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Added helpers for extents.
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DiscImageChef.Helpers/Extents/ExtentsUInt.cs
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200
DiscImageChef.Helpers/Extents/ExtentsUInt.cs
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// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : ExtentsUInt.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Component
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Description
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License auint with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2017 Natalia Portillo
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// ****************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Extents
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{
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public class ExtentsUInt
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{
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List<Tuple<uint, uint>> backend;
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public ExtentsUInt()
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{
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backend = new List<Tuple<uint, uint>>();
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}
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public int Count { get { return backend.Count; } }
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public void Add(uint item)
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{
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Tuple<uint, uint> removeOne = null;
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Tuple<uint, uint> removeTwo = null;
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Tuple<uint, uint> itemToAdd = null;
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for(int i = 0; i < backend.Count; i++)
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{
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// Already contained in an extent
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if(item >= backend[i].Item1 && item <= backend[i].Item2)
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return;
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// Expands existing extent start
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if(item == backend[i].Item1 - 1)
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{
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removeOne = backend[i];
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if(i > 0 && item == backend[i - 1].Item2 + 1)
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{
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removeTwo = backend[i - 1];
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itemToAdd = new Tuple<uint, uint>(backend[i - 1].Item1, backend[i].Item2);
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}
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else
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itemToAdd = new Tuple<uint, uint>(item, backend[i].Item2);
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break;
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}
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// Expands existing extent end
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if(item == backend[i].Item2 + 1)
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{
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removeOne = backend[i];
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if(i < backend.Count - 1 && item == backend[i + 1].Item1 - 1)
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{
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removeTwo = backend[i + 1];
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itemToAdd = new Tuple<uint, uint>(backend[i].Item1, backend[i + 1].Item2);
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}
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else
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itemToAdd = new Tuple<uint, uint>(backend[i].Item1, item);
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break;
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}
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}
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if(itemToAdd != null)
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{
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backend.Remove(removeOne);
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backend.Remove(removeTwo);
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backend.Add(itemToAdd);
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}
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else
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backend.Add(new Tuple<uint, uint>(item, item));
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// Sort
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backend = backend.OrderBy(t => t.Item1).ToList();
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}
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public void Add(uint start, uint end)
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{
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Add(start, end, false);
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}
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public void Add(uint start, uint end, bool run)
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{
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uint realEnd;
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if(run)
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realEnd = start + end - 1;
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else
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realEnd = end;
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// TODO: Optimize this
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for(uint t = start; t <= realEnd; t++)
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Add(t);
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}
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public bool Contains(uint item)
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{
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foreach(Tuple<uint, uint> extent in backend)
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if(item >= extent.Item1 && item <= extent.Item2)
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return true;
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return false;
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}
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public void Clear()
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{
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backend.Clear();
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}
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public bool Remove(uint item)
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{
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Tuple<uint, uint> toRemove = null;
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Tuple<uint, uint> toAddOne = null;
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Tuple<uint, uint> toAddTwo = null;
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foreach(Tuple<uint, uint> extent in backend)
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{
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// Extent is contained and not a border
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if(item > extent.Item1 && item < extent.Item2)
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{
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toRemove = extent;
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toAddOne = new Tuple<uint, uint>(extent.Item1, item - 1);
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toAddTwo = new Tuple<uint, uint>(item + 1, extent.Item2);
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break;
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}
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// Extent is left border, but not only element
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if(item == extent.Item1 && item != extent.Item2)
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{
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toRemove = extent;
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toAddOne = new Tuple<uint, uint>(item + 1, extent.Item2);
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break;
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}
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// Extent is right border, but not only element
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if(item != extent.Item1 && item == extent.Item2)
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{
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toRemove = extent;
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toAddOne = new Tuple<uint, uint>(extent.Item1, item - 1);
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break;
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}
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// Extent is only element
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if(item == extent.Item1 && item == extent.Item2)
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{
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toRemove = extent;
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break;
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}
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}
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// Item not found
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if(toRemove == null)
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return false;
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backend.Remove(toRemove);
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if(toAddOne != null)
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backend.Add(toAddOne);
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if(toAddTwo != null)
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backend.Add(toAddTwo);
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// Sort
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backend = backend.OrderBy(t => t.Item1).ToList();
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return true;
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}
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public Tuple<uint, uint>[] ToArray()
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{
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return backend.ToArray();
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}
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}
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}
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