Files
SabreTools.Serialization/Streams/JsonFile.Deserializer.cs
Deterous 69e1f5ff0b De/Serialize XboxOne/XSX catalog.js files (#6)
* Add JSON/catalog.js logic

* Proper json deserialize

* Update packages

* Catalog is UTF-16 LE, make BaseJsonFile encoding independent

* Bump version, use ST.Models 1.4.1

* Implement JsonFile as interface with UTF8 as default

* typo
2024-04-02 08:46:12 -07:00

41 lines
1.4 KiB
C#

using System.IO;
using System.Text;
using Newtonsoft.Json;
using SabreTools.Serialization.Interfaces;
namespace SabreTools.Serialization.Streams
{
/// <summary>
/// Base class for other JSON serializers
/// </summary>
/// <typeparam name="T"></typeparam>
public partial class JsonFile<T> : IStreamSerializer<T>
{
/// <inheritdoc/>
public T? Deserialize(Stream? data)
=> Deserialize(data, new UTF8Encoding(false));
/// <summary>
/// Deserialize a Stream into <typeparamref name="T"/>
/// </summary>
/// <typeparam name="T">Type of object to deserialize to</typeparam>
/// <param name="data">Stream to parse</param>
/// <param name="encoding">Text encoding to use</param>
/// <returns>Filled object on success, null on error</returns>
public T? Deserialize(Stream? data, Encoding encoding)
{
// If the stream is null
if (data == null)
return default;
// Setup the serializer and the reader
var serializer = JsonSerializer.Create();
var streamReader = new StreamReader(data, encoding);
var jsonReader = new JsonTextReader(streamReader);
// Perform the deserialization and return
return serializer.Deserialize<T>(jsonReader);
}
}
}