Rename project folder.

This commit is contained in:
2014-06-15 23:41:50 +01:00
parent 4e888f175c
commit ed86f9742b
46 changed files with 2 additions and 2 deletions

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/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : AppleMap.cs
Version : 1.0
Author(s) : Natalia Portillo
Component : Partitioning scheme plugins
Revision : $Revision$
Last change by : $Author$
Date : $Date$
--[ Description ] ----------------------------------------------------------
Manages Apple Partition Map.
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2011-2014 Claunia.com
****************************************************************************/
//$Id$
using System;
using System.Text;
using System.Collections.Generic;
using DiscImageChef;
// Information about structures learnt from Inside Macintosh
// Constants from image testing
namespace DiscImageChef.PartPlugins
{
class AppleMap : PartPlugin
{
// "ER"
const UInt16 APM_MAGIC = 0x4552;
// "PM"
const UInt16 APM_ENTRY = 0x504D;
// "TS", old entry magic
const UInt16 APM_OLDENT = 0x5453;
public AppleMap(PluginBase Core)
{
Name = "Apple Partition Map";
PluginUUID = new Guid("36405F8D-4F1A-07F5-209C-223D735D6D22");
}
public override bool GetInformation(ImagePlugins.ImagePlugin imagePlugin, out List<Partition> partitions)
{
byte[] cString;
ulong apm_entries;
uint sector_size;
if (imagePlugin.GetSectorSize() == 2352 || imagePlugin.GetSectorSize() == 2448)
sector_size = 2048;
else
sector_size = imagePlugin.GetSectorSize();
partitions = new List<Partition>();
AppleMapBootEntry APMB = new AppleMapBootEntry();
AppleMapPartitionEntry APMEntry = new AppleMapPartitionEntry();
byte[] APMB_sector = imagePlugin.ReadSector(0);
APMB.signature = BigEndianBitConverter.ToUInt16(APMB_sector, 0x00);
APMB.sector_size = BigEndianBitConverter.ToUInt16(APMB_sector, 0x02);
APMB.sectors = BigEndianBitConverter.ToUInt32(APMB_sector, 0x04);
APMB.reserved1 = BigEndianBitConverter.ToUInt16(APMB_sector, 0x08);
APMB.reserved2 = BigEndianBitConverter.ToUInt16(APMB_sector, 0x0A);
APMB.reserved3 = BigEndianBitConverter.ToUInt32(APMB_sector, 0x0C);
APMB.driver_entries = BigEndianBitConverter.ToUInt16(APMB_sector, 0x10);
APMB.first_driver_blk = BigEndianBitConverter.ToUInt32(APMB_sector, 0x12);
APMB.driver_size = BigEndianBitConverter.ToUInt16(APMB_sector, 0x16);
APMB.operating_system = BigEndianBitConverter.ToUInt16(APMB_sector, 0x18);
ulong first_sector = 0;
if (APMB.signature == APM_MAGIC) // APM boot block found, APM starts in next sector
first_sector = 1;
// Read first entry
byte[] APMEntry_sector = imagePlugin.ReadSector(first_sector);
APMEntry.signature = BigEndianBitConverter.ToUInt16(APMEntry_sector, 0x00);
APMEntry.reserved1 = BigEndianBitConverter.ToUInt16(APMEntry_sector, 0x02);
APMEntry.entries = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x04);
APMEntry.start = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x08);
APMEntry.sectors = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x0C);
cString = new byte[32];
Array.Copy(APMEntry_sector, 0x10, cString, 0, 32);
APMEntry.name = StringHandlers.CToString(cString);
cString = new byte[32];
Array.Copy(APMEntry_sector, 0x30, cString, 0, 32);
APMEntry.type = StringHandlers.CToString(cString);
APMEntry.first_data_block = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x50);
APMEntry.data_sectors = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x54);
APMEntry.status = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x58);
APMEntry.first_boot_block = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x5C);
APMEntry.boot_size = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x60);
APMEntry.load_address = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x64);
APMEntry.reserved2 = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x68);
APMEntry.entry_point = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x6C);
APMEntry.reserved3 = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x70);
APMEntry.checksum = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x74);
cString = new byte[16];
Array.Copy(APMEntry_sector, 0x78, cString, 0, 16);
APMEntry.processor = StringHandlers.CToString(cString);
if (APMEntry.signature != APM_ENTRY && APMEntry.signature != APM_OLDENT)
return false;
if (APMEntry.entries <= 1)
return false;
apm_entries = APMEntry.entries;
for (ulong i = 0; i < apm_entries; i++) // For each partition
{
APMEntry = new AppleMapPartitionEntry();
APMEntry_sector = imagePlugin.ReadSector(first_sector + i);
APMEntry.signature = BigEndianBitConverter.ToUInt16(APMEntry_sector, 0x00);
APMEntry.reserved1 = BigEndianBitConverter.ToUInt16(APMEntry_sector, 0x02);
APMEntry.entries = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x04);
APMEntry.start = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x08);
APMEntry.sectors = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x0C);
cString = new byte[32];
Array.Copy(APMEntry_sector, 0x10, cString, 0, 32);
