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Implement Fletcher-32 using SSSE3 instructions.
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@@ -34,6 +34,13 @@ AARU_EXPORT int AARU_CALL fletcher32_update(fletcher32_ctx* ctx, con
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AARU_EXPORT int AARU_CALL fletcher32_final(fletcher32_ctx* ctx, uint32_t* checksum);
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AARU_EXPORT void AARU_CALL fletcher32_free(fletcher32_ctx* ctx);
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#if defined(__x86_64__) || defined(__amd64) || defined(_M_AMD64) || defined(_M_X64) || defined(__I386__) || \
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defined(__i386__) || defined(__THW_INTEL) || defined(_M_IX86)
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AARU_EXPORT SSSE3 void AARU_CALL fletcher32_ssse3(uint16_t* sum1, uint16_t* sum2, const uint8_t* data, long len);
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#endif
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#if defined(__aarch64__) || defined(_M_ARM64) || defined(__arm__) || defined(_M_ARM)
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AARU_EXPORT void AARU_CALL fletcher32_neon(uint16_t* sum1, uint16_t* sum2, const uint8_t* data, uint32_t len);
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