// /*************************************************************************** // The Disc Image Chef // ---------------------------------------------------------------------------- // // Filename : SHA1Context.cs // Author(s) : Natalia Portillo // // Component : Checksums. // // --[ Description ] ---------------------------------------------------------- // // Wraps up .NET SHA1 implementation to a Init(), Update(), Final() context. // // --[ License ] -------------------------------------------------------------- // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, see . // // ---------------------------------------------------------------------------- // Copyright © 2011-2017 Natalia Portillo // ****************************************************************************/ using System.Security.Cryptography; using System.Text; using System.IO; namespace DiscImageChef.Checksums { /// /// Provides a UNIX similar API to .NET SHA1. /// public class SHA1Context { SHA1 _sha1Provider; /// /// Initializes the SHA1 hash provider /// public void Init() { _sha1Provider = SHA1.Create(); } /// /// Updates the hash with data. /// /// Data buffer. /// Length of buffer to hash. public void Update(byte[] data, uint len) { _sha1Provider.TransformBlock(data, 0, (int)len, data, 0); } /// /// Updates the hash with data. /// /// Data buffer. public void Update(byte[] data) { Update(data, (uint)data.Length); } /// /// Returns a byte array of the hash value. /// public byte[] Final() { _sha1Provider.TransformFinalBlock(new byte[0], 0, 0); return _sha1Provider.Hash; } /// /// Returns a hexadecimal representation of the hash value. /// public string End() { _sha1Provider.TransformFinalBlock(new byte[0], 0, 0); StringBuilder sha1Output = new StringBuilder(); for(int i = 0; i < _sha1Provider.Hash.Length; i++) { sha1Output.Append(_sha1Provider.Hash[i].ToString("x2")); } return sha1Output.ToString(); } /// /// Gets the hash of a file /// /// File path. public byte[] File(string filename) { FileStream fileStream = new FileStream(filename, FileMode.Open); return _sha1Provider.ComputeHash(fileStream); } /// /// Gets the hash of a file in hexadecimal and as a byte array. /// /// File path. /// Byte array of the hash value. public string File(string filename, out byte[] hash) { FileStream fileStream = new FileStream(filename, FileMode.Open); hash = _sha1Provider.ComputeHash(fileStream); StringBuilder sha1Output = new StringBuilder(); for(int i = 0; i < hash.Length; i++) { sha1Output.Append(hash[i].ToString("x2")); } return sha1Output.ToString(); } /// /// Gets the hash of the specified data buffer. /// /// Data buffer. /// Length of the data buffer to hash. /// Byte array of the hash value. public string Data(byte[] data, uint len, out byte[] hash) { hash = _sha1Provider.ComputeHash(data, 0, (int)len); StringBuilder sha1Output = new StringBuilder(); for(int i = 0; i < hash.Length; i++) { sha1Output.Append(hash[i].ToString("x2")); } return sha1Output.ToString(); } /// /// Gets the hash of the specified data buffer. /// /// Data buffer. /// Byte array of the hash value. public string Data(byte[] data, out byte[] hash) { return Data(data, (uint)data.Length, out hash); } } }