mirror of
https://github.com/SabreTools/SabreTools.Serialization.git
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This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
721 lines
17 KiB
C#
721 lines
17 KiB
C#
namespace SabreTools.Data.Models.NES
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{
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/// <summary>
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/// Console Type
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/// </summary>
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/// <remarks>Actually only 2 bits (bits 0-1 of flag 7)</remarks>
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public enum ConsoleType : byte
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{
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/// <summary>
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/// Nintendo Entertainment System/Family Computer
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/// </summary>
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StandardSystem = 0x00,
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/// <summary>
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/// VS Unisystem
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/// </summary>
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VSUnisystem = 0x01,
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/// <summary>
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/// PlayChoice-10 (8 KB of Hint Screen data stored after CHR data)
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/// </summary>
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PlayChoice10 = 0x02,
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/// <summary>
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/// Extended Console Type
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/// </summary>
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ExtendedConsoleType = 0x03,
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}
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/// <summary>
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/// CPU/PPU Timing
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/// </summary>
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public enum CPUPPUTiming : byte
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{
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/// <summary>
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/// NTSC NES
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/// </summary>
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RP2C02 = 0x00,
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/// <summary>
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/// Licensed PAL NES
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/// </summary>
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RP2C07 = 0x01,
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/// <summary>
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/// Multiple-region
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/// </summary>
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MultipleRegion = 0x02,
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/// <summary>
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/// Dendy
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/// </summary>
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UA6538 = 0x03,
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}
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/// <summary>
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/// Default Expansion Device
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/// </summary>
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public enum DefaultExpansionDevice : byte
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{
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/// <summary>
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/// Unspecified
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/// </summary>
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Unspecified = 0x00,
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/// <summary>
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/// Standard NES/Famicom controllers
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/// </summary>
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StandardControllers = 0x01,
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/// <summary>
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/// NES Four Score/Satellite with two additional standard controllers
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/// </summary>
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NESFourScore = 0x02,
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/// <summary>
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/// Famicom Four Players Adapter with two additional standard controllers
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/// using the "simple" protocol
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/// </summary>
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FamicomFourPlayersAdapter = 0x03,
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/// <summary>
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/// Vs. System (1P via $4016)
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/// </summary>
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VsSystem4016 = 0x04,
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/// <summary>
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/// Vs. System (1P via $4017)
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/// </summary>
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VsSystem4017 = 0x05,
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/// <summary>
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/// Reserved
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/// </summary>
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Reserved06 = 0x06,
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/// <summary>
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/// Vs. Zapper
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/// </summary>
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VsZapper = 0x07,
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/// <summary>
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/// Zapper ($4017)
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/// </summary>
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Zapper4017 = 0x08,
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/// <summary>
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/// Two Zappers
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/// </summary>
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TwoZappers = 0x09,
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/// <summary>
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/// Bandai Hyper Shot Lightgun
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/// </summary>
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BandaiHyperShotLightgun = 0x0A,
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/// <summary>
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/// Power Pad Side A
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/// </summary>
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PowerPadSideA = 0x0B,
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/// <summary>
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/// Power Pad Side B
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/// </summary>
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PowerPadSideB = 0x0C,
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/// <summary>
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/// Family Trainer Side A
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/// </summary>
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FamilyTrainerSideA = 0x0D,
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/// <summary>
