mirror of
https://github.com/SabreTools/SabreTools.Serialization.git
synced 2026-07-09 02:16:55 +00:00
127 lines
4.1 KiB
C#
127 lines
4.1 KiB
C#
using System.IO;
|
|
using SabreTools.Data.Extensions;
|
|
using SabreTools.Data.Models.NintendoDisc;
|
|
|
|
namespace SabreTools.Wrappers
|
|
{
|
|
public partial class NintendoDisc : WrapperBase<Disc>
|
|
{
|
|
#region Descriptive Properties
|
|
|
|
/// <inheritdoc/>
|
|
public override string DescriptionString => "Nintendo GameCube / Wii Disc Image";
|
|
|
|
#endregion
|
|
|
|
#region Extension Properties
|
|
|
|
/// <inheritdoc cref="Disc.Header"/>
|
|
public DiscHeader Header => Model.Header;
|
|
|
|
/// <summary>
|
|
/// Detected platform (GameCube or Wii)
|
|
/// </summary>
|
|
public Platform Platform => Header.GetPlatform();
|
|
|
|
/// <inheritdoc cref="DiscHeader.GameId"/>
|
|
public string GameId => Model.Header.GameId;
|
|
|
|
/// <summary>
|
|
/// 2-character ASCII maker / publisher code (e.g. "01")
|
|
/// </summary>
|
|
public string MakerCode
|
|
=> GameId.Length >= 6 ? GameId.Substring(4, 2) : string.Empty;
|
|
|
|
/// <inheritdoc cref="DiscHeader.GameTitle"/>
|
|
public string GameTitle => Model.Header.GameTitle;
|
|
|
|
/// <inheritdoc cref="DiscHeader.DiscNumber"/>
|
|
public byte DiscNumber => Model.Header.DiscNumber;
|
|
|
|
/// <inheritdoc cref="DiscHeader.DiscVersion"/>
|
|
public byte DiscVersion => Model.Header.DiscVersion;
|
|
|
|
/// <inheritdoc cref="Disc.PartitionTableEntries"/>
|
|
public WiiPartitionTableEntry[]? PartitionTableEntries => Model.PartitionTableEntries;
|
|
|
|
/// <inheritdoc cref="Disc.RegionData"/>
|
|
public WiiRegionData? RegionData => Model.RegionData;
|
|
|
|
#endregion
|
|
|
|
#region Constructors
|
|
|
|
/// <inheritdoc/>
|
|
public NintendoDisc(Disc model, byte[] data) : base(model, data) { }
|
|
|
|
/// <inheritdoc/>
|
|
public NintendoDisc(Disc model, byte[] data, int offset) : base(model, data, offset) { }
|
|
|
|
/// <inheritdoc/>
|
|
public NintendoDisc(Disc model, byte[] data, int offset, int length) : base(model, data, offset, length) { }
|
|
|
|
/// <inheritdoc/>
|
|
public NintendoDisc(Disc model, Stream data) : base(model, data) { }
|
|
|
|
/// <inheritdoc/>
|
|
public NintendoDisc(Disc model, Stream data, long offset) : base(model, data, offset) { }
|
|
|
|
/// <inheritdoc/>
|
|
public NintendoDisc(Disc model, Stream data, long offset, long length) : base(model, data, offset, length) { }
|
|
|
|
#endregion
|
|
|
|
#region Static Constructors
|
|
|
|
/// <summary>
|
|
/// Create a Nintendo disc image wrapper from a byte array and offset
|
|
/// </summary>
|
|
/// <param name="data">Byte array representing the disc image</param>
|
|
/// <param name="offset">Offset within the array to parse</param>
|
|
/// <returns>A NintendoDisc wrapper on success, null on failure</returns>
|
|
public static NintendoDisc? Create(byte[]? data, int offset)
|
|
{
|
|
// If the data is invalid
|
|
if (data is null || data.Length == 0)
|
|
return null;
|
|
|
|
// If the offset is out of bounds
|
|
if (offset < 0 || offset >= data.Length)
|
|
return null;
|
|
|
|
// Create a memory stream and use that
|
|
var dataStream = new MemoryStream(data, offset, data.Length - offset);
|
|
return Create(dataStream);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a Nintendo disc image wrapper from a Stream
|
|
/// </summary>
|
|
/// <param name="data">Stream representing the disc image</param>
|
|
/// <returns>A NintendoDisc wrapper on success, null on failure</returns>
|
|
public static NintendoDisc? Create(Stream? data)
|
|
{
|
|
// If the data is invalid
|
|
if (data is null || !data.CanRead)
|
|
return null;
|
|
|
|
try
|
|
{
|
|
long currentOffset = data.Position;
|
|
|
|
var model = new Serialization.Readers.NintendoDisc().Deserialize(data);
|
|
if (model is null)
|
|
return null;
|
|
|
|
return new NintendoDisc(model, data, currentOffset);
|
|
}
|
|
catch
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|