafe
|
|
{
|
|
fixed (byte* payloadPtr = resource)
|
|
fixed (byte* dataPtr = data)
|
|
{
|
|
zstream.next_in = payloadPtr;
|
|
zstream.avail_in = (uint)resource.Length;
|
|
zstream.total_in = (uint)resource.Length;
|
|
zstream.next_out = dataPtr;
|
|
zstream.avail_out = (uint)data.Length;
|
|
zstream.total_out = 0;
|
|
|
|
ZLib.inflateInit_(zstream, ZLib.zlibVersion(), resource.Length);
|
|
int zret = ZLib.inflate(zstream, 1);
|
|
ZLib.inflateEnd(zstream);
|
|
}
|
|
}
|
|
|
|
// Trim the buffer to the proper size
|
|
uint read = zstream.total_out;
|
|
#if NETFRAMEWORK
|
|
var temp = new byte[read];
|
|
Array.Copy(data, temp, read);
|
|
data = temp;
|
|
#else
|
|
data = new ReadOnlySpan<byte>(data, 0, (int)read).ToArray();
|
|
#endif
|
|
return data;
|
|
}
|
|
catch
|
|
{
|
|
// Reset the data
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Extract data from the overlay
|
|
/// </summary>
|
|
/// <param name="outputDirectory">Output directory to write to</param>
|
|
/// <param name="includeDebug">True to include debug data, false otherwise</param>
|
|
public bool ExtractFromOverlay(string outputDirectory, bool includeDebug)
|
|
{
|
|
try
|
|
{
|
|
// Cache the overlay data for easier reading
|
|
var overlayData = OverlayData;
|
|
if (overlayData == null)
|
|
return false;
|
|
|
|
// Only process the overlay if it a recognized signature
|
|
string extension = string.Empty;
|
|
if (overlayData.StartsWith([0x37, 0x7A, 0xBC, 0xAF, 0x27, 0x1C]))
|
|
extension = "7z";
|
|
else if (overlayData.StartsWith(Models.PKZIP.Constants.LocalFileHeaderSignatureBytes))
|
|
extension = "zip";
|
|
else if (overlayData.StartsWith(Models.PKZIP.Constants.EndOfCentralDirectoryRecordSignatureBytes))
|
|
extension = "zip";
|
|
else if (overlayData.StartsWith(Models.PKZIP.Constants.EndOfCentralDirectoryRecord64SignatureBytes))
|
|
extension = "zip";
|
|
else if (overlayData.StartsWith(Models.PKZIP.Constants.DataDescriptorSignatureBytes))
|
|
extension = "zip";
|
|
else if (overlayData.StartsWith([0x52, 0x61, 0x72, 0x21, 0x1A, 0x07, 0x00]))
|
|
extension = "rar";
|
|
else if (overlayData.StartsWith([0x52, 0x61, 0x72, 0x21, 0x1A, 0x07, 0x01, 0x00]))
|
|
extension = "rar";
|
|
else if (overlayData.StartsWith(Models.MSDOS.Constants.SignatureBytes))
|
|
extension = "bin"; // exe/dll
|
|
else
|
|
return false;
|
|
|
|
// Create the temp filename
|
|
string tempFile = $"embedded_overlay.{extension}";
|
|
tempFile = Path.Combine(outputDirectory, tempFile);
|
|
var directoryName = Path.GetDirectoryName(tempFile);
|
|
if (directoryName != null && !Directory.Exists(directoryName))
|
|
Directory.CreateDirectory(directoryName);
|
|
|
|
// Write the resource data to a temp file
|
|
using var tempStream = File.Open(tempFile, FileMode.Create, FileAccess.Write, FileShare.ReadWrite);
|
|
tempStream?.Write(overlayData, 0, overlayData.Length);
|
|
|
|
return true;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
if (includeDebug) Console.Error.WriteLine(ex);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Extract data from the resources
|
|
/// </summary>
|
|
/// <param name="outputDirectory">Output directory to write to</param>
|
|
/// <param name="includeDebug">True to include debug data, false otherwise</param>
|
|
public bool ExtractFromResources(string outputDirectory, bool includeDebug)
|
|
{
|
|
try
|
|
{
|
|
// Cache the resource data for easier reading
|
|
var resourceData = ResourceData;
|
|
if (resourceData == null)
|
|
return false;
|
|
|
|
// Get the resources that have an archive signature
|
|
int i = 0;
|
|
foreach (var value in resourceData.Values)
|
|
{
|
|
if (value == null || value is not byte[] ba)
|
|
continue;
|
|
|