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/// Family Trainer Side B
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/// </summary>
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FamilyTrainerSideB = 0x0E,
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/// <summary>
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/// Arkanoid Vaus Controller (NES)
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/// </summary>
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ArkanoidVausControllerNES = 0x0F,
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/// <summary>
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/// Arkanoid Vaus Controller (Famicom)
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/// </summary>
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ArkanoidVausControllerFamicom = 0x10,
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/// <summary>
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/// Two Vaus Controllers plus Famicom Data Recorder
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/// </summary>
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TwoVausControllersPlusFamicomDataRecorder = 0x11,
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/// <summary>
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/// Konami Hyper Shot Controller
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/// </summary>
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KonamiHyperShotController = 0x12,
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/// <summary>
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/// Coconuts Pachinko Controller
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/// </summary>
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CoconutsPachinkoController = 0x13,
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/// <summary>
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/// Exciting Boxing Punching Bag (Blowup Doll)
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/// </summary>
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ExcitingBoxingPunchingBag = 0x14,
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/// <summary>
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/// Jissen Mahjong Controller
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/// </summary>
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JissenMahjongController = 0x15,
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/// <summary>
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/// 米澤 (Yonezawa) Party Tap
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/// </summary>
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YonezawaPartyTap = 0x16,
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/// <summary>
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/// Oeka Kids Tablet
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/// </summary>
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OekaKidsTablet = 0x17,
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/// <summary>
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/// Sunsoft Barcode Battler
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/// </summary>
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SunsoftBarcodeBattler = 0x18,
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/// <summary>
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/// Miracle Piano Keyboard
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/// </summary>
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MiraclePianoKeyboard = 0x19,
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/// <summary>
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/// Pokkun Moguraa Tap-tap Mat (Whack-a-Mole Mat and Mallet)
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/// </summary>
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PokkunMoguraaTapTapMat = 0x1A,
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/// <summary>
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/// Top Rider (Inflatable Bicycle)
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/// </summary>
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TopRider = 0x1B,
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/// <summary>
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/// Double-Fisted (Requires or allows use of two controllers by one player)
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/// </summary>
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DoubleFisted = 0x1C,
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/// <summary>
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/// Famicom 3D System
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/// </summary>
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Famicom3DSystem = 0x1D,
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/// <summary>
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/// Doremikko Keyboard
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/// </summary>
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DoremikkoKeyboard = 0x1E,
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/// <summary>
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/// R.O.B. Gyromite
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/// </summary>
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ROBGyromite = 0x1F,
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/// <summary>
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/// Famicom Data Recorder ("silent" keyboard)
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/// </summary>
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FamicomDataRecorder = 0x20,
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/// <summary>
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/// ASCII Turbo File
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/// </summary>
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ASCIITurboFile = 0x21,
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/// <summary>
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/// IGS Storage Battle Box
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/// </summary>
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IGSStorageBattleBox = 0x22,
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/// <summary>
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/// Family BASIC Keyboard plus Famicom Data Recorder
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/// </summary>
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FamilyBASICKeyboardPlusFamicomDataRecorder = 0x23,
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/// <summary>
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/// 东达 (Dōngdá) PEC Keyboard
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/// </summary>
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DongdaPECKeyboard = 0x24,
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/// <summary>
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/// 普澤 (Pǔzé, a.k.a. Bit Corp.) Bit-79 Keyboard
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/// </summary>
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BitCorpBit79Keyboard = 0x25,
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/// <summary>
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/// 小霸王 (Xiǎobàwáng, a.k.a. Subor) Keyboard
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/// </summary>
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SuborKeyboard = 0x26,
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/// <summary>
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/// 小霸王 (Xiǎobàwáng, a.k.a. Subor) Keyboard plus Macro Winners Mouse
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/// </summary>
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SuborKeyboardPlusMacroWinnersMouse = 0x27,
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/// <summary>
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/// 小霸王 (Xiǎobàwáng, a.k.a. Subor) Keyboard plus Subor Mouse via $4016
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/// </summary>
