Files
Aaru-aaru-dps/Aaru.Decryption/Ngcw/Crypto.cs
2026-04-03 08:38:41 +02:00

136 lines
5.4 KiB
C#

// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : Crypto.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Aaru.Decryption.Ngcw (GPL-3.0-or-later).
//
// --[ Description ] ----------------------------------------------------------
//
// Nintendo Wii disc encryption: common keys, title key decryption,
// group encrypt/decrypt.
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2019-2026 Natalia Portillo
// ****************************************************************************/
using System;
using System.Security.Cryptography;
namespace Aaru.Decryption.Ngcw;
/// <summary>Wii disc encryption helpers.</summary>
public static class Crypto
{
/// <summary>Wii physical group size (32 KiB).</summary>
public const int GROUP_SIZE = 0x8000;
/// <summary>Hash block size within a Wii group (1 KiB).</summary>
public const int GROUP_HASH_SIZE = 0x0400;
/// <summary>User data size within a Wii group (31 KiB).</summary>
public const int GROUP_DATA_SIZE = 0x7C00;
/// <summary>Number of 2048-byte logical sectors per group.</summary>
public const int LOGICAL_PER_GROUP = 16;
/// <summary>Logical sector size in bytes.</summary>
public const int SECTOR_SIZE = 2048;
/// <summary>Maximum number of partitions supported.</summary>
public const int MAX_PARTITIONS = 32;
/// <summary>Wii standard common key.</summary>
public static readonly byte[] WII_COMMON_KEY =
[
0xEB, 0xE4, 0x2A, 0x22, 0x5E, 0x85, 0x93, 0xE4, 0x48, 0xD9, 0xC5, 0x45, 0x73, 0x81, 0xAA, 0xF7
];
/// <summary>Wii Korean common key.</summary>
public static readonly byte[] WII_KOREAN_KEY =
[
0x63, 0xB8, 0x2B, 0xB4, 0xF4, 0x61, 0x4E, 0x2E, 0x13, 0xF2, 0xFE, 0xFB, 0xBA, 0x4C, 0x9B, 0x7E
];
/// <summary>
/// Decrypt a Wii title key from a ticket using the appropriate common key.
/// </summary>
/// <param name="ticket">Raw ticket data (0x2A4 bytes).</param>
/// <returns>16-byte decrypted title key.</returns>
public static byte[] DecryptTitleKey(byte[] ticket)
{
byte commonKeyIndex = ticket[0x1F1];
byte[] commonKey = commonKeyIndex == 1 ? WII_KOREAN_KEY : WII_COMMON_KEY;
// IV = title_id (8 bytes at ticket + 0x1DC) + 8 zero bytes
var iv = new byte[16];
Array.Copy(ticket, 0x1DC, iv, 0, 8);
// Encrypted title key at ticket + 0x1BF (16 bytes)
var encryptedKey = new byte[16];
Array.Copy(ticket, 0x1BF, encryptedKey, 0, 16);
using var aes = Aes.Create();
aes.Key = commonKey;
aes.IV = iv;
aes.Mode = CipherMode.CBC;
aes.Padding = PaddingMode.None;
using ICryptoTransform decryptor = aes.CreateDecryptor();
return decryptor.TransformFinalBlock(encryptedKey, 0, 16);
}
/// <summary>
/// Decrypt a Wii group (0x8000 bytes) into separate hash block and user data.
/// </summary>
/// <param name="key">16-byte AES-128 partition key.</param>
/// <param name="encryptedGroup">0x8000-byte encrypted input.</param>
/// <param name="hashBlock">0x400-byte output for hash block.</param>
/// <param name="dataOut">0x7C00-byte output for user data.</param>
public static void DecryptGroup(byte[] key, byte[] encryptedGroup, byte[] hashBlock, byte[] dataOut)
{
// Hash block: first 0x400 bytes, IV = all zeros
using var aesHash = Aes.Create();
aesHash.Key = key;
aesHash.IV = new byte[16];
aesHash.Mode = CipherMode.CBC;
aesHash.Padding = PaddingMode.None;
using ICryptoTransform hashDecryptor = aesHash.CreateDecryptor();
byte[] decryptedHash = hashDecryptor.TransformFinalBlock(encryptedGroup, 0, GROUP_HASH_SIZE);
Array.Copy(decryptedHash, 0, hashBlock, 0, GROUP_HASH_SIZE);
// Data block: next 0x7C00 bytes
// IV = bytes 0x3D0..0x3DF of the ENCRYPTED input (not the decrypted hash block)
var dataIv = new byte[16];
Array.Copy(encryptedGroup, 0x3D0, dataIv, 0, 16);
using var aesData = Aes.Create();
aesData.Key = key;
aesData.IV = dataIv;
aesData.Mode = CipherMode.CBC;
aesData.Padding = PaddingMode.None;
using ICryptoTransform dataDecryptor = aesData.CreateDecryptor();
byte[] decryptedData = dataDecryptor.TransformFinalBlock(encryptedGroup, GROUP_HASH_SIZE, GROUP_DATA_SIZE);
Array.Copy(decryptedData, 0, dataOut, 0, GROUP_DATA_SIZE);
}
}