|
// Only process the resource if it a recognized signature
|
|
string extension = string.Empty;
|
|
if (ba.StartsWith([0x37, 0x7A, 0xBC, 0xAF, 0x27, 0x1C]))
|
|
extension = "7z";
|
|
else if (ba.StartsWith(Models.PKZIP.Constants.LocalFileHeaderSignatureBytes))
|
|
extension = "zip";
|
|
else if (ba.StartsWith(Models.PKZIP.Constants.EndOfCentralDirectoryRecordSignatureBytes))
|
|
extension = "zip";
|
|
else if (ba.StartsWith(Models.PKZIP.Constants.EndOfCentralDirectoryRecord64SignatureBytes))
|
|
extension = "zip";
|
|
else if (ba.StartsWith(Models.PKZIP.Constants.DataDescriptorSignatureBytes))
|
|
extension = "zip";
|
|
else if (ba.StartsWith([0x52, 0x61, 0x72, 0x21, 0x1A, 0x07, 0x00]))
|
|
extension = "rar";
|
|
else if (ba.StartsWith([0x52, 0x61, 0x72, 0x21, 0x1A, 0x07, 0x01, 0x00]))
|
|
extension = "rar";
|
|
else if (ba.StartsWith(Models.MSDOS.Constants.SignatureBytes))
|
|
extension = "bin"; // exe/dll
|
|
else
|
|
continue;
|
|
|
|
try
|
|
{
|
|
// Create the temp filename
|
|
string tempFile = $"embedded_resource_{i++}.{extension}";
|
|
tempFile = Path.Combine(outputDirectory, tempFile);
|
|
var directoryName = Path.GetDirectoryName(tempFile);
|
|
if (directoryName != null && !Directory.Exists(directoryName))
|
|
Directory.CreateDirectory(directoryName);
|
|
|
|
// Write the resource data to a temp file
|
|
using var tempStream = File.Open(tempFile, FileMode.Create, FileAccess.Write, FileShare.ReadWrite);
|
|
tempStream?.Write(ba, 0, ba.Length);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
if (includeDebug) Console.Error.WriteLine(ex);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
if (includeDebug) Console.Error.WriteLine(ex);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Resource Data
|
|
|
|
/// <summary>
|
|
/// Find dialog box resources by title
|
|
/// </summary>
|
|
/// <param name="title">Dialog box title to check for</param>
|
|
/// <returns>List of matching resources</returns>
|
|
public List<Models.PortableExecutable.DialogBoxResource?> FindDialogByTitle(string title)
|
|
{
|
|
// Ensure that we have the resource data cached
|
|
if (ResourceData == null)
|
|
return [];
|
|
|
|
var resources = new List<Models.PortableExecutable.DialogBoxResource?>();
|
|
foreach (var resource in ResourceData.Values)
|
|
{
|
|
if (resource == null)
|
|
continue;
|
|
if (resource is not Models.PortableExecutable.DialogBoxResource dbr || dbr == null)
|
|
continue;
|
|
|
|
if (dbr.DialogTemplate?.TitleResource?.Contains(title) ?? false)
|
|
resources.Add(dbr);
|
|
else if (dbr.ExtendedDialogTemplate?.TitleResource?.Contains(title) ?? false)
|
|
resources.Add(dbr);
|
|
}
|
|
|
|
return resources;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Find dialog box resources by contained item title
|
|
/// </summary>
|
|
/// <param name="title">Dialog box item title to check for</param>
|
|
/// <returns>List of matching resources</returns>
|
|
public List<Models.PortableExecutable.DialogBoxResource?> FindDialogBoxByItemTitle(string title)
|
|
{
|
|
// Ensure that we have the resource data cached
|
|
if (ResourceData == null)
|
|
return [];
|
|
|
|
var resources = new List<Models.PortableExecutable.DialogBoxResource?>();
|
|
foreach (var resource in ResourceData.Values)
|
|
{
|
|
if (resource == null)
|
|
continue;
|
|
if (resource is not Models.PortableExecutable.DialogBoxResource dbr || dbr == null)
|
|
continue;
|
|
|
|
if (dbr.DialogItemTemplates != null)
|
|
{
|
|
var templates = Array.FindAll(dbr.DialogItemTemplates, dit => dit?.TitleResource != null);
|
|
if (Array.FindIndex(templates, dit => dit?.TitleResource?.Contains(title) == true) > -1)
|
|
resources.Add(dbr);
|
|
}
|
|
