Redo Reformat and cleanup.

Rider EAP was having a bug interpreting .editorconfig that didn't generate the code style as we wanted.
This is now done with Rider-stable.
This commit is contained in:
2023-10-04 17:34:26 +01:00
parent 39d41b1503
commit 7796540b5e
24 changed files with 293 additions and 453 deletions

View File

@@ -75,8 +75,7 @@ public class ExtentsInt
for(var i = 0; i < _backend.Count; i++)
{
// Already contained in an extent
if(item >= _backend[i].Item1 &&
item <= _backend[i].Item2)
if(item >= _backend[i].Item1 && item <= _backend[i].Item2)
return;
// Expands existing extent start
@@ -84,8 +83,7 @@ public class ExtentsInt
{
removeOne = _backend[i];
if(i > 0 &&
item == _backend[i - 1].Item2 + 1)
if(i > 0 && item == _backend[i - 1].Item2 + 1)
{
removeTwo = _backend[i - 1];
itemToAdd = new Tuple<int, int>(_backend[i - 1].Item1, _backend[i].Item2);
@@ -102,8 +100,7 @@ public class ExtentsInt
removeOne = _backend[i];
if(i < _backend.Count - 1 &&
item == _backend[i + 1].Item1 - 1)
if(i < _backend.Count - 1 && item == _backend[i + 1].Item1 - 1)
{
removeTwo = _backend[i + 1];
itemToAdd = new Tuple<int, int>(_backend[i].Item1, _backend[i + 1].Item2);
@@ -168,8 +165,7 @@ public class ExtentsInt
foreach(Tuple<int, int> extent in _backend)
{
// Extent is contained and not a border
if(item > extent.Item1 &&
item < extent.Item2)
if(item > extent.Item1 && item < extent.Item2)
{
toRemove = extent;
toAddOne = new Tuple<int, int>(extent.Item1, item - 1);
@@ -179,8 +175,7 @@ public class ExtentsInt
}
// Extent is left border, but not only element
if(item == extent.Item1 &&
item != extent.Item2)
if(item == extent.Item1 && item != extent.Item2)
{
toRemove = extent;
toAddOne = new Tuple<int, int>(item + 1, extent.Item2);
@@ -189,8 +184,7 @@ public class ExtentsInt
}
// Extent is right border, but not only element
if(item != extent.Item1 &&
item == extent.Item2)
if(item != extent.Item1 && item == extent.Item2)
{
toRemove = extent;
toAddOne = new Tuple<int, int>(extent.Item1, item - 1);
@@ -199,8 +193,7 @@ public class ExtentsInt
}
// Extent is only element
if(item != extent.Item1 ||
item != extent.Item2)
if(item != extent.Item1 || item != extent.Item2)
continue;
toRemove = extent;