Files
Aaru.VideoNow/DiscImageChef.VideoNow/Program.cs

550 lines
23 KiB
C#

// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : Program.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : VideoNow analyzing and decoding tools.
//
// --[ Description ] ----------------------------------------------------------
//
// Main program loop.
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2019 Natalia Portillo
// ****************************************************************************/
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using SharpAvi;
using SharpAvi.Output;
// ReSharper disable LocalizableElement
namespace DiscImageChef.VideoNow
{
internal static class MainClass
{
const int MAX_SIZE = 635040000;
static string assemblyCopyright;
static string assemblyTitle;
static AssemblyInformationalVersionAttribute assemblyVersion;
/// <summary>
/// This is some kind of header. Every 10 bytes there's an audio byte. Here it is without reordering from little
/// endian, so the first appearence is at 9th byte.
/// </summary>
static readonly byte[] FrameMarker =
{
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81,
0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7,
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81,
0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7,
0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81,
0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7,
0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0xE3, 0x81, 0xC7, 0xE3,
0x81, 0xC7, 0xE3, 0x81, 0x00, 0xC7, 0x00, 0x00, 0x01, 0x02, 0x02, 0x04, 0x03, 0x06, 0x00, 0xFF, 0x04, 0x08,
0x05, 0x0A, 0x06, 0x0C, 0x07, 0x0E, 0x00, 0xFF, 0x08, 0x11, 0x09, 0x13, 0x0A, 0x15, 0x0B, 0x17, 0x00, 0xFF,
0x0C, 0x19, 0x0D, 0x1B, 0x0E, 0x1D, 0x0F, 0x1F, 0x00, 0xFF, 0x28, 0x00, 0x29, 0x02, 0x2A, 0x04, 0x2B, 0x06,
0x00, 0xFF, 0x2C, 0x08, 0x2D, 0x0A, 0x2E, 0x0C, 0x2F, 0x0E, 0x00, 0xFF, 0x30, 0x11, 0x31, 0x13, 0x32, 0x15,
0x33, 0x17, 0x00, 0xFF, 0x34, 0x19, 0x35, 0x1B, 0x36, 0x1D, 0x37, 0x1F, 0x00, 0xFF, 0x38, 0x00, 0x39, 0x02,
0x3A, 0x04, 0x3B, 0x06, 0x00, 0xFF, 0x3C, 0x08, 0x3D, 0x0A, 0x3E, 0x0C, 0x3F, 0x0E, 0x00, 0xFF, 0x40, 0x11,
0x41, 0x13, 0x42, 0x15, 0x43, 0x17, 0x00, 0xFF, 0x44, 0x19, 0x45, 0x1B, 0x46, 0x1D, 0x47, 0x1F, 0x00, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0x00, 0xFF
};
static readonly byte[] SwappedFrameMarker =
{
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7,
0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3,
0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00,
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7,
0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3,
0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00,
0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3,
0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81,
0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7, 0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x81, 0xE3, 0xE3, 0xC7,
0xC7, 0x81, 0x81, 0xE3, 0xC7, 0x00, 0x00, 0x00, 0x02, 0x01, 0x04, 0x02, 0x06, 0x03, 0xFF, 0x00, 0x08, 0x04,
0x0A, 0x05, 0x0C, 0x06, 0x0E, 0x07, 0xFF, 0x00, 0x11, 0x08, 0x13, 0x09, 0x15, 0x0A, 0x17, 0x0B, 0xFF, 0x00,
0x19, 0x0C, 0x1B, 0x0D, 0x1D, 0x0E, 0x1F, 0x0F, 0xFF, 0x00, 0x00, 0x28, 0x02, 0x29, 0x04, 0x2A, 0x06, 0x2B,
0xFF, 0x00, 0x08, 0x2C, 0x0A, 0x2D, 0x0C, 0x2E, 0x0E, 0x2F, 0xFF, 0x00, 0x11, 0x30, 0x13, 0x31, 0x15, 0x32,
0x17, 0x33, 0xFF, 0x00, 0x19, 0x34, 0x1B, 0x35, 0x1D, 0x36, 0x1F, 0x37, 0xFF, 0x00, 0x00, 0x38, 0x02, 0x39,
0x04, 0x3A, 0x06, 0x3B, 0xFF, 0x00, 0x08, 0x3C, 0x0A, 0x3D, 0x0C, 0x3E, 0x0E, 0x3F, 0xFF, 0x00, 0x11, 0x40,
0x13, 0x41, 0x15, 0x42, 0x17, 0x43, 0xFF, 0x00, 0x19, 0x44, 0x1B, 0x45, 0x1D, 0x46, 0x1F, 0x47, 0xFF, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00
};
public static void Main(string[] args)
{