else if (dbr.ExtendedDialogItemTemplates != null)
|
|
{
|
|
var templates = Array.FindAll(dbr.ExtendedDialogItemTemplates, edit => edit?.TitleResource != null);
|
|
if (Array.FindIndex(templates, edit => edit?.TitleResource?.Contains(title) == true) > -1)
|
|
resources.Add(dbr);
|
|
}
|
|
}
|
|
|
|
return resources;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Find string table resources by contained string entry
|
|
/// </summary>
|
|
/// <param name="entry">String entry to check for</param>
|
|
/// <returns>List of matching resources</returns>
|
|
public List<Dictionary<int, string?>?> FindStringTableByEntry(string entry)
|
|
{
|
|
// Ensure that we have the resource data cached
|
|
if (ResourceData == null)
|
|
return [];
|
|
|
|
var stringTables = new List<Dictionary<int, string?>?>();
|
|
foreach (var resource in ResourceData.Values)
|
|
{
|
|
if (resource == null)
|
|
continue;
|
|
if (resource is not Dictionary<int, string?> st || st == null)
|
|
continue;
|
|
|
|
foreach (string? s in st.Values)
|
|
{
|
|
#if NETFRAMEWORK || NETSTANDARD
|
|
if (s == null || !s.Contains(entry))
|
|
#else
|
|
if (s == null || !s.Contains(entry, StringComparison.OrdinalIgnoreCase))
|
|
#endif
|
|
continue;
|
|
|
|
stringTables.Add(st);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return stringTables;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Find unparsed resources by type name
|
|
/// </summary>
|
|
/// <param name="typeName">Type name to check for</param>
|
|
/// <returns>List of matching resources</returns>
|
|
public List<byte[]?> FindResourceByNamedType(string typeName)
|
|
{
|
|
// Ensure that we have the resource data cached
|
|
if (ResourceData == null)
|
|
return [];
|
|
|
|
var resources = new List<byte[]?>();
|
|
foreach (var kvp in ResourceData)
|
|
{
|
|
if (!kvp.Key.Contains(typeName))
|
|
continue;
|
|
if (kvp.Value == null || kvp.Value is not byte[] b || b == null)
|
|
continue;
|
|
|
|
resources.Add(b);
|
|
}
|
|
|
|
return resources;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Find unparsed resources by string value
|
|
/// </summary>
|
|
/// <param name="value">String value to check for</param>
|
|
/// <returns>List of matching resources</returns>
|
|
public List<byte[]?> FindGenericResource(string value)
|
|
{
|
|
// Ensure that we have the resource data cached
|
|
if (ResourceData == null)
|
|
return [];
|
|
|
|
var resources = new List<byte[]?>();
|
|
foreach (var resource in ResourceData.Values)
|
|
{
|
|
if (resource == null)
|
|
continue;
|
|
if (resource is not byte[] b || b == null)
|
|
continue;
|
|
|
|
try
|
|
{
|
|
string? arrayAsASCII = Encoding.ASCII.GetString(b!);
|
|
if (arrayAsASCII.Contains(value))
|
|
{
|
|
resources.Add(b);
|
|
continue;
|
|
}
|
|
}
|
|
catch { }
|
|
|
|
try
|
|
{
|
|
string? arrayAsUTF8 = Encoding.UTF8.GetString(b!);
|
|
if (arrayAsUTF8.Contains(value))
|
|
{
|
|
resources.Add(b);
|
|
continue;
|
|
}
|
|
}
|
|
catch { }
|
|
|
|
try
|
|
{
|
|
string? arrayAsUnicode = Encoding.Unicode.GetString(b!);
|
|
if (arrayAsUnicode.Contains(value))
|
|
{
|
|
resources.Add(b);
|
|
continue;
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
|
|
return resources;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Resource Parsing
|
|
|
|
/// <summary>
|
|
/// Parse the resource directory table information
|
|
/// </summary>
|
|
private void ParseResourceDirectoryTable(Models.PortableExecutable.ResourceDirectoryTable table, List<object> types)
|
|
{
|
|
if (table?.Entries == null)
|
|
return;
|
|
|
|
for (int i = 0; i < table.Entries.Length; i++)
|
|
{
|
|
var entry = table.Entries[i];
|
|
var newTypes = new List<object>(types ?? []);
|
|
|
|