APMEntry.name = StringHandlers.CToString(cString);
cString = new byte[32];
Array.Copy(APMEntry_sector, 0x30, cString, 0, 32);
APMEntry.type = StringHandlers.CToString(cString);
APMEntry.first_data_block = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x50);
APMEntry.data_sectors = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x54);
APMEntry.status = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x58);
APMEntry.first_boot_block = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x5C);
APMEntry.boot_size = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x60);
APMEntry.load_address = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x64);
APMEntry.reserved2 = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x68);
APMEntry.entry_point = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x6C);
APMEntry.reserved3 = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x70);
APMEntry.checksum = BigEndianBitConverter.ToUInt32(APMEntry_sector, 0x74);
cString = new byte[16];
Array.Copy(APMEntry_sector, 0x78, cString, 0, 16);
APMEntry.processor = StringHandlers.CToString(cString);
if (APMEntry.signature == APM_ENTRY || APMEntry.signature == APM_OLDENT) // It should have partition entry signature
{
Partition _partition = new Partition();
StringBuilder sb = new StringBuilder();
_partition.PartitionSequence = i;
_partition.PartitionType = APMEntry.type;
_partition.PartitionName = APMEntry.name;
_partition.PartitionStart = APMEntry.start * sector_size;
_partition.PartitionLength = APMEntry.sectors * sector_size;
_partition.PartitionStartSector = APMEntry.start;
_partition.PartitionSectors = APMEntry.sectors;
sb.AppendLine("Partition flags:");
if ((APMEntry.status & 0x01) == 0x01)
sb.AppendLine("Partition is valid.");
if ((APMEntry.status & 0x02) == 0x02)
sb.AppendLine("Partition entry is not available.");
if ((APMEntry.status & 0x04) == 0x04)
sb.AppendLine("Partition is mounted.");
if ((APMEntry.status & 0x08) == 0x08)
sb.AppendLine("Partition is bootable.");
if ((APMEntry.status & 0x10) == 0x10)
sb.AppendLine("Partition is readable.");
if ((APMEntry.status & 0x20) == 0x20)
sb.AppendLine("Partition is writable.");
if ((APMEntry.status & 0x40) == 0x40)
sb.AppendLine("Partition's boot code is position independent.");
if ((APMEntry.status & 0x08) == 0x08)
{
sb.AppendFormat("First boot sector: {0}", APMEntry.first_boot_block).AppendLine();
sb.AppendFormat("Boot is {0} bytes.", APMEntry.boot_size).AppendLine();
sb.AppendFormat("Boot load address: 0x{0:X8}", APMEntry.load_address).AppendLine();
sb.AppendFormat("Boot entry point: 0x{0:X8}", APMEntry.entry_point).AppendLine();
sb.AppendFormat("Boot code checksum: 0x{0:X8}", APMEntry.checksum).AppendLine();
sb.AppendFormat("Processor: {0}", APMEntry.processor).AppendLine();
}
_partition.PartitionDescription = sb.ToString();
if ((APMEntry.status & 0x01) == 0x01)
if (APMEntry.type != "Apple_partition_map")
partitions.Add(_partition);
}
}
return true;
}
public struct AppleMapBootEntry
{
// Signature ("ER")
public UInt16 signature;
// Byter per sector
public UInt16 sector_size;
// Sectors of the disk
public UInt32 sectors;
// Reserved
public UInt16 reserved1;
// Reserved
public UInt16 reserved2;
// Reserved
public UInt32 reserved3;
// Number of entries of the driver descriptor
public UInt16 driver_entries;
// First sector of the driver
public UInt32 first_driver_blk;
// Size in 512bytes sectors of the driver
public UInt16 driver_size;
// Operating system (MacOS = 1)
public UInt16 operating_system;
}
public struct AppleMapPartitionEntry
{
// Signature ("PM" or "TS")
public UInt16 signature;
// Reserved
public UInt16 reserved1;
// Number of entries on the partition map, each one sector
public UInt32 entries;
// First sector of the partition
public UInt32 start;
// Number of sectos of the partition
public UInt32 sectors;
// Partition name, 32 bytes, null-padded
public string name;
// Partition type. 32 bytes, null-padded
public string type;
// First sector of the data area
public UInt32 first_data_block;
// Number of sectors of the data area
public UInt32 data_sectors;
// Partition status
public UInt32 status;
// First sector of the boot code
public UInt32 first_boot_block;
// Size in bytes of the boot code
public UInt32 boot_size;
// Load address of the boot code
public UInt32 load_address;
// Reserved
public UInt32 reserved2;
// Entry point of the boot code
public UInt32 entry_point;
// Reserved
public UInt32 reserved3;
// Boot code checksum
public UInt32 checksum;
// Processor type, 16 bytes, null-padded
public string processor;
}
}
}

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/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : NeXT.cs
Version : 1.0
Author(s) : Natalia Portillo
Component : Partitioning scheme plugins
Revision : $Revision$
Last change by : $Author$
Date : $Date$
--[ Description ] ----------------------------------------------------------
Manages NeXTStep and OpenStep partitions.
