mirror of
https://github.com/aaru-dps/Aaru.Helpers.git
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158 lines
5.3 KiB
C#
158 lines
5.3 KiB
C#
// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : StringHandlers.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Helpers.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Convert byte arrays to C# strings.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2017 Natalia Portillo
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// ****************************************************************************/
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using System.Text;
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namespace DiscImageChef
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{
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public static class StringHandlers
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{
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/// <summary>
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/// Converts a null-terminated (aka C string) ASCII byte array to a C# string
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/// </summary>
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/// <returns>The corresponding C# string</returns>
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/// <param name="CString">A null-terminated (aka C string) ASCII byte array</param>
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public static string CToString(byte[] CString)
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{
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return CToString(CString, Encoding.ASCII);
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}
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/// <summary>
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/// Converts a null-terminated (aka C string) byte array with the specified encoding to a C# string
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/// </summary>
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/// <returns>The corresponding C# string</returns>
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/// <param name="CString">A null-terminated (aka C string) byte array in the specified encoding</param>
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/// <param name="encoding">Encoding.</param>
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public static string CToString(byte[] CString, Encoding encoding)
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{
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if(CString == null)
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return null;
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StringBuilder sb = new StringBuilder();
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for(int i = 0; i < CString.Length; i++)
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{
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if(CString[i] == 0)
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break;
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sb.Append(encoding.GetString(CString, i, 1));
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}
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return sb.ToString();
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}
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/// <summary>
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/// Converts a length-prefixed (aka Pascal string) ASCII byte array to a C# string
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/// </summary>
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/// <returns>The corresponding C# string</returns>
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/// <param name="PascalString">A length-prefixed (aka Pascal string) ASCII byte array</param>
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public static string PascalToString(byte[] PascalString)
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{
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if(PascalString == null)
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return null;
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StringBuilder sb = new StringBuilder();
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byte length = PascalString[0];
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for(int i = 1; i < length + 1; i++)
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{
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sb.Append(Encoding.ASCII.GetString(PascalString, i, 1));
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}
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return sb.ToString();
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}
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/// <summary>
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/// Converts a space (' ', 0x20, ASCII SPACE) padded ASCII byte array to a C# string
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/// </summary>
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/// <returns>The corresponding C# string</returns>
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/// <param name="SpacePaddedString">A space (' ', 0x20, ASCII SPACE) padded ASCII byte array</param>
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public static string SpacePaddedToString(byte[] SpacePaddedString)
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{
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if(SpacePaddedString == null)
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return null;
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int length = 0;
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for(int i = SpacePaddedString.Length; i >= 0; i--)
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{
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if(i == 0)
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return "";
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if(SpacePaddedString[i - 1] != 0x20)
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{
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length = i;
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break;
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}
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}
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return length == 0 ? "" : Encoding.ASCII.GetString(SpacePaddedString, 0, length);
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}
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/// <summary>
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/// Converts an OSTA compressed unicode byte array to a C# string
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/// </summary>
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/// <returns>The C# string.</returns>
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/// <param name="dstring">OSTA compressed unicode byte array.</param>
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public static string DecompressUnicode(byte[] dstring)
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{
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ushort unicode;
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byte compId = dstring[0];
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string temp = "";
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if(compId != 8 && compId != 16)
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return null;
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for(int byteIndex = 1; byteIndex < dstring.Length;)
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{
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if(compId == 16)
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unicode = (ushort)(dstring[byteIndex++] << 8);
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else
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unicode = 0;
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if(byteIndex < dstring.Length)
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unicode |= dstring[byteIndex++];
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if(unicode == 0)
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break;
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temp += Encoding.Unicode.GetString(System.BitConverter.GetBytes(unicode));
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}
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return temp;
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}
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}
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}
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