if (entry.Name?.UnicodeString != null)
|
|
newTypes.Add(Encoding.Unicode.GetString(entry.Name.UnicodeString));
|
|
else
|
|
newTypes.Add(entry.IntegerID);
|
|
|
|
ParseResourceDirectoryEntry(entry, newTypes);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse the name resource directory entry information
|
|
/// </summary>
|
|
private void ParseResourceDirectoryEntry(Models.PortableExecutable.ResourceDirectoryEntry entry, List<object> types)
|
|
{
|
|
if (entry.DataEntry != null)
|
|
ParseResourceDataEntry(entry.DataEntry, types);
|
|
else if (entry.Subdirectory != null)
|
|
ParseResourceDirectoryTable(entry.Subdirectory, types);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse the resource data entry information
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// When caching the version information and assembly manifest, this code assumes that there is only one of each
|
|
/// of those resources in the entire exectuable. This means that only the last found version or manifest will
|
|
/// ever be cached.
|
|
/// </remarks>
|
|
private void ParseResourceDataEntry(Models.PortableExecutable.ResourceDataEntry entry, List<object> types)
|
|
{
|
|
// Create the key and value objects
|
|
string key = types == null
|
|
? $"UNKNOWN_{Guid.NewGuid()}"
|
|
: string.Join(", ", Array.ConvertAll([.. types], t => t.ToString()));
|
|
|
|
object? value = entry.Data;
|
|
|
|
// If we have a known resource type
|
|
if (types != null && types.Count > 0 && types[0] is uint resourceType)
|
|
{
|
|
try
|
|
{
|
|
switch ((Models.PortableExecutable.ResourceType)resourceType)
|
|
{
|
|
case Models.PortableExecutable.ResourceType.RT_CURSOR:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_BITMAP:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_ICON:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_MENU:
|
|
value = entry.AsMenu();
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_DIALOG:
|
|
value = entry.AsDialogBox();
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_STRING:
|
|
value = entry.AsStringTable();
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_FONTDIR:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_FONT:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_ACCELERATOR:
|
|
value = entry.AsAcceleratorTableResource();
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_RCDATA:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_MESSAGETABLE:
|
|
value = entry.AsMessageResourceData();
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_GROUP_CURSOR:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_GROUP_ICON:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_VERSION:
|
|
_versionInfo = entry.AsVersionInfo();
|
|
value = _versionInfo;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_DLGINCLUDE:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_PLUGPLAY:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_VXD:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_ANICURSOR:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_ANIICON:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_HTML:
|
|
value = entry.Data;
|
|
break;
|
|
case Models.PortableExecutable.ResourceType.RT_MANIFEST:
|
|
_assemblyManifest = entry.AsAssemblyManifest();
|
|
value = _assemblyManifest;
|
|
break;
|
|
default:
|
|
value = entry.Data;
|
|
break;
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
// Fall back on byte array data for malformed items
|
|
value = entry.Data;
|
|
}
|
|
}
|
|
|
|
// If we have a custom resource type
|
|
else if (types != null && types.Count > 0 && types[0] is string)
|
|
{
|
|
value = entry.Data;
|
|
}
|
|
|
|
// Add the key and value to the cache
|
|
_resourceData[key] = value;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Sections
|
|
|
|
/// <summary>
|
|
/// Determine if a section is contained within the section table
|
|
/// </summary>
|
|
/// <param name="sectionName">Name of the section to check for</param>
|
|
/// <param name="exact">True to enable exact matching of names, false for starts-with</param>
|
|
/// <returns>True if the section is in the executable, false otherwise</returns>
|
|
public bool ContainsSection(string? sectionName, bool exact = false)
|
|
{
|
|
// If no section name is provided
|
|
if (sectionName == null)
|
|
return false;
|
|
|
|
// Get all section names first
|
|
if (SectionNames == null)
|
|
return false;
|
|
|
|
// If we're checking exactly, return only exact matches
|
|
if (exact)
|
|
return Array.FindIndex(SectionNames, n => n.Equals(sectionName)) > -1;
|
|
|
|
// Otherwise, check if section name starts with the value
|
|
else
|
|
return Array.FindIndex(SectionNames, n => n.StartsWith(sectionName)) > -1;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the section index corresponding to the entry point, if possible
|
|
/// </summary>
|
|
/// <returns>Section index on success, null on error</returns>
|
|
public int FindEntryPointSectionIndex()
|
|
{
|
|
// If the section table is missing
|
|
if (SectionTable == null)
|
|
return -1;
|
|
|
|
// If the address is missing
|
|
if (OptionalHeader?.AddressOfEntryPoint == null)
|
|
return -1;
|
|
|
|
// If we don't have an entry point
|
|
if (OptionalHeader.AddressOfEntryPoint.ConvertVirtualAddress(SectionTable) == 0)
|
|
return -1;
|
|
|
|
// Otherwise, find the section it exists within
|
|
return OptionalHeader.AddressOfEntryPoint.ContainingSectionIndex(SectionTable);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the first section based on name, if possible
|
|
/// </summary>
|
|
/// <param name="name">Name of the section to check for</param>
|
|
/// <param name="exact">True to enable exact matching of names, false for starts-with</param>
|
|
/// <returns>Section data on success, null on error</returns>
|
|
public Models.PortableExecutable.SectionHeader? GetFirstSection(string? name, bool exact = false)
|
|
{
|
|
// If we have no sections
|
|
if (SectionNames == null || SectionNames.Length == 0 || SectionTable == null || SectionTable.Length == 0)
|
|
return null;
|
|
|
|
// If the section doesn't exist
|
|
if (!ContainsSection(name, exact))
|
|
return null;
|
|
|
|
// Get the first index of the section
|
|
int index = Array.IndexOf(SectionNames, name);
|
|
if (index == -1)
|
|
return null;
|
|
|
|
// Return the section
|
|
return SectionTable[index];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the last section based on name, if possible
|
|
/// </summary>
|
|
/// <param name="name">Name of the section to check for</param>
|
|
/// <param name="exact">True to enable exact matching of names, false for starts-with</param>
|
|
/// <returns>Section data on success, null on error</returns>
|
|
public Models.PortableExecutable.SectionHeader? GetLastSection(string? name, bool exact = false)
|
|
{
|
|
// If we have no sections
|
|
if (SectionNames == null || SectionNames.Length == 0 || SectionTable == null || SectionTable.Length == 0)
|
|
return null;
|
|
|
|
// If the section doesn't exist
|
|
if (!ContainsSection(name, exact))
|
|
return null;
|
|
|
|
// Get the last index of the section
|
|
int index = Array.LastIndexOf(SectionNames, name);
|
|
if (index == -1)
|
|
return null;
|
|
|
|
// Return the section
|
|
return SectionTable[index];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the section based on index, if possible
|
|
/// </summary>
|
|
/// <param name="index">Index of the section to check for</param>
|
|
/// <returns>Section data on success, null on error</returns>
|
|
public Models.PortableExecutable.SectionHeader? GetSection(int index)
|
|
{
|
|
// If we have no sections
|
|
if (SectionTable == null || SectionTable.Length == 0)
|
|
return null;
|
|
|
|
// If the section doesn't exist
|
|
if (index < 0 || index >= SectionTable.Length)
|
|
return null;
|
|
|
|
// Return the section
|
|
return SectionTable[index];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the first section data based on name, if possible
|
|
/// </summary>
|
|
/// <param name="name">Name of the section to check for</param>
|
|
/// <param name="exact">True to enable exact matching of names, false for starts-with</param>
|
|
/// <returns>Section data on success, null on error</returns>
|
|
public byte[]? GetFirstSectionData(string? name, bool exact = false)
|
|
{
|
|
// If we have no sections
|
|
if (SectionNames == null || SectionNames.Length == 0 || SectionTable == null || SectionTable.Length == 0)
|
|
return null;
|
|
|
|
// If the section doesn't exist
|
|
if (!ContainsSection(name, exact))
|
|
return null;
|
|
|
|
// Get the first index of the section
|
|
int index = Array.IndexOf(SectionNames, name);
|
|
return GetSectionData(index);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the last section data based on name, if possible
|
|
/// </summary>
|
|
/// <param name="name">Name of the section to check for</param>
|
|
/// <param name="exact">True to enable exact matching of names, false for starts-with</param>
|
|
/// <returns>Section data on success, null on error</returns>
|
|
public byte[]? GetLastSectionData(string? name, bool exact = false)
|
|
{
|
|
// If we have no sections
|
|
if (SectionNames == null || SectionNames.Length == 0 || SectionTable == null || SectionTable.Length == 0)
|
|
return null;
|
|
|
|
// If the section doesn't exist
|
|
if (!ContainsSection(name, exact))
|
|
return null;
|
|
|
|
// Get the last index of the section
|
|
int index = Array.LastIndexOf(SectionNames, name);
|
|
return GetSectionData(index);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the section data based on index, if possible
|
|
/// </summary>
|
|
/// <param name="index">Index of the section to check for</param>
|
|
/// <returns>Section data on success, null on error</returns>
|
|
public byte[]? GetSectionData(int index)
|
|
{
|
|
// If we have no sections
|
|
if (SectionNames == null || SectionNames.Length == 0 || SectionTable == null || SectionTable.Length == 0)
|
|
return null;
|
|
|
|
// If the section doesn't exist
|
|
if (index < 0 || index >= SectionTable.Length)
|
|
return null;
|
|
|
|
// Get the section data from the table
|
|
var section = SectionTable[index];
|
|
if (section == null)
|
|
return null;
|
|
|
|
uint address = section.VirtualAddress.ConvertVirtualAddress(SectionTable);
|
|
if (address == 0)
|
|
return null;
|
|
|
|
// Set the section size
|
|
uint size = section.SizeOfRawData;
|
|
lock (_sourceDataLock)
|
|
{
|
|
// Create the section data array if we have to
|
|
_sectionData ??= new byte[SectionNames.Length][];
|
|
|
|
// If we already have cached data, just use that immediately
|
|
if (_sectionData[index] != null && _sectionData[index].Length > 0)
|
|
return _sectionData[index];
|
|
|
|
// Populate the raw section data based on the source
|
|
byte[]? sectionData = ReadFromDataSource((int)address, (int)size);
|
|
|
|
// Cache and return the section data, even if null
|
|
_sectionData[index] = sectionData ?? [];
|
|
return sectionData;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the first section strings based on name, if possible