object[] attributes = typeof(MainClass).Assembly.GetCustomAttributes(typeof(AssemblyTitleAttribute), false);
assemblyTitle = ((AssemblyTitleAttribute)attributes[0]).Title;
attributes = typeof(MainClass).Assembly.GetCustomAttributes(typeof(AssemblyCopyrightAttribute), false);
assemblyVersion =
Attribute.GetCustomAttribute(typeof(MainClass).Assembly, typeof(AssemblyInformationalVersionAttribute))
as AssemblyInformationalVersionAttribute;
assemblyCopyright = ((AssemblyCopyrightAttribute)attributes[0]).Copyright;
PrintCopyright();
if(args.Length != 1)
{
Console.WriteLine(Localization.Usage);
return;
}
if(!File.Exists(args[0]))
{
Console.WriteLine(Localization.FileDoesNotExist);
return;
}
FileStream fs;
try
{
fs = File.Open(args[0], FileMode.Open, FileAccess.Read, FileShare.Read);
}
catch
{
Console.WriteLine(Localization.FileCannotBeOpened);
return;
}
if(fs.Length > MAX_SIZE)
{
Console.WriteLine(Localization.FileIsTooBig);
return;
}
Console.WriteLine(Localization.FileName, args[0]);
Console.WriteLine(Localization.SearchingFirstFrame);
long framePosition = 0;
byte[] buffer = new byte[FrameMarker.Length];
byte[] swappedBuffer = new byte[FrameMarker.Length];
bool swapped = false;
while(framePosition < 19600)
{
fs.Position = framePosition;
fs.Read(buffer, 0, buffer.Length);
for(int ab = 8; ab < buffer.Length; ab += 10)
buffer[ab] = 0;
if(buffer.SequenceEqual(FrameMarker))
break;
fs.Position = framePosition;
fs.Read(swappedBuffer, 0, swappedBuffer.Length);
for(int ab = 9; ab < swappedBuffer.Length; ab += 10)
swappedBuffer[ab] = 0;
if(swappedBuffer.SequenceEqual(SwappedFrameMarker))
{
swapped = true;
break;
}
framePosition++;
}
for(int ab = 8; ab < buffer.Length; ab += 10)
buffer[ab] = 0;
for(int ab = 9; ab < swappedBuffer.Length; ab += 10)
swappedBuffer[ab] = 0;
if(!buffer.SequenceEqual(FrameMarker) &&
!swappedBuffer.SequenceEqual(SwappedFrameMarker))
{
Console.WriteLine(Localization.NoFrameFound);
return;
}
Console.WriteLine(Localization.FirstFrameFoundAt, framePosition);
Console.WriteLine(framePosition % 2352 == 0 ? Localization.FirstFrameIsAtSectorBoundary
: Localization.FirstFrameIsNotAtSectorBoundary);
char progress = ' ';
var aviWriter = new AviWriter(args[0] + ".avi")
{
EmitIndex1 = true, FramesPerSecond = 18
};
IAviVideoStream videoStream = aviWriter.AddVideoStream(144, 80, BitsPerPixel.Bpp24);
videoStream.Codec = KnownFourCCs.Codecs.Uncompressed;
IAviAudioStream audioStream = aviWriter.AddAudioStream(2, 17640, 8);
fs.Position = framePosition;
byte[] frameBuffer = new byte[19600];
fs.Read(frameBuffer, 0, frameBuffer.Length);
int audioStart = swapped ? 9 : 8;
byte[] frameMarkerToUse = swapped ? SwappedFrameMarker : FrameMarker;
if(!swapped)
frameBuffer = SwapBuffer(frameBuffer);
var outFs = new MemoryStream();
for(int i = 9; i <= frameBuffer.Length; i += 10)
{
switch(i / 10 % 4)
{
case 0:
progress = '-';
break;
case 1:
progress = '\\';
break;
case 2:
progress = '|';
break;
case 3:
progress = '/';
break;
}
Console.Write($"\r{Localization.ExtractingAudio}", progress);
outFs.WriteByte(frameBuffer[i]);
}
byte[] videoFrame = DecodeFrame(frameBuffer);
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
int totalFrames = 1;
framePosition += 19600;
buffer = new byte[frameMarkerToUse.Length];
while(framePosition + 19600 < fs.Length)
{
switch(totalFrames % 4)
{
case 0:
progress = '-';
break;
case 1:
progress = '\\';
break;
case 2:
progress = '|';
break;
case 3:
progress = '/';
break;
}
Console.Write($"\r{Localization.LookingForMoreFrames}", progress);
for(int ab = audioStart; ab < buffer.Length; ab += 10)
buffer[ab] = 0;
if(!buffer.SequenceEqual(frameMarkerToUse))
{
Console.Write("\r \r");
Console.WriteLine(Localization.FrameAndNextAreNotAligned, totalFrames);
long expectedFramePosition = framePosition;
while(framePosition < fs.Length)
{
fs.Position = framