using System; using System.IO; using System.Linq; using SharpAvi; using SharpAvi.Output; namespace Aaru.VideoNow { public static class Color { /// /// This is some kind of header. Every 10 bytes there's an audio byte. Here it is without reordering from little /// endian, so the first appearence is at 9th byte. /// public static readonly byte[] FrameMarker = { 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0x00, 0x00, 0x01, 0x02, 0x02, 0x04, 0x03, 0x06, 0x00, 0xFF, 0x04, 0x08, 0x05, 0x0A, 0x06, 0x0C, 0x07, 0x0E, 0x00, 0xFF, 0x08, 0x11, 0x09, 0x13, 0x0A, 0x15, 0x0B, 0x17, 0x00, 0xFF, 0x0C, 0x19, 0x0D, 0x1B, 0x0E, 0x1D, 0x0F, 0x1F, 0x00, 0xFF, 0x28, 0x00, 0x29, 0x02, 0x2A, 0x04, 0x2B, 0x06, 0x00, 0xFF, 0x2C, 0x08, 0x2D, 0x0A, 0x2E, 0x0C, 0x2F, 0x0E, 0x00, 0xFF, 0x30, 0x11, 0x31, 0x13, 0x32, 0x15, 0x33, 0x17, 0x00, 0xFF, 0x34, 0x19, 0x35, 0x1B, 0x36, 0x1D, 0x37, 0x1F, 0x00, 0xFF, 0x38, 0x00, 0x39, 0x02, 0x3A, 0x04, 0x3B, 0x06, 0x00, 0xFF, 0x3C, 0x08, 0x3D, 0x0A, 0x3E, 0x0C, 0x3F, 0x0E, 0x00, 0xFF, 0x40, 0x11, 0x41, 0x13, 0x42, 0x15, 0x43, 0x17, 0x00, 0xFF, 0x44, 0x19, 0x45, 0x1B, 0x46, 0x1D, 0x47, 0x1F, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF }; public static readonly byte[] SwappedFrameMarker = { 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x00, 0x00, 0x02, 0x01, 0x04, 0x02, 0x06, 0x03, 0xFF, 0x00, 0x08, 0x04, 0x0A, 0x05, 0x0C, 0x06, 0x0E, 0x07, 0xFF, 0x00, 0x11, 0x08, 0x13, 0x09, 0x15, 0x0A, 0x17, 0x0B, 0xFF, 0x00, 0x19, 0x0C, 0x1B, 0x0D, 0x1D, 0x0E, 0x1F, 0x0F, 0xFF, 0x00, 0x00, 0x28, 0x02, 0x29, 0x04, 0x2A, 0x06, 0x2B, 0xFF, 0x00, 0x08, 0x2C, 0x0A, 0x2D, 0x0C, 0x2E, 0x0E, 0x2F, 0xFF, 0x00, 0x11, 0x30, 0x13, 0x31, 0x15, 0x32, 0x17, 0x33, 0xFF, 0x00, 0x19, 0x34, 0x1B, 0x35, 0x1D, 0x36, 0x1F, 0x37, 0xFF, 0x00, 0x00, 0x38, 0x02, 0x39, 0x04, 0x3A, 0x06, 0x3B, 0xFF, 0x00, 0x08, 0x3C, 0x0A, 0x3D, 0x0C, 0x3E, 0x0E, 0x3F, 0xFF, 0x00, 0x11, 0x40, 0x13, 0x41, 0x15, 0x42, 0x17, 0x43, 0xFF, 0x00, 0x19, 0x44, 0x1B, 0x45, 0x1D, 0x46, 0x1F, 0x47, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00 }; public static void Decode(string filename, Stream fs, bool swapped, long framePosition) { char progress = ' '; var aviWriter = new AviWriter(filename + ".avi") { EmitIndex1 = true, FramesPerSecond = 18 }; IAviVideoStream videoStream = aviWriter.AddVideoStream(144, 80, BitsPerPixel.Bpp24); videoStream.Codec = KnownFourCCs.Codecs.Uncompressed; IAviAudioStream audioStream = aviWriter.AddAudioStream(2, 17640, 8); fs.Position = framePosition; byte[] frameBuffer = new byte[19600]; fs.Read(frameBuffer, 0, frameBuffer.Length); int audioStart = swapped ? 9 : 8; byte[] frameMarkerToUse = swapped ? SwappedFrameMarker : FrameMarker; if(!swapped) frameBuffer = Swapping.SwapBuffer(frameBuffer); var outFs = new MemoryStream(); for(int i = 9; i <= frameBuffer.Length; i += 10) { switch(i / 10 % 4) { case 0: progress = '-'; break; case 1: progress = '\\'; break; case 2: progress = '|'; break; case 3: progress = '/'; break; } Console.Write($"\r{Localization.ExtractingAudio}", progress); outFs.WriteByte(frameBuffer[i]); } byte[] videoFrame = DecodeFrame(frameBuffer); videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length); audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length); int totalFrames = 1; framePosition += 19600; byte[] buffer = new byte[frameMarkerToUse.Length]; while(framePosition + 19600 < fs.Length) { switch(totalFrames % 4) { case 0: progress = '-'; break; case 1: progress = '\\'; break; case 2: progress = '|'; break; case 3: progress = '/'; break; } Console.Write($"\r{Localization.LookingForMoreFrames}", progress); for(int ab = audioStart; ab < buffer.Length; ab += 10) buffer[ab] = 0; if(!buffer.SequenceEqual(frameMarkerToUse)) { Console.Write("\r \r"); Console.WriteLine(Localization.FrameAndNextAreNotAligned, totalFrames); long expectedFramePosition = framePosition; while(framePosition < fs.Length) { fs.Position = framePosition; fs.Read(buffer, 0, buffer.Length); for(int ab = audioStart; ab < buffer.Length; ab += 10) buffer[ab] = 0; if(buffer.SequenceEqual(frameMarkerToUse)) { Console.Write("\r \r"); fs.Position = framePosition; frameBuffer = new