2017-05-19 20:28:49 +01:00
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// /***************************************************************************
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2015-10-12 06:39:31 +01:00
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : Partition.cs
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2016-07-28 18:13:49 +01:00
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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2015-10-12 06:39:31 +01:00
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//
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2016-07-28 18:13:49 +01:00
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// Component : DiscImageChef common types.
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2015-10-12 06:39:31 +01:00
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//
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// --[ Description ] ----------------------------------------------------------
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//
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2016-07-28 18:13:49 +01:00
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// Contains common partition types.
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2015-10-12 06:39:31 +01:00
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//
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// --[ License ] --------------------------------------------------------------
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//
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2016-07-28 18:13:49 +01:00
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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2015-10-12 06:39:31 +01:00
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// License, or (at your option) any later version.
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//
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2016-07-28 18:13:49 +01:00
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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2015-10-12 06:39:31 +01:00
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//
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2016-07-28 18:13:49 +01:00
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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2015-10-12 06:39:31 +01:00
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//
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// ----------------------------------------------------------------------------
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2017-12-19 03:50:57 +00:00
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// Copyright © 2011-2018 Natalia Portillo
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2015-10-12 06:39:31 +01:00
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// ****************************************************************************/
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2017-07-25 22:27:09 +01:00
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using System;
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2015-10-05 19:45:07 +01:00
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namespace DiscImageChef.CommonTypes
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{
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/// <summary>
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/// Partition structure.
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/// </summary>
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public struct Partition : IEquatable<Partition>, IComparable<Partition>
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{
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/// <summary>Partition number, 0-started</summary>
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public ulong Sequence;
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/// <summary>Partition type</summary>
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public string Type;
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/// <summary>Partition name (if the scheme supports it)</summary>
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public string Name;
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/// <summary>Start of the partition, in bytes</summary>
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public ulong Offset;
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/// <summary>LBA of partition start</summary>
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public ulong Start;
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/// <summary>Length in bytes of the partition</summary>
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public ulong Size;
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/// <summary>Length in sectors of the partition</summary>
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public ulong Length;
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/// <summary>Information that does not find space in this struct</summary>
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public string Description;
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/// <summary>LBA of last partition sector</summary>
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public ulong End
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{
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get => Start + Length - 1;
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}
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/// <summary>Name of partition scheme that contains this partition</summary>
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public string Scheme;
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public bool Equals(Partition other)
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{
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return Start == other.Start && Length == other.Length;
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}
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2017-12-21 02:42:18 +00:00
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public override bool Equals(object obj)
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{
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if(!(obj is Partition)) return false;
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return Equals((Partition)obj);
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}
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public override int GetHashCode()
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{
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return Start.GetHashCode() + End.GetHashCode();
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}
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public int CompareTo(Partition other)
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{
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if(Start == other.Start && End == other.End) return 0;
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if(Start > other.Start || End > other.End) return 1;
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return -1;
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}
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// Define the equality operator.
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public static bool operator ==(Partition operand1, Partition operand2)
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{
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return operand1.Equals(operand2);
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}
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// Define the inequality operator.
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public static bool operator !=(Partition operand1, Partition operand2)
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{
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return !operand1.Equals(operand2);
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}
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// Define the is greater than operator.
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public static bool operator >(Partition operand1, Partition operand2)
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{
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return operand1.CompareTo(operand2) == 1;
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}
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// Define the is less than operator.
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public static bool operator <(Partition operand1, Partition operand2)
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{
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return operand1.CompareTo(operand2) == -1;
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}
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// Define the is greater than or equal to operator.
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public static bool operator >=(Partition operand1, Partition operand2)
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{
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return operand1.CompareTo(operand2) >= 0;
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}
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// Define the is less than or equal to operator.
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public static bool operator <=(Partition operand1, Partition operand2)
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{
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return operand1.CompareTo(operand2) <= 0;
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}
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}
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}
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