Files
Aaru.VideoNow/DiscImageChef.VideoNow/Program.cs

516 lines
22 KiB
C#

// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : Program.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : VideoNow analyzing and decoding tools.
//
// --[ Description ] ----------------------------------------------------------
//
// Main program loop.
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2019 Natalia Portillo
// ****************************************************************************/
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
namespace DiscImageChef.VideoNow
{
static class MainClass
{
const int max_size = 635040000;
static string AssemblyCopyright;
static string AssemblyTitle;
static AssemblyInformationalVersionAttribute AssemblyVersion;
//
/// <summary>
/// This is some kind of header. Every 10 bytes there's an audio byte. Here it is without reordering from little
/// endian, so the first appearence is at 9th byte.
/// </summary>
static readonly byte[] frameMarker =
{
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3,
0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81,
0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00,
0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7,
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7,
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3,
0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
0x00, 0xC7, 0x00, 0x00, 0x01, 0x02, 0x02, 0x04, 0x03, 0x06, 0x00, 0xFF, 0x04, 0x08, 0x05, 0x0A, 0x06,
0x0C, 0x07, 0x0E, 0x00, 0xFF, 0x08, 0x11, 0x09, 0x13, 0x0A, 0x15, 0x0B, 0x17, 0x00, 0xFF, 0x0C, 0x19,
0x0D, 0x1B, 0x0E, 0x1D, 0x0F, 0x1F, 0x00, 0xFF, 0x28, 0x00, 0x29, 0x02, 0x2A, 0x04, 0x2B, 0x06, 0x00,
0xFF, 0x2C, 0x08, 0x2D, 0x0A, 0x2E, 0x0C, 0x2F, 0x0E, 0x00, 0xFF, 0x30, 0x11, 0x31, 0x13, 0x32, 0x15,
0x33, 0x17, 0x00, 0xFF, 0x34, 0x19, 0x35, 0x1B, 0x36, 0x1D, 0x37, 0x1F, 0x00, 0xFF, 0x38, 0x00, 0x39,
0x02, 0x3A, 0x04, 0x3B, 0x06, 0x00, 0xFF, 0x3C, 0x08, 0x3D, 0x0A, 0x3E, 0x0C, 0x3F, 0x0E, 0x00, 0xFF,
0x40, 0x11, 0x41, 0x13, 0x42, 0x15, 0x43, 0x17, 0x00, 0xFF, 0x44, 0x19, 0x45, 0x1B, 0x46, 0x1D, 0x47,
0x1F, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF
};
static readonly byte[] bitmapHeader
= {
0x42, 0x4D, 0x36, 0x87, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00,
0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x01, 0x00, 0x18, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x23, 0x2E, 0x00, 0x00, 0x23, 0x2E, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
public static void Main(string[] args)
{
object[] attributes = typeof(MainClass).Assembly.GetCustomAttributes(typeof(AssemblyTitleAttribute), false);
AssemblyTitle = ((AssemblyTitleAttribute)attributes[0]).Title;
attributes = typeof(MainClass).Assembly.GetCustomAttributes(typeof(AssemblyCopyrightAttribute), false);
AssemblyVersion =
Attribute.GetCustomAttribute(typeof(MainClass).Assembly, typeof(AssemblyInformationalVersionAttribute))
as AssemblyInformationalVersionAttribute;
AssemblyCopyright = ((AssemblyCopyrightAttribute)attributes[0]).Copyright;
PrintCopyright();
if(args.Length != 1)
{
