Use faster and better mode to extract audio.

This commit is contained in:
2019-02-09 00:57:29 +00:00
parent 6f6f9cb173
commit bc701464e0
2 changed files with 38 additions and 21 deletions

View File

@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<project version="4"> <project version="4">
<component name="ContentModelStore"> <component name="ContentModelStore">
<e p="$APPLICATION_CONFIG_DIR$/consoles/db" t="IncludeRecursive" />
<e p="$APPLICATION_CONFIG_DIR$/extensions" t="IncludeRecursive" /> <e p="$APPLICATION_CONFIG_DIR$/extensions" t="IncludeRecursive" />
<e p="$USER_HOME$/.Rider2018.3/system/extResources" t="IncludeRecursive" /> <e p="$USER_HOME$/.Rider2018.3/system/extResources" t="IncludeRecursive" />
<e p="$USER_HOME$/.Rider2018.3/system/resharper-host/local/Transient/ReSharperHost/v183/SolutionCaches/_DiscImageChef.VideoNow.-333220507.00" t="ExcludeRecursive" /> <e p="$USER_HOME$/.Rider2018.3/system/resharper-host/local/Transient/ReSharperHost/v183/SolutionCaches/_DiscImageChef.VideoNow.-333220507.00" t="ExcludeRecursive" />

View File

@@ -120,7 +120,6 @@ namespace DiscImageChef.VideoNow
long framePosition = 0; long framePosition = 0;
byte[] buffer = new byte[frameMarker.Length]; byte[] buffer = new byte[frameMarker.Length];
long framePositionForAudio;
while(framePosition < 19600) while(framePosition < 19600)
{ {
@@ -166,10 +165,14 @@ namespace DiscImageChef.VideoNow
long headersSize = Marshal.SizeOf(waveHeader) + Marshal.SizeOf(fmtChunk) + Marshal.SizeOf(dataChunkHeader); long headersSize = Marshal.SizeOf(waveHeader) + Marshal.SizeOf(fmtChunk) + Marshal.SizeOf(dataChunkHeader);
outFs.Write(new byte[headersSize], 0, (int)headersSize); outFs.Write(new byte[headersSize], 0, (int)headersSize);
fs.Position = framePosition + 8; fs.Position = framePosition;
while(fs.Position + 10 < framePosition + 19600) byte[] frameBuffer = new byte[19600];
fs.Read(frameBuffer, 0, frameBuffer.Length);
frameBuffer = SwapBuffer(frameBuffer);
for(int i = 9; i <= frameBuffer.Length; i += 10)
{ {
switch(fs.Position % 4) switch(i / 10 % 4)
{ {
case 0: case 0:
progress = '-'; progress = '-';
@@ -186,13 +189,12 @@ namespace DiscImageChef.VideoNow
} }
Console.Write("\rExtracting audio {0} ", progress); Console.Write("\rExtracting audio {0} ", progress);
outFs.WriteByte((byte)fs.ReadByte()); outFs.WriteByte(frameBuffer[i]);
fs.Position += 9;
} }
int totalFrames = 1; int totalFrames = 1;
framePosition += 19600; framePosition += 19600;
buffer = new byte[frameMarker.Length];
while(framePosition + 19600 < fs.Length) while(framePosition + 19600 < fs.Length)
{ {
@@ -232,10 +234,15 @@ namespace DiscImageChef.VideoNow
if(buffer.SequenceEqual(frameMarker)) if(buffer.SequenceEqual(frameMarker))
{ {
Console.Write("\r \r"); Console.Write("\r \r");
fs.Position = framePosition + 8;
while(fs.Position + 10 < framePosition + 19600) fs.Position = framePosition;
frameBuffer = new byte[19600];
fs.Read(frameBuffer, 0, frameBuffer.Length);
frameBuffer = SwapBuffer(frameBuffer);
for(int i = 9; i <= frameBuffer.Length; i += 10)
{ {
switch(fs.Position % 4) switch(i / 10 % 4)
{ {
case 0: case 0:
progress = '-'; progress = '-';
@@ -252,9 +259,7 @@ namespace DiscImageChef.VideoNow
} }
Console.Write("\rExtracting audio {0} ", progress); Console.Write("\rExtracting audio {0} ", progress);
outFs.WriteByte((byte)fs.ReadByte()); outFs.WriteByte(frameBuffer[i]);
fs.Position += 9;
} }
totalFrames++; totalFrames++;
@@ -281,10 +286,14 @@ namespace DiscImageChef.VideoNow
} }
Console.Write("\r \r"); Console.Write("\r \r");
fs.Position = framePosition + 8; fs.Position = framePosition;
while(fs.Position + 10 < framePosition + 19600) frameBuffer = new byte[19600];
fs.Read(frameBuffer, 0, frameBuffer.Length);
frameBuffer = SwapBuffer(frameBuffer);
for(int i = 9; i <= frameBuffer.Length; i += 10)
{ {
switch(fs.Position % 4) switch(i / 10 % 4)
{ {
case 0: case 0:
progress = '-'; progress = '-';
@@ -300,10 +309,8 @@ namespace DiscImageChef.VideoNow
break; break;
} }
Console.Write("\rExtracting audio {0}", progress); Console.Write("\rExtracting audio {0} ", progress);
outFs.WriteByte((byte)fs.ReadByte()); outFs.WriteByte(frameBuffer[i]);
fs.Position += 9;
} }
totalFrames++; totalFrames++;
@@ -351,6 +358,17 @@ namespace DiscImageChef.VideoNow
Console.WriteLine("{0}", AssemblyCopyright); Console.WriteLine("{0}", AssemblyCopyright);
Console.WriteLine(); Console.WriteLine();
} }
static byte[] SwapBuffer(byte[] buffer)
{
byte[] tmp = new byte[buffer.Length];
for(int i = 0; i < buffer.Length; i += 2)
{
tmp[i] = buffer[i + 1];
tmp[i + 1] = buffer[i];
}
return tmp;
}
} }
[StructLayout(LayoutKind.Sequential)] [StructLayout(LayoutKind.Sequential)]