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SuborKeyboardPlusSuborMouse4016 = 0x28,
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/// <summary>
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/// SNES Mouse ($4016)
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/// </summary>
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SNESMouse4016 = 0x29,
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/// <summary>
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/// Multicart
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/// </summary>
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Multicart = 0x2A,
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/// <summary>
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/// Two SNES controllers replacing the two standard NES controllers
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/// </summary>
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TwoSNESControllers = 0x2B,
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/// <summary>
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/// RacerMate Bicycle
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/// </summary>
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RacerMateBicycle = 0x2C,
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/// <summary>
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/// U-Force
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/// </summary>
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UForce = 0x2D,
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/// <summary>
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/// R.O.B. Stack-Up
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/// </summary>
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ROBStackUp = 0x2E,
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/// <summary>
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/// City Patrolman Lightgun
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/// </summary>
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CityPatrolmanLightgun = 0x2F,
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/// <summary>
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/// Sharp C1 Cassette Interface
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/// </summary>
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SharpC1CassetteInterface = 0x30,
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/// <summary>
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/// Standard Controller with swapped Left-Right/Up-Down/B-A
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/// </summary>
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StandardControllerWithSwappedInputs = 0x31,
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/// <summary>
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/// Excalibur Sudoku Pad
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/// </summary>
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ExcaliburSudokuPad = 0x32,
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/// <summary>
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/// ABL Pinball
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/// </summary>
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ABLPinball = 0x33,
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/// <summary>
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/// Golden Nugget Casino extra buttons
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/// </summary>
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GoldenNuggetCasinoExtraButtons = 0x34,
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/// <summary>
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/// 科达 (Kēdá) Keyboard
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/// </summary>
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KedaKeyboard = 0x35,
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/// <summary>
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/// 小霸王 (Xiǎobàwáng, a.k.a. Subor) Keyboard plus Subor Mouse via $4017
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/// </summary>
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SuborKeyboardPlusSuborMouse4017 = 0x36,
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/// <summary>
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/// Port test controller
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/// </summary>
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PortTestController = 0x37,
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/// <summary>
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/// Bandai Multi Game Player Gamepad buttons
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/// </summary>
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BandaiMultiGamePlayerGamepad = 0x38,
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/// <summary>
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/// Venom TV Dance Mat
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/// </summary>
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VenomTVDanceMat = 0x39,
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/// <summary>
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/// LG TV Remote Control
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/// </summary>
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LGTVRemoteControl = 0x3A,
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/// <summary>
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/// Famicom Network Controller
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/// </summary>
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FamicomNetworkController = 0x3B,
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/// <summary>
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/// King Fishing Controller
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/// </summary>
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KingFishingController = 0x3C,
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/// <summary>
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/// Croaky Karaoke Controller
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/// </summary>
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CroakyKaraokeController = 0x3D,
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/// <summary>
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/// 科王 (Kēwáng, a.k.a. Kingwon) Keyboard
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/// </summary>
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KingwonKeyboard = 0x3E,
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/// <summary>
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/// 泽诚 (Zéchéng) Keyboard
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/// </summary>
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ZechengKeyboard = 0x3F,
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/// <summary>
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/// 小霸王 (Xiǎobàwáng, a.k.a. Subor) Keyboard plus L90-rotated PS/2 mouse in $4017
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/// </summary>
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SuborKeyboardPlusL90RotatedPS2Mouse4017 = 0x40,
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/// <summary>
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/// PS/2 Keyboard in UM6578 PS/2 port, PS/2 Mouse via $4017
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/// </summary>
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PS2KeyboardInUM6578PS2PortPS2Mouse4017 = 0x41,
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/// <summary>
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/// PS/2 Mouse in UM6578 PS/2 port
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/// </summary>
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PS2MouseInUM6578PS2Port = 0x42,
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/// <summary>
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/// 裕兴 (Yùxìng) Mouse via $4016
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/// </summary>