Console.WriteLine("Usage: DiscImageChef.VideoNow dump.raw");
return;
}
if(!File.Exists(args[0]))
{
Console.WriteLine("Specified file does not exist.");
return;
}
FileStream fs;
try { fs = File.Open(args[0], FileMode.Open, FileAccess.Read, FileShare.Read); }
catch
{
Console.WriteLine("Could not open specified file.");
return;
}
if(fs.Length > max_size)
{
Console.WriteLine("File is too big, not continuing.");
return;
}
Console.WriteLine("File: {0}", args[0]);
Console.WriteLine("Searching for first frame....");
long framePosition = 0;
byte[] buffer = new byte[frameMarker.Length];
while(framePosition < 19600)
{
fs.Position = framePosition;
fs.Read(buffer, 0, buffer.Length);
for(int ab = 8; ab < buffer.Length; ab += 10) buffer[ab] = 0;
if(buffer.SequenceEqual(frameMarker)) break;
framePosition++;
}
for(int ab = 8; ab < buffer.Length; ab += 10) buffer[ab] = 0;
if(!buffer.SequenceEqual(frameMarker))
{
Console.WriteLine("Could not find any frame!");
return;
}
Console.WriteLine("First frame found at {0}", framePosition);
Console.WriteLine("First frame {0} at a sector boundary", framePosition % 2352 == 0 ? "is" : "is not");
char progress = ' ';
FileStream outFs = new FileStream(args[0] + ".audio.wav", FileMode.Create, FileAccess.ReadWrite,
FileShare.Read);
WaveHeader waveHeader = new WaveHeader {id = 0x46464952, format = 0x45564157};
FormatChunk fmtChunk = new FormatChunk
{
id = 0x20746D66,
size = 16,
format = 1,
channels = 2,
sampleRate = 17640,
bitsPerSample = 8
};
fmtChunk.byteRate = fmtChunk.sampleRate * fmtChunk.channels * fmtChunk.bitsPerSample / 8;
fmtChunk.blockAlign = (ushort)(fmtChunk.channels * fmtChunk.bitsPerSample / 8);
DataChunkHeader dataChunkHeader = new DataChunkHeader {id = 0x61746164};
long headersSize = Marshal.SizeOf(waveHeader) + Marshal.SizeOf(fmtChunk) + Marshal.SizeOf(dataChunkHeader);
outFs.Write(new byte[headersSize], 0, (int)headersSize);
fs.Position = framePosition;
byte[] frameBuffer = new byte[19600];
fs.Read(frameBuffer, 0, frameBuffer.Length);
frameBuffer = SwapBuffer(frameBuffer);
for(int i = 9; i <= frameBuffer.Length; i += 10)
{
switch(i / 10 % 4)
{
case 0:
progress = '-';
break;
case 1:
progress = '\\';
break;
case 2:
progress = '|';
break;
case 3:
progress = '/';
break;
}
Console.Write("\rExtracting audio {0} ", progress);
outFs.WriteByte(frameBuffer[i]);
}
FileStream frameFs = new FileStream($"{args[0]}.frame0000.bmp", FileMode.Create, FileAccess.ReadWrite,
FileShare.Read);
frameFs.Write(bitmapHeader, 0, bitmapHeader.Length);
frameBuffer = DecodeFrame(frameBuffer);
frameFs.Write(frameBuffer, 0, frameBuffer.Length);
frameFs.Close();
int totalFrames = 1;
framePosition += 19600;
buffer = new byte[frameMarker.Length];
while(framePosition + 19600 < fs.Length)
{
switch(totalFrames % 4)
{
case 0:
progress = '-';
break;
case 1:
progress = '\\';
break;
case 2:
progress = '|';
break;
case 3:
progress = '/';
break;
}
Console.Write("\rLooking for more frames {0}", progress);
for(int ab = 8; ab < buffer.Length; ab += 10) buffer[ab] = 0;
if(!buffer.SequenceEqual(frameMarker))
{
Console.Write("\r \r");
Console.WriteLine("Frame {0} and the next one are not aligned...", totalFrames);