|
|
/// </summary>
|
|
/// <param name="name">Name of the section to check for</param>
|
|
/// <param name="exact">True to enable exact matching of names, false for starts-with</param>
|
|
/// <returns>Section strings on success, null on error</returns>
|
|
public List<string>? GetFirstSectionStrings(string? name, bool exact = false)
|
|
{
|
|
// If we have no sections
|
|
if (SectionNames == null || SectionNames.Length == 0 || SectionTable == null || SectionTable.Length == 0)
|
|
return null;
|
|
|
|
// If the section doesn't exist
|
|
if (!ContainsSection(name, exact))
|
|
return null;
|
|
|
|
// Get the first index of the section
|
|
int index = Array.IndexOf(SectionNames, name);
|
|
return GetSectionStrings(index);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the last section strings based on name, if possible
|
|
/// </summary>
|
|
/// <param name="name">Name of the section to check for</param>
|
|
/// <param name="exact">True to enable exact matching of names, false for starts-with</param>
|
|
/// <returns>Section strings on success, null on error</returns>
|
|
public List<string>? GetLastSectionStrings(string? name, bool exact = false)
|
|
{
|
|
// If we have no sections
|
|
if (SectionNames == null || SectionNames.Length == 0 || SectionTable == null || SectionTable.Length == 0)
|
|
return null;
|
|
|
|
// If the section doesn't exist
|
|
if (!ContainsSection(name, exact))
|
|
return null;
|
|
|
|
// Get the last index of the section
|
|
int index = Array.LastIndexOf(SectionNames, name);
|
|
return GetSectionStrings(index);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the section strings based on index, if possible
|
|
/// </summary>
|
|
/// <param name="index">Index of the section to check for</param>
|
|
/// <returns>Section strings on success, null on error</returns>
|
|
public List<string>? GetSectionStrings(int index)
|
|
{
|
|
// If we have no sections
|
|
if (SectionNames == null || SectionNames.Length == 0 || SectionTable == null || SectionTable.Length == 0)
|
|
return null;
|
|
|
|
// If the section doesn't exist
|
|
if (index < 0 || index >= SectionTable.Length)
|
|
return null;
|
|
|
|
// Get the section data from the table
|
|
var section = SectionTable[index];
|
|
if (section == null)
|
|
return null;
|
|
|
|
uint address = section.VirtualAddress.ConvertVirtualAddress(SectionTable);
|
|
if (address == 0)
|
|
return null;
|
|
|
|
// Set the section size
|
|
uint size = section.SizeOfRawData;
|
|
lock (_sourceDataLock)
|
|
{
|
|
// Create the section string array if we have to
|
|
_sectionStringData ??= new List<string>[SectionNames.Length];
|
|
|
|
// If we already have cached data, just use that immediately
|
|
if (_sectionStringData[index] != null && _sectionStringData[index].Count > 0)
|
|
return _sectionStringData[index];
|
|
|
|
// Populate the section string data based on the source
|
|
List<string>? sectionStringData = ReadStringsFromDataSource((int)address, (int)size);
|
|
|
|
// Cache and return the section string data, even if null
|
|
_sectionStringData[index] = sectionStringData ?? [];
|
|
return sectionStringData;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Tables
|
|
|
|
/// <summary>
|
|
/// Get the table based on index, if possible
|
|
/// </summary>
|
|
/// <param name="index">Index of the table to check for</param>
|
|
/// <returns>Table on success, null on error</returns>
|
|
public Models.PortableExecutable.DataDirectory? GetTable(int index)
|
|
{
|
|
// If the table doesn't exist
|
|
if (OptionalHeader == null || index < 0 || index > 16)
|
|
return null;
|
|
|
|
return index switch
|
|
{
|
|
1 => OptionalHeader.ExportTable,
|
|
