🐛Moved checksums to interface.

This commit is contained in:
2018-02-03 17:01:17 +00:00
parent ea1aa7b59b
commit 3768e7d077
14 changed files with 81 additions and 15 deletions

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@@ -39,7 +39,7 @@ namespace DiscImageChef.Checksums
/// <summary> /// <summary>
/// Implements the Adler-32 algorithm /// Implements the Adler-32 algorithm
/// </summary> /// </summary>
public class Adler32Context public class Adler32Context : IChecksum
{ {
const ushort ADLER_MODULE = 65521; const ushort ADLER_MODULE = 65521;
ushort sum1, sum2; ushort sum1, sum2;

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@@ -39,7 +39,7 @@ namespace DiscImageChef.Checksums
/// <summary> /// <summary>
/// Implements a CRC16-CCITT algorithm /// Implements a CRC16-CCITT algorithm
/// </summary> /// </summary>
public class Crc16Context public class Crc16Context : IChecksum
{ {
const ushort CRC16_POLY = 0xA001; const ushort CRC16_POLY = 0xA001;
const ushort CRC16_SEED = 0x0000; const ushort CRC16_SEED = 0x0000;

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@@ -39,7 +39,7 @@ namespace DiscImageChef.Checksums
/// <summary> /// <summary>
/// Implements a CRC32 algorithm /// Implements a CRC32 algorithm
/// </summary> /// </summary>
public class Crc32Context public class Crc32Context : IChecksum
{ {
const uint CRC32_POLY = 0xEDB88320; const uint CRC32_POLY = 0xEDB88320;
const uint CRC32_SEED = 0xFFFFFFFF; const uint CRC32_SEED = 0xFFFFFFFF;

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@@ -39,7 +39,7 @@ namespace DiscImageChef.Checksums
/// <summary> /// <summary>
/// Implements a CRC64 (ECMA) algorithm /// Implements a CRC64 (ECMA) algorithm
/// </summary> /// </summary>
public class Crc64Context public class Crc64Context : IChecksum
{ {
const ulong CRC64_POLY = 0xC96C5795D7870F42; const ulong CRC64_POLY = 0xC96C5795D7870F42;
const ulong CRC64_SEED = 0xFFFFFFFFFFFFFFFF; const ulong CRC64_SEED = 0xFFFFFFFFFFFFFFFF;

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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -34,6 +34,7 @@
<Reference Include="System" /> <Reference Include="System" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="IChecksum.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SpamSumContext.cs" /> <Compile Include="SpamSumContext.cs" />
<Compile Include="Adler32Context.cs" /> <Compile Include="Adler32Context.cs" />

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@@ -31,14 +31,14 @@
// ****************************************************************************/ // ****************************************************************************/
// Disabled because the speed is abnormally slow // Disabled because the speed is abnormally slow
/*
using System; using System;
using System.IO; using System.IO;
using System.Text; using System.Text;
namespace DiscImageChef.Checksums namespace DiscImageChef.Checksums
{ {
public class Fletcher32Context public class Fletcher32Context : IChecksum
{ {
bool inodd; bool inodd;
byte oddValue; byte oddValue;
@@ -423,4 +423,4 @@ namespace DiscImageChef.Checksums
return Data(data, (uint)data.Length, out hash); return Data(data, (uint)data.Length, out hash);
} }
} }
}*/ }

65
IChecksum.cs Normal file
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@@ -0,0 +1,65 @@
// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : IChecksum.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Checksums.
//
// --[ Description ] ----------------------------------------------------------
//
// Provides an interface for implementing checksums and hashes.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2018 Natalia Portillo
// ****************************************************************************/
namespace DiscImageChef.Checksums
{
public interface IChecksum
{
/// <summary>
/// Initializes the algorithm
/// </summary>
void Init();
/// <summary>
/// Updates the hash with data.
/// </summary>
/// <param name="data">Data buffer.</param>
/// <param name="len">Length of buffer to hash.</param>
void Update(byte[] data, uint len);
/// <summary>
/// Updates the hash with data.
/// </summary>
/// <param name="data">Data buffer.</param>
void Update(byte[] data);
/// <summary>
/// Returns a byte array of the hash value.
/// </summary>
byte[] Final();
/// <summary>
/// Returns a hexadecimal representation of the hash value.
/// </summary>
string End();
}
}

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@@ -39,7 +39,7 @@ namespace DiscImageChef.Checksums
/// <summary> /// <summary>
/// Wraps up .NET MD5 implementation to a Init(), Update(), Final() context. /// Wraps up .NET MD5 implementation to a Init(), Update(), Final() context.
/// </summary> /// </summary>
public class Md5Context public class Md5Context : IChecksum
{ {
MD5 md5Provider; MD5 md5Provider;

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@@ -39,7 +39,7 @@ namespace DiscImageChef.Checksums
/// <summary> /// <summary>
/// Wraps up .NET RIPEMD160 implementation to a Init(), Update(), Final() context. /// Wraps up .NET RIPEMD160 implementation to a Init(), Update(), Final() context.
/// </summary> /// </summary>
public class Ripemd160Context public class Ripemd160Context : IChecksum
{ {
RIPEMD160 ripemd160Provider; RIPEMD160 ripemd160Provider;

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@@ -39,7 +39,7 @@ namespace DiscImageChef.Checksums
/// <summary> /// <summary>
/// Wraps up .NET SHA1 implementation to a Init(), Update(), Final() context. /// Wraps up .NET SHA1 implementation to a Init(), Update(), Final() context.
/// </summary> /// </summary>
public class Sha1Context public class Sha1Context : IChecksum
{ {
SHA1 sha1Provider; SHA1 sha1Provider;

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@@ -39,7 +39,7 @@ namespace DiscImageChef.Checksums
/// <summary> /// <summary>
/// Wraps up .NET SHA256 implementation to a Init(), Update(), Final() context. /// Wraps up .NET SHA256 implementation to a Init(), Update(), Final() context.
/// </summary> /// </summary>
public class Sha256Context public class Sha256Context : IChecksum
{ {
SHA256 sha256Provider; SHA256 sha256Provider;

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@@ -39,7 +39,7 @@ namespace DiscImageChef.Checksums
/// <summary> /// <summary>
/// Wraps up .NET SHA384 implementation to a Init(), Update(), Final() context. /// Wraps up .NET SHA384 implementation to a Init(), Update(), Final() context.
/// </summary> /// </summary>
public class Sha384Context public class Sha384Context : IChecksum
{ {
SHA384 sha384Provider; SHA384 sha384Provider;

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@@ -39,7 +39,7 @@ namespace DiscImageChef.Checksums
/// <summary> /// <summary>
/// Wraps up .NET SHA512 implementation to a Init(), Update(), Final() context. /// Wraps up .NET SHA512 implementation to a Init(), Update(), Final() context.
/// </summary> /// </summary>
public class Sha512Context public class Sha512Context : IChecksum
{ {
SHA512 sha512Provider; SHA512 sha512Provider;

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@@ -47,7 +47,7 @@ namespace DiscImageChef.Checksums
/// <summary> /// <summary>
/// Implements the SpamSum fuzzy hashing algorithm. /// Implements the SpamSum fuzzy hashing algorithm.
/// </summary> /// </summary>
public class SpamSumContext public class SpamSumContext : IChecksum
{ {
const uint ROLLING_WINDOW = 7; const uint ROLLING_WINDOW = 7;
const uint MIN_BLOCKSIZE = 3; const uint MIN_BLOCKSIZE = 3;