long expectedFramePosition = framePosition;
while(framePosition < fs.Length)
{
fs.Position = framePosition;
fs.Read(buffer, 0, buffer.Length);
for(int ab = 8; ab < buffer.Length; ab += 10) buffer[ab] = 0;
if(buffer.SequenceEqual(frameMarker))
{
Console.Write("\r \r");
fs.Position = framePosition;
frameBuffer = new byte[19600];
fs.Read(frameBuffer, 0, frameBuffer.Length);
frameBuffer = SwapBuffer(frameBuffer);
for(int i = 9; i <= frameBuffer.Length; i += 10)
{
switch(i / 10 % 4)
{
case 0:
progress = '-';
break;
case 1:
progress = '\\';
break;
case 2:
progress = '|';
break;
case 3:
progress = '/';
break;
}
Console.Write("\rExtracting audio {0} ", progress);
outFs.WriteByte(frameBuffer[i]);
}
frameFs = new FileStream($"{args[0]}.frame{totalFrames:D6}.bmp", FileMode.Create, FileAccess.ReadWrite,
FileShare.Read);
frameFs.Write(bitmapHeader, 0, bitmapHeader.Length);
frameBuffer = DecodeFrame(frameBuffer);
frameFs.Write(frameBuffer, 0, frameBuffer.Length);
frameFs.Close();
totalFrames++;
Console.Write("\r \r");
Console.WriteLine("Frame {1} found at {0}, {2} bytes apart", framePosition, totalFrames,
framePosition - expectedFramePosition);
Console.WriteLine("Frame {1} {0} at a sector boundary",
framePosition % 2352 == 0 ? "is" : "is not", totalFrames);
framePosition += 19600;
break;
}
framePosition++;
}
continue;
}
if(framePosition % 2352 == 0)
{
Console.Write("\r \r");
Console.WriteLine("Frame {0} is at a sector boundary", totalFrames);
}
Console.Write("\r \r");
fs.Position = framePosition;
frameBuffer = new byte[19600];
fs.Read(frameBuffer, 0, frameBuffer.Length);
frameBuffer = SwapBuffer(frameBuffer);
for(int i = 9; i <= frameBuffer.Length; i += 10)
{
switch(i / 10 % 4)
{
case 0:
progress = '-';
break;
case 1:
progress = '\\';
break;
case 2:
progress = '|';
break;
case 3:
progress = '/';
break;
}
Console.Write("\rExtracting audio {0} ", progress);
outFs.WriteByte(frameBuffer[i]);
}
frameFs = new FileStream($"{args[0]}.frame{totalFrames:D6}.bmp", FileMode.Create, FileAccess.ReadWrite,
FileShare.Read);
frameFs.Write(bitmapHeader, 0, bitmapHeader.Length);
frameBuffer = DecodeFrame(frameBuffer);
frameFs.Write(frameBuffer, 0, frameBuffer.Length);
frameFs.Close();
totalFrames++;
fs.Position = framePosition;
fs.Read(buffer, 0, buffer.Length);
framePosition += 19600;
}
Console.Write("\r \r");
Console.WriteLine("Found {0} frames", totalFrames);
fs.Close();
outFs.Position = 0;
dataChunkHeader.size = (uint)(outFs.Length - headersSize);
waveHeader.size = (uint)(outFs.Length - 8);
buffer = new byte[Marshal.SizeOf(waveHeader)];
IntPtr ptr = Marshal.AllocHGlobal(buffer.Length);
Marshal.StructureToPtr(waveHeader, ptr, false);
Marshal.Copy(ptr, buffer, 0, buffer.Length);
Marshal.FreeHGlobal(ptr);
outFs.Write(buffer, 0, buffer.Length);
buffer = new byte[Marshal.SizeOf(fmtChunk)];
ptr = Marshal.AllocHGlobal(buffer.Length);
Marshal.StructureToPtr(fmtChunk, ptr, false);
Marshal.Copy(ptr, buffer, 0, buffer.Length);
Marshal.FreeHGlobal(ptr);
outFs.Write(buffer, 0, buffer.Length);
buffer = new byte[Marshal.SizeOf(dataChunkHeader)];
ptr = Marshal.AllocHGlobal(buffer.Length);
Marshal.StructureToPtr(dataChunkHeader, ptr, false);