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2011-2014 Claunia.com
****************************************************************************/
//$Id$
using System;
using System.Collections.Generic;
using System.Text;
using DiscImageChef;
// Information learnt from XNU source and testing against real disks
namespace DiscImageChef.PartPlugins
{
class NeXTDisklabel : PartPlugin
{
const UInt32 NEXT_MAGIC1 = 0x4E655854;
// "NeXT"
const UInt32 NEXT_MAGIC2 = 0x646C5632;
// "dlV2"
const UInt32 NEXT_MAGIC3 = 0x646C5633;
// "dlV3"
const UInt16 disktabStart = 0xB4;
// 180
const UInt16 disktabEntrySize = 0x2C;
// 44
public NeXTDisklabel(PluginBase Core)
{
Name = "NeXT Disklabel";
PluginUUID = new Guid("246A6D93-4F1A-1F8A-344D-50187A5513A9");
}
public override bool GetInformation(ImagePlugins.ImagePlugin imagePlugin, out List<Partition> partitions)
{
byte[] cString;
bool magic_found;
byte[] entry_sector;
UInt32 magic;
UInt32 sector_size;
UInt16 front_porch;
if (imagePlugin.GetSectorSize() == 2352 || imagePlugin.GetSectorSize() == 2448)
sector_size = 2048;
else
sector_size = imagePlugin.GetSectorSize();
partitions = new List<Partition>();
entry_sector = imagePlugin.ReadSector(0); // Starts on sector 0 on NeXT machines, CDs and floppies
magic = BigEndianBitConverter.ToUInt32(entry_sector, 0x00);
if (magic == NEXT_MAGIC1 || magic == NEXT_MAGIC2 || magic == NEXT_MAGIC3)
magic_found = true;
else
{
entry_sector = imagePlugin.ReadSector(15); // Starts on sector 15 on MBR machines
magic = BigEndianBitConverter.ToUInt32(entry_sector, 0x00);
if (magic == NEXT_MAGIC1 || magic == NEXT_MAGIC2 || magic == NEXT_MAGIC3)
magic_found = true;
else
{
if (sector_size == 2048)
entry_sector = imagePlugin.ReadSector(4); // Starts on sector 4 on RISC CDs
else
entry_sector = imagePlugin.ReadSector(16); // Starts on sector 16 on RISC disks
magic = BigEndianBitConverter.ToUInt32(entry_sector, 0x00);
if (magic == NEXT_MAGIC1 || magic == NEXT_MAGIC2 || magic == NEXT_MAGIC3)
magic_found = true;
else
return false;
}
}
front_porch = BigEndianBitConverter.ToUInt16(entry_sector, 0x6A);
if (magic_found)
{
for (int i = 0; i < 8; i++)
{
NeXTEntry entry = new NeXTEntry();
entry.start = BigEndianBitConverter.ToUInt32(entry_sector, disktabStart + disktabEntrySize * i + 0x00);
entry.sectors = BigEndianBitConverter.ToUInt32(entry_sector, disktabStart + disktabEntrySize * i + 0x04);
entry.block_size = BigEndianBitConverter.ToUInt16(entry_sector, disktabStart + disktabEntrySize * i + 0x08);
entry.frag_size = BigEndianBitConverter.ToUInt16(entry_sector, disktabStart + disktabEntrySize * i + 0x0A);
entry.optimization = entry_sector[disktabStart + disktabEntrySize * i + 0x0C];
entry.cpg = BigEndianBitConverter.ToUInt16(entry_sector, disktabStart + disktabEntrySize * i + 0x0D);
entry.bpi = BigEndianBitConverter.ToUInt16(entry_sector, disktabStart + disktabEntrySize * i + 0x0F);
entry.freemin = entry_sector[disktabStart + disktabEntrySize * i + 0x11];
entry.newfs = entry_sector[disktabStart + disktabEntrySize * i + 0x12];
cString = new byte[16];
Array.Copy(entry_sector, disktabStart + disktabEntrySize * i + 0x13, cString, 0, 16);
entry.mount_point = StringHandlers.CToString(cString);
entry.automount = entry_sector[disktabStart + disktabEntrySize * i + 0x23];
cString = new byte[8];
Array.Copy(entry_sector, disktabStart + disktabEntrySize * i + 0x24, cString, 0, 8);
entry.type = StringHandlers.CToString(cString);
if (entry.sectors > 0 && entry.sectors < 0xFFFFFFFF && entry.start < 0xFFFFFFFF)
{
Partition part = new Partition();
StringBuilder sb = new StringBuilder();
part.PartitionLength = (ulong)entry.sectors * sector_size;
part.PartitionStart = ((ulong)entry.start + front_porch) * sector_size;
part.PartitionType = entry.type;
part.PartitionSequence = (ulong)i;
part.PartitionName = entry.mount_point;
part.PartitionSectors = (ulong)entry.sectors;
part.PartitionStartSector = ((ulong)entry.start + front_porch);
sb.AppendFormat("{0} bytes per block", entry.block_size).AppendLine();
sb.AppendFormat("{0} bytes per fragment", entry.frag_size).AppendLine();
if (entry.optimization == 's')
sb.AppendLine("Space optimized");
else if (entry.optimization == 't')
sb.AppendLine("Time optimized");
else
sb.AppendFormat("Unknown optimization {0:X2}", entry.optimization).AppendLine();
sb.AppendFormat("{0} cylinders per group", entry.cpg).AppendLine();
sb.AppendFormat("{0} bytes per inode", entry.bpi).AppendLine();
sb.AppendFormat("{0}% of space must be free at minimum", entry.freemin).AppendLine();
if (entry.newfs != 1) // Seems to indicate newfs has been already run
sb.AppendLine("Filesystem should be formatted at start");
if (entry.automount == 1)
sb.AppendLine("Filesystem should be automatically mounted");
part.PartitionDescription = sb.ToString();
partitions.Add(part);
}
}
return true;
}
return false;
}
struct NeXTEntry
{
public UInt32 start;
// Sector of start, counting from front porch
public UInt32 sectors;
// Length in sectors
public UInt16 block_size;
// Filesystem's block size
public UInt16 frag_size;
// Filesystem's fragment size
public byte optimization;
// 's'pace or 't'ime
public UInt16 cpg;
// Cylinders per group
public UInt16 bpi;
// Bytes per inode
public byte freemin;
// % of minimum free space
public byte newfs;
// Should newfs be run on first start?
public string mount_point;
// Mount point or empty if mount where you want
public byte automount;
// Should automount
public string type;
// Filesystem type, always "4.3BSD"?
}
}
}

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/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : PartPlugin.cs
Version : 1.0
Author(s) : Natalia Portillo
Component : Partitioning scheme plugins
Revision : $Revision$
Last change by : $Author$
Date : $Date$
--[ Description ] ----------------------------------------------------------
Defines functions to be used by partitioning scheme plugins and several constants.
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2011-2014 Claunia.com
****************************************************************************/
//$Id$
using System;
using System.Collections.Generic;
namespace DiscImageChef.PartPlugins
{
/// <summary>
/// Abstract class to implement partitioning schemes interpreting plugins.
/// </summary>
public abstract class PartPlugin
{
/// <summary>Plugin name.</summary>
public string Name;
/// <summary>Plugin UUID.</summary>
public Guid PluginUUID;
protected PartPlugin()
{
}
/// <summary>
/// Interprets a partitioning scheme.
/// </summary>
/// <returns><c>true</c>, if partitioning scheme is recognized, <c>false</c> otherwise.</returns>
/// <param name="imagePlugin">Disk image.</param>
/// <param name="partitions">Returns list of partitions.</param>
public abstract bool GetInformation(ImagePlugins.ImagePlugin imagePlugin, out List<Partition> partitions);
}
/// <summary>
/// Partition structure.
/// </summary>
public struct Partition
{
/// <summary>Partition number, 0-started</summary>
public ulong PartitionSequence;
/// <summary>Partition type</summary>
public string PartitionType;
/// <summary>Partition name (if the scheme supports it)</summary>
public string PartitionName;
/// <summary>Start of the partition, in bytes</summary>
public ulong PartitionStart;
/// <summary>LBA of partition start</summary>
public ulong PartitionStartSector;
/// <summary>Length in bytes of the partition</summary>
public ulong PartitionLength;
/// <summary>Length in sectors of the partition</summary>
public ulong PartitionSectors;
/// <summary>Information that does not find space in this struct</summary>
public string PartitionDescription;
}
}