Files
Matt Nadareski 7689c6dd07 Libraries
This change looks dramatic, but it's just separating out the already-split namespaces into separate top-level folders. In theory, every single one could be built into their own Nuget package. `SabreTools.Serialization` still builds the normal Nuget package that is used by all other projects and includes all namespaces.
2026-03-21 16:26:56 -04:00

87 lines
3.5 KiB
C#

namespace SabreTools.Data.Models.SecuROM
{
/// <summary>
/// Securom Matroschka Package PE section
/// </summary>
/// <remarks>
/// Offered by SecuROM, its main purpose seems to be managing some sort
/// of SecuROM-related operation involving multiple temporary files
/// contained within the package. Observed in Release Control executables,
/// Product Activation Revocation executables, and in some regular
/// Product-Activation-protected releases (such as the digital download
/// releases of Neverwinter Nights 2 and Test Drive Unlimited) where the
/// game executable, paul.dll and other PA-related files are stored in
/// the matroschka package.
/// </remarks>
public class MatroshkaPackage
{
/// <summary>
/// "MatR"
/// </summary>
/// <remarks>4 bytes</remarks>
public string Signature { get; set; } = string.Empty;
/// <summary>
/// Number of internal entries
/// </summary>
public uint EntryCount { get; set; }
#region Longer Header only
// The combination of the 4 following values have only been seen in
// one of 4 distinct patterns. The meaning of these patterns is unknown.
// - 0 0 0
// - 0 0 1
// - 0 1 1
// - 1 1 1
// These values do not seem to have a link to whether the paths included
// in entries are 256- or 512-byte. There also do not seem to be any links
// between these values and the hex string values.
// There is one example of "0 0 0" which contains a key hex string of all
// 0x00 values and 256-byte paths.
/// <summary>
/// One of four unknown values only observed on longer header matroschka sections
/// </summary>
/// <remarks>Only values of 0 or 1 have been found</remarks>
public uint? UnknownRCValue1 { get; set; }
/// <summary>
/// One of four unknown values only observed on longer header matroschka sections
/// </summary>
/// <remarks>Only values of 0 or 1 have been found</remarks>
public uint? UnknownRCValue2 { get; set; }
/// <summary>
/// One of four unknown values only observed on longer header matroschka sections
/// </summary>
/// <remarks>Only values of 0 or 1 have been found</remarks>
public uint? UnknownRCValue3 { get; set; }
/// <summary>
/// 32-character hex string
/// </summary>
/// <remarks>
/// This is all zeroes for all observed longer header non-RC matroschka sections. For RC sections, this is
/// always 630A411277DE8A4B9BB8DF2A14AC4C28, except for the executables for Crysis Wars and Crysis
/// Warhead, which are 9D2593B31A01E041AF6EDC15AEF5B969. Those two are noteworthy as they appear to be the
/// earliest known RC games, have a strange key in the encrypted executable, and are the only games that cannot
/// currently be manually unlocked (and thus, cannot be unlocked at all at the moment). So, this may indicate
/// something about version, functionality, or otherwise?
/// </remarks>
public string? KeyHexString { get; set; }
/// <summary>
/// Padding for alignment, always 0x00000000
/// </summary>
public uint? Padding { get; set; }
#endregion
/// <summary>
/// Entries array whose length is given by <see cref="EntryCount"/>
/// </summary>
public MatroshkaEntry[] Entries { get; set; } = [];
}
}