Marshal.Copy(ptr, buffer, 0, buffer.Length);
Marshal.FreeHGlobal(ptr);
outFs.Write(buffer, 0, buffer.Length);
outFs.Close();
}
static void PrintCopyright()
{
Console.WriteLine("{0} {1}", AssemblyTitle, AssemblyVersion?.InformationalVersion);
Console.WriteLine("{0}", AssemblyCopyright);
Console.WriteLine();
}
static byte[] SwapBuffer(byte[] buffer)
{
byte[] tmp = new byte[buffer.Length];
for(int i = 0; i < buffer.Length; i += 2)
{
tmp[i] = buffer[i + 1];
tmp[i + 1] = buffer[i];
}
return tmp;
}
static byte[] DecodeFrame(byte[] frameBuffer)
{
char progress = ' ';
MemoryStream videoFs = new MemoryStream();
Array.Reverse(frameBuffer);
byte r, g, b;
int index = 1;
int indexBlock2;
for(int i = 0; i < 19200; i += 240)
{
for(int k = 0; k < 120; k += 10)
{
for(int j = 1; j < 9; j += 3)
{
indexBlock2 = index + 120;
switch(index / 10 % 4)
{
case 0:
progress = '-';
break;
case 1:
progress = '\\';
break;
case 2:
progress = '|';
break;
case 3:
progress = '/';
break;
}
Console.Write("\rExtracting video {0} ", progress);
r = (byte)((frameBuffer[index] & 0xF0) + ((frameBuffer[index] & 0xF0) >> 4));
b = (byte)((frameBuffer[indexBlock2] & 0xF0) +
((frameBuffer[indexBlock2] & 0xF0) >> 4));
g = (byte)((frameBuffer[indexBlock2] & 0x0F) +
((frameBuffer[indexBlock2] & 0x0F) << 4));
videoFs.WriteByte(r);
videoFs.WriteByte(g);
videoFs.WriteByte(b);
r = (byte)((frameBuffer[indexBlock2 + 1] & 0xF0) +
((frameBuffer[indexBlock2 + 1] & 0xF0) >> 4));
b = (byte)((frameBuffer[index] & 0x0F) + ((frameBuffer[index] & 0x0F) << 4));
g = (byte)((frameBuffer[index + 1] & 0xF0) + ((frameBuffer[index + 1] & 0xF0) >> 4));
videoFs.WriteByte(r);
videoFs.WriteByte(g);
videoFs.WriteByte(b);
r = (byte)((frameBuffer[index + 1] & 0x0F) + ((frameBuffer[index + 1] & 0x0F) << 4));
b = (byte)((frameBuffer[indexBlock2 + 1] & 0x0F) +
((frameBuffer[indexBlock2 + 1] & 0x0F) << 4));
g = (byte)((frameBuffer[indexBlock2 + 2] & 0xF0) +
((frameBuffer[indexBlock2 + 2] & 0xF0) >> 4));
videoFs.WriteByte(r);
videoFs.WriteByte(g);
videoFs.WriteByte(b);
r = (byte)((frameBuffer[index + 120 + 2] & 0x0F) +
((frameBuffer[index + 120 + 2] & 0x0F) << 4));
b = (byte)((frameBuffer[index + 2] & 0xF0) + ((frameBuffer[index + 2] & 0xF0) >> 4));
g = (byte)((frameBuffer[index + 2] & 0x0F) + ((frameBuffer[index + 2] & 0x0F) << 4));
videoFs.WriteByte(r);
videoFs.WriteByte(g);
videoFs.WriteByte(b);
index += 3;
}
index += 1;
}
index += 120;
}
frameBuffer = videoFs.ToArray();
byte[] tmp = new byte[144 * 3];
for(int i = 0; i < 80; i++)
{
Array.Copy(frameBuffer, i * tmp.Length, tmp, 0, tmp.Length);
Array.Reverse(tmp);
Array.Copy(tmp, 0, frameBuffer, i *tmp.Length, tmp.Length);
}
return frameBuffer;
}
}
[StructLayout(LayoutKind.Sequential)]
struct WaveHeader
{
public uint id;
public uint size;
public uint format;
}
[StructLayout(LayoutKind.Sequential)]
struct FormatChunk
{
public uint id;
public uint size;
public ushort format;
public ushort channels;
public uint sampleRate;
public uint byteRate;
public ushort blockAlign;
public ushort bitsPerSample;
}
[StructLayout(LayoutKind.Sequential)]
struct DataChunkHeader
{
public uint id;
public uint size;
}
}