byte[19600]; fs.Read(frameBuffer, 0, frameBuffer.Length); if(!swapped) frameBuffer = Swapping.SwapBuffer(frameBuffer); outFs = new MemoryStream(); for(int i = 9; i <= frameBuffer.Length; i += 10) { switch(i / 10 % 4) { case 0: progress = '-'; break; case 1: progress = '\\'; break; case 2: progress = '|'; break; case 3: progress = '/'; break; } Console.Write($"\r{Localization.ExtractingAudio}", progress); outFs.WriteByte(frameBuffer[i]); } videoFrame = DecodeFrame(frameBuffer); videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length); audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length); totalFrames++; Console.Write("\r \r"); Console.WriteLine(Localization.FrameFoundAtPosition, framePosition, totalFrames, framePosition - expectedFramePosition); Console. WriteLine(framePosition % 2352 == 0 ? Localization.FrameIsAtSectorBoundary : Localization.FrameIsNotAtSectorBoundary, totalFrames); framePosition += 19600; break; } framePosition++; } continue; } if(framePosition % 2352 == 0) { Console.Write("\r \r"); Console.WriteLine(Localization.FrameIsAtSectorBoundary, totalFrames); } Console.Write("\r \r"); fs.Position = framePosition; frameBuffer = new byte[19600]; fs.Read(frameBuffer, 0, frameBuffer.Length); if(!swapped) frameBuffer = Swapping.SwapBuffer(frameBuffer); outFs = new MemoryStream(); for(int i = 9; i <= frameBuffer.Length; i += 10) { switch(i / 10 % 4) { case 0: progress = '-'; break; case 1: progress = '\\'; break; case 2: progress = '|'; break; case 3: progress = '/'; break; } Console.Write($"\r{Localization.ExtractingAudio}", progress); outFs.WriteByte(frameBuffer[i]); } videoFrame = DecodeFrame(frameBuffer); videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length); audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length); totalFrames++; fs.Position = framePosition; fs.Read(buffer, 0, buffer.Length); framePosition += 19600; } Console.Write("\r \r"); Console.WriteLine(Localization.FramesFound, totalFrames); outFs.Close(); aviWriter.Close(); } public static byte[] DecodeFrame(byte[] frameBuffer) { char progress = ' '; var videoFs = new MemoryStream(); Array.Reverse(frameBuffer); byte r, g, b; int index = 1; int indexBlock2; for(int i = 0; i < 19200; i += 240) { for(int k = 0; k < 120; k += 10) { for(int j = 1; j < 9; j += 3) { indexBlock2 = index + 120; switch(index / 10 % 4) { case 0: progress = '-'; break; case 1: progress = '\\'; break; case 2: progress = '|'; break; case 3: progress = '/'; break; } Console.Write($"\r{Localization.ExtractingVideo}", progress); r = (byte)((frameBuffer[index] & 0xF0) + ((frameBuffer[index] & 0xF0) >> 4)); b = (byte)((frameBuffer[indexBlock2] & 0xF0) + ((frameBuffer[indexBlock2] & 0xF0) >> 4)); g = (byte)((frameBuffer[indexBlock2] & 0x0F) + ((frameBuffer[indexBlock2] & 0x0F) << 4)); videoFs.WriteByte(r); videoFs.WriteByte(g); videoFs.WriteByte(b); r = (byte)((frameBuffer[indexBlock2 + 1] & 0xF0) + ((frameBuffer[indexBlock2 + 1] & 0xF0) >> 4)); b = (byte)((frameBuffer[index] & 0x0F) + ((frameBuffer[index] & 0x0F) << 4)); g = (byte)((frameBuffer[index + 1] & 0xF0) + ((frameBuffer[index + 1] & 0xF0) >> 4)); videoFs.WriteByte(r); videoFs.WriteByte(g); videoFs.WriteByte(b); r = (byte)((frameBuffer[index + 1] & 0x0F) + ((frameBuffer[index + 1] & 0x0F) << 4)); b = (byte)((frameBuffer[indexBlock2 + 1] & 0x0F) + ((frameBuffer[indexBlock2 + 1] & 0x0F) << 4)); g = (byte)((frameBuffer[indexBlock2 + 2] & 0xF0) + ((frameBuffer[indexBlock2 + 2] & 0xF0) >> 4)); videoFs.WriteByte(r); videoFs.WriteByte(g); videoFs.WriteByte(b); r = (byte)((frameBuffer[index + 120 + 2] & 0x0F) + ((frameBuffer[index + 120 + 2] & 0x0F) << 4)); b = (byte)((frameBuffer[index + 2] & 0xF0) + ((frameBuffer[index + 2] & 0xF0) >> 4)); g = (byte)((frameBuffer[index + 2] & 0x0F) + ((frameBuffer[index + 2] & 0x0F) << 4)); videoFs.WriteByte(r); videoFs.WriteByte(g); videoFs.WriteByte(b); index += 3; } index += 1; } index += 120; } frameBuffer = new byte[videoFs.Length]; byte[] frameBuffer2 = videoFs.ToArray(); for(int row = 0; row < 80; row++) { for(int p = 0; p < 432; p++) frameBuffer[row * 432 + p] = frameBuffer2[row * 432 + (431 - p)]; } return frameBuffer; } } }