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Refactor: Split ISO9660's consts and structs.
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154
DiscImageChef.Filesystems/ISO9660/Structs/RRIP.cs
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154
DiscImageChef.Filesystems/ISO9660/Structs/RRIP.cs
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// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : RRIP.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Component
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Description
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2017 Natalia Portillo
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// ****************************************************************************/
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using System.Runtime.InteropServices;
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namespace DiscImageChef.Filesystems.ISO9660
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{
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public partial class ISO9660 : Filesystem
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{
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct PosixAttributes
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{
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public ushort signature;
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public byte length;
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public byte version;
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public PosixMode st_mode;
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public PosixMode st_mode_be;
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public uint st_nlink;
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public uint st_nlink_be;
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public uint st_uid;
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public uint st_uid_be;
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public uint st_gid;
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public uint st_gid_be;
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public uint st_ino;
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public uint st_ino_be;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct PosixDeviceNumber
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{
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public ushort signature;
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public byte length;
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public byte version;
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public uint dev_t_high;
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public uint dev_t_high_be;
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public uint dev_t_low;
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public uint dev_t_low_be;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct SymbolicLink
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{
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public ushort signature;
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public byte length;
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public byte version;
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public SymlinkFlags flags;
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// Followed by SymbolicLinkComponent (link to /bar/foo uses at least two of these structs)
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct SymbolicLinkComponent
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{
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public SymlinkComponentFlags flags;
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public byte length;
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// Followed by component content
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct AlternateName
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{
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public ushort signature;
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public byte length;
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public byte version;
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public AlternateNameFlags flags;
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// Folowed by name, can be divided in pieces
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct ChildLink
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{
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public ushort signature;
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public byte length;
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public byte version;
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public uint child_dir_lba;
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public uint child_dir_lba_be;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct ParentLink
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{
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public ushort signature;
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public byte length;
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public byte version;
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public uint parent_dir_lba;
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public uint parent_dir_lba_be;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct RelocatedDirectory
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{
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public ushort signature;
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public byte length;
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public byte version;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct Timestamps
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{
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public ushort signature;
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public byte length;
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public byte version;
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public TimestampFlags flags;
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// If flags indicate long format, timestamps are 17 bytes, if not, 7 bytes
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// Followed by creation time if present
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// Followed by modification time if present
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// Followed by access time if present
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// Followed by attribute change time if present
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// Followed by backup time if present
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// Followed by expiration time if present
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// Followed by effective time if present
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct SparseFile
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{
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public ushort signature;
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public byte length;
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public byte version;
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public uint virtual_size_high;
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public uint virtual_size_high_be;
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public uint virtual_size_low;
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public uint virtual_size_low_be;
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public byte table_depth;
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}
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}
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}
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