mirror of
https://github.com/aaru-dps/Aaru.git
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136 lines
5.4 KiB
C#
136 lines
5.4 KiB
C#
// /***************************************************************************
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// Aaru Data Preservation Suite
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// ----------------------------------------------------------------------------
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//
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// Filename : Crypto.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Aaru.Decryption.Ngcw (GPL-3.0-or-later).
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Nintendo Wii disc encryption: common keys, title key decryption,
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// group encrypt/decrypt.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2019-2026 Natalia Portillo
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// ****************************************************************************/
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using System;
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using System.Security.Cryptography;
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namespace Aaru.Decryption.Ngcw;
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/// <summary>Wii disc encryption helpers.</summary>
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public static class Crypto
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{
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/// <summary>Wii physical group size (32 KiB).</summary>
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public const int GROUP_SIZE = 0x8000;
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/// <summary>Hash block size within a Wii group (1 KiB).</summary>
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public const int GROUP_HASH_SIZE = 0x0400;
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/// <summary>User data size within a Wii group (31 KiB).</summary>
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public const int GROUP_DATA_SIZE = 0x7C00;
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/// <summary>Number of 2048-byte logical sectors per group.</summary>
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public const int LOGICAL_PER_GROUP = 16;
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/// <summary>Logical sector size in bytes.</summary>
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public const int SECTOR_SIZE = 2048;
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/// <summary>Maximum number of partitions supported.</summary>
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public const int MAX_PARTITIONS = 32;
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/// <summary>Wii standard common key.</summary>
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public static readonly byte[] WII_COMMON_KEY =
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[
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0xEB, 0xE4, 0x2A, 0x22, 0x5E, 0x85, 0x93, 0xE4, 0x48, 0xD9, 0xC5, 0x45, 0x73, 0x81, 0xAA, 0xF7
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];
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/// <summary>Wii Korean common key.</summary>
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public static readonly byte[] WII_KOREAN_KEY =
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[
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0x63, 0xB8, 0x2B, 0xB4, 0xF4, 0x61, 0x4E, 0x2E, 0x13, 0xF2, 0xFE, 0xFB, 0xBA, 0x4C, 0x9B, 0x7E
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];
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/// <summary>
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/// Decrypt a Wii title key from a ticket using the appropriate common key.
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/// </summary>
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/// <param name="ticket">Raw ticket data (0x2A4 bytes).</param>
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/// <returns>16-byte decrypted title key.</returns>
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public static byte[] DecryptTitleKey(byte[] ticket)
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{
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byte commonKeyIndex = ticket[0x1F1];
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byte[] commonKey = commonKeyIndex == 1 ? WII_KOREAN_KEY : WII_COMMON_KEY;
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// IV = title_id (8 bytes at ticket + 0x1DC) + 8 zero bytes
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var iv = new byte[16];
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Array.Copy(ticket, 0x1DC, iv, 0, 8);
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// Encrypted title key at ticket + 0x1BF (16 bytes)
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var encryptedKey = new byte[16];
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Array.Copy(ticket, 0x1BF, encryptedKey, 0, 16);
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using var aes = Aes.Create();
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aes.Key = commonKey;
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aes.IV = iv;
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aes.Mode = CipherMode.CBC;
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aes.Padding = PaddingMode.None;
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using ICryptoTransform decryptor = aes.CreateDecryptor();
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return decryptor.TransformFinalBlock(encryptedKey, 0, 16);
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}
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/// <summary>
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/// Decrypt a Wii group (0x8000 bytes) into separate hash block and user data.
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/// </summary>
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/// <param name="key">16-byte AES-128 partition key.</param>
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/// <param name="encryptedGroup">0x8000-byte encrypted input.</param>
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/// <param name="hashBlock">0x400-byte output for hash block.</param>
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/// <param name="dataOut">0x7C00-byte output for user data.</param>
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public static void DecryptGroup(byte[] key, byte[] encryptedGroup, byte[] hashBlock, byte[] dataOut)
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{
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// Hash block: first 0x400 bytes, IV = all zeros
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using var aesHash = Aes.Create();
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aesHash.Key = key;
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aesHash.IV = new byte[16];
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aesHash.Mode = CipherMode.CBC;
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aesHash.Padding = PaddingMode.None;
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using ICryptoTransform hashDecryptor = aesHash.CreateDecryptor();
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byte[] decryptedHash = hashDecryptor.TransformFinalBlock(encryptedGroup, 0, GROUP_HASH_SIZE);
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Array.Copy(decryptedHash, 0, hashBlock, 0, GROUP_HASH_SIZE);
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// Data block: next 0x7C00 bytes
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// IV = bytes 0x3D0..0x3DF of the ENCRYPTED input (not the decrypted hash block)
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var dataIv = new byte[16];
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Array.Copy(encryptedGroup, 0x3D0, dataIv, 0, 16);
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using var aesData = Aes.Create();
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aesData.Key = key;
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aesData.IV = dataIv;
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aesData.Mode = CipherMode.CBC;
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aesData.Padding = PaddingMode.None;
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using ICryptoTransform dataDecryptor = aesData.CreateDecryptor();
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byte[] decryptedData = dataDecryptor.TransformFinalBlock(encryptedGroup, GROUP_HASH_SIZE, GROUP_DATA_SIZE);
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Array.Copy(decryptedData, 0, dataOut, 0, GROUP_DATA_SIZE);
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}
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} |