2 => OptionalHeader.ImportTable,
|
|
3 => OptionalHeader.ResourceTable,
|
|
4 => OptionalHeader.ExceptionTable,
|
|
5 => OptionalHeader.CertificateTable,
|
|
6 => OptionalHeader.BaseRelocationTable,
|
|
7 => OptionalHeader.Debug,
|
|
8 => null, // Architecture Table
|
|
9 => OptionalHeader.GlobalPtr,
|
|
10 => OptionalHeader.ThreadLocalStorageTable,
|
|
11 => OptionalHeader.LoadConfigTable,
|
|
12 => OptionalHeader.BoundImport,
|
|
13 => OptionalHeader.ImportAddressTable,
|
|
14 => OptionalHeader.DelayImportDescriptor,
|
|
15 => OptionalHeader.CLRRuntimeHeader,
|
|
16 => null, // Reserved
|
|
|
|
// Should never be possible
|
|
_ => null,
|
|
};
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the table data based on index, if possible
|
|
/// </summary>
|
|
/// <param name="index">Index of the table to check for</param>
|
|
/// <returns>Table data on success, null on error</returns>
|
|
public byte[]? GetTableData(int index)
|
|
{
|
|
// If the table doesn't exist
|
|
if (OptionalHeader == null || index < 0 || index > 16)
|
|
return null;
|
|
|
|
// Get the table from the optional header
|
|
var table = GetTable(index);
|
|
|
|
// Get the virtual address and size from the entries
|
|
uint virtualAddress = table?.VirtualAddress ?? 0;
|
|
uint size = table?.Size ?? 0;
|
|
|
|
// If there is no section table
|
|
if (SectionTable == null)
|
|
return null;
|
|
|
|
// Get the physical address from the virtual one
|
|
uint address = virtualAddress.ConvertVirtualAddress(SectionTable);
|
|
if (address == 0 || size == 0)
|
|
return null;
|
|
|
|
lock (_sourceDataLock)
|
|
{
|
|
// Create the table data array if we have to
|
|
_tableData ??= new byte[16][];
|
|
|
|
// If we already have cached data, just use that immediately
|
|
if (_tableData[index] != null && _tableData[index].Length > 0)
|
|
return _tableData[index];
|
|
|
|
// Populate the raw table data based on the source
|
|
byte[]? tableData = ReadFromDataSource((int)address, (int)size);
|
|
|
|
// Cache and return the table data, even if null
|
|
_tableData[index] = tableData ?? [];
|
|
return tableData;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the table strings based on index, if possible
|
|
/// </summary>
|
|
/// <param name="index">Index of the table to check for</param>
|
|
/// <returns>Table strings on success, null on error</returns>
|
|
public List<string>? GetTableStrings(int index)
|
|
{
|
|
// If the table doesn't exist
|
|
if (OptionalHeader == null || index < 0 || index > 16)
|
|
return null;
|
|
|
|
// Get the table from the optional header
|
|
var table = GetTable(index);
|
|
|
|
// Get the virtual address and size from the entries
|
|
uint virtualAddress = table?.VirtualAddress ?? 0;
|
|
uint size = table?.Size ?? 0;
|
|
|
|
// If there is no section table
|
|
if (SectionTable == null)
|
|
return null;
|
|
|
|
// Get the physical address from the virtual one
|
|
uint address = virtualAddress.ConvertVirtualAddress(SectionTable);
|
|
if (address == 0 || size == 0)
|
|
return null;
|
|
|
|
lock (_sourceDataLock)
|
|
{
|
|
// Create the table string array if we have to
|
|
_tableStringData ??= new List<string>[16];
|
|
|
|
// If we already have cached data, just use that immediately
|
|
if (_tableStringData[index] != null && _tableStringData[index].Count > 0)
|
|
return _tableStringData[index];
|
|
|
|
// Populate the table string data based on the source
|
|
List<string>? tableStringData = ReadStringsFromDataSource((int)address, (int)size);
|
|
|
|
// Cache and return the table string data, even if null
|
|
_tableStringData[index] = tableStringData ?? [];
|
|
return tableStringData;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|