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YuxingMouse4016 = 0x43,
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/// <summary>
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/// 小霸王 (Xiǎobàwáng, a.k.a. Subor) Keyboard plus 裕兴 (Yùxìng)
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/// Mouse mouse in $4016
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/// </summary>
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SuborKeyboardPlusYuxingMouse4016 = 0x44,
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/// <summary>
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/// Gigggle TV Pump
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/// </summary>
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GigggleTVPump = 0x45,
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/// <summary>
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/// 步步高 (Bùbùgāo, a.k.a. BBK) Keyboard plus R90-rotated PS/2 mouse in $4017
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/// </summary>
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BBKKeyboardPlusR90RotatedPS2Mouse4017 = 0x46,
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/// <summary>
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/// Magical Cooking
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/// </summary>
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MagicalCooking = 0x47,
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/// <summary>
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/// SNES Mouse ($4017)
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/// </summary>
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SNESMouse4017 = 0x48,
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/// <summary>
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/// Zapper ($4016)
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/// </summary>
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Zapper4016 = 0x49,
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/// <summary>
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/// Arkanoid Vaus Controller (Prototype)
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/// </summary>
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ArkanoidVausControllerPrototype = 0x4A,
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/// <summary>
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/// TV 麻雀 Game (TV Mahjong Game) Controller
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/// </summary>
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TVMahjongGameController = 0x4B,
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/// <summary>
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/// 麻雀激闘伝説 (Mahjong Gekitou Densetsu) Controller
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/// </summary>
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MahjongGekitouDensetsuController = 0x4C,
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/// <summary>
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/// 小霸王 (Xiǎobàwáng, a.k.a. Subor) Keyboard plus X-inverted PS/2 mouse in $4017
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/// </summary>
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SuborKeyboardPlusXInvertedPS2Mouse4017 = 0x4D,
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/// <summary>
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/// IBM PC/XT Keyboard
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/// </summary>
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IBMPCXTKeyboard = 0x4E,
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/// <summary>
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/// 小霸王 (Xiǎobàwáng, a.k.a. Subor) Keyboard plus Mega Book Mouse
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/// </summary>
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SuborKeyboardPlusMegaBookMouse = 0x4F,
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}
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/// <summary>
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/// Extended Console Type
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/// </summary>
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/// <remarks>Actually only 4 bits (bits 0-3 of flag 13)</remarks>
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public enum ExtendedConsoleType : byte
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{
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/// <summary>
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/// Regular NES/Famicom/Dendy
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/// </summary>
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RegularSystem = 0x00,
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/// <summary>
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/// Nintendo Vs. System
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/// </summary>
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NintendoVsSystem = 0x01,
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/// <summary>
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/// Playchoice 10
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/// </summary>
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Playchoice10 = 0x02,
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/// <summary>
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/// Regular Famiclone, but with CPU that supports Decimal Mode
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/// </summary>
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RegularFamicloneDecimalMode = 0x03,
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/// <summary>
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/// Regular NES/Famicom with EPSM module or plug-through cartridge
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/// </summary>
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RegularNESWithEPSM = 0x04,
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/// <summary>
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/// V.R. Technology VT01 with red/cyan STN palette
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/// </summary>
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VRTechnologyVT01 = 0x05,
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/// <summary>
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/// V.R. Technology VT02
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/// </summary>
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VRTechnologyVT02 = 0x06,
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/// <summary>
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/// V.R. Technology VT03
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/// </summary>
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VRTechnologyVT03 = 0x07,
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/// <summary>
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/// V.R. Technology VT09
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/// </summary>
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VRTechnologyVT09 = 0x08,
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/// <summary>
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/// V.R. Technology VT32
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/// </summary>
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VRTechnologyVT32 = 0x09,
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/// <summary>
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/// V.R. Technology VT369
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/// </summary>
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VRTechnologyVT369 = 0x0A,
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/// <summary>
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/// UMC UM6578
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/// </summary>
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UMCUM6578 = 0x0B,
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/// <summary>
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/// Famicom Network System
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/// </summary>
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FamicomNetworkSystem = 0x0C,
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/// <summary>
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/// Reserved
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/// </summary>
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ReservedD = 0x0D,
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/// <summary>
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/// Reserved
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/// </summary>
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ReservedE = 0x0E,
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/// <summary>
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/// Reserved
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/// </summary>
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ReservedF = 0x0F,
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}
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/// <summary>
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/// Nametable arrangement
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/// </summary>
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/// <remarks>Actually only 1 bit (bit 0 of flag 6)</remarks>
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public enum NametableArrangement : byte
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{
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/// <summary>
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/// Vertical arrangement ("horizontal mirrored") or mapper-controlled
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/// </summary>
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/// <remarks>CIRAM A10 = PPU A11</remarks>
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Vertical = 0x00,
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/// <summary>
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/// Horizontal arrangement ("vertically mirrored")
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/// </summary>
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/// <remarks>CIRAM A10 = PPU A10</remarks>
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Horizontal = 0x01,
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}
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/// <summary>
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/// TV system (rarely used extension)
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/// </summary>
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/// <remarks>Byte 9</remarks>
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public enum TVSystem : byte
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{
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NTSC = 0x00,
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PAL = 0x01,
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}
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|
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/// <summary>
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/// TV system with extended values
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/// </summary>
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/// <remarks>Actually only 2 bits (bits 0-1 of flag 10)</remarks>
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public enum TVSystemExtended : byte
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{
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NTSC = 0x00,
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DualCompatible1 = 0x01,
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PAL = 0x02,
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DualCompatible3 = 0x03,
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}
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/// <summary>
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/// Vs. Hardware Type
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/// </summary>
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/// <remarks>Actually only 4 bits (bits 4-7 of flag 13)</remarks>
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|
public enum VsHardwareType : byte
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|
{
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/// <summary>
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|
/// Vs. Unisystem (normal)
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/// </summary>
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VsUnisystem = 0x00,
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/// <summary>
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/// Vs. Unisystem (RBI Baseball protection)
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/// </summary>
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|
VsUnisystemRBIBaseballProtection = 0x01,
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|
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|
/// <summary>
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/// Vs. Unisystem (TKO Boxing protection)
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|
/// </summary>
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|
VsUnisystemTKOBoxingProtection = 0x02,
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|
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/// <summary>
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/// Vs. Unisystem (Super Xevious protection)
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|
/// </summary>
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|
VsUnisystemSuperXeviousProtection = 0x03,
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|
|
|
/// <summary>
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/// Vs. Unisystem (Vs. Ice Climber Japan protection)
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|
/// </summary>
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|
VsUnisystemVsIceClimberJapanProtection = 0x04,
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|
|
|
/// <summary>
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|
/// Vs. Dual System (normal)
|
|
/// </summary>
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|
VsDualSystem = 0x05,
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|
|
|
/// <summary>
|
|
/// Vs. Dual System (Raid on Bungeling Bay protection)
|
|
/// </summary>
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|
VsDualSystemRaidOnBungelingBayProtection = 0x06,
|
|
}
|
|
|
|
/// <summary>
|
|
/// Vs. System Type
|
|
/// </summary>
|
|
/// <remarks>Actually only 4 bits (bits 0-3 of flag 13)</remarks>
|
|
public enum VsSystemType : byte
|
|
{
|
|
/// <summary>
|
|
/// Any RP2C03/RC2C03 variant
|
|
/// </summary>
|
|
AnyRP2C03RC2C03Variant = 0x00,
|
|
|
|
/// <summary>
|
|
/// Reserved
|
|
/// </summary>
|
|
Reserved1 = 0x01,
|
|
|
|
/// <summary>
|
|
/// RP2C04-0001
|
|
/// </summary>
|
|
RP2C040001 = 0x02,
|
|
|
|
/// <summary>
|
|
/// RP2C04-0002
|
|
/// </summary>
|
|
RP2C040002 = 0x03,
|
|
|
|
/// <summary>
|
|
/// RP2C04-0003
|
|
/// </summary>
|
|
RP2C040003 = 0x04,
|
|
|
|
/// <summary>
|
|
/// RP2C04-0004
|
|
/// </summary>
|
|
RP2C040004 = 0x05,
|
|
|
|
/// <summary>
|
|
/// Reserved
|
|
/// </summary>
|
|
Reserved6 = 0x06,
|
|
|
|
/// <summary>
|
|
/// Reserved
|
|
/// </summary>
|
|
Reserved7 = 0x07,
|
|
|
|
/// <summary>
|
|
/// RC2C05-01 (signature unknown)
|
|
/// </summary>
|
|
RC2C0501 = 0x08,
|
|
|
|
/// <summary>
|
|
/// RC2C05-02 ($2002 AND $3F =$3D)
|
|
/// </summary>
|
|
RC2C0502 = 0x09,
|
|
|
|
/// <summary>
|
|
/// RC2C05-03 ($2002 AND $1F =$1C)
|
|
/// </summary>
|
|
RC2C0503 = 0x0A,
|
|
|
|
/// <summary>
|
|
/// RC2C05-04 ($2002 AND $1F =$1B)
|
|
/// </summary>
|
|
RC2C0504 = 0x0B,
|
|
|
|
/// <summary>
|
|
/// Reserved
|
|
/// </summary>
|
|
ReservedC = 0x0C,
|
|
|
|
/// <summary>
|
|
/// Reserved
|
|
/// </summary>
|
|
ReservedD = 0x0D,
|
|
|
|
/// <summary>
|
|
/// Reserved
|
|
/// </summary>
|
|
ReservedE = 0x0E,
|
|
|
|
/// <summary>
|
|
/// Reserved
|
|
/// </summary>
|
|
ReservedF = 0x0F,
|
|
}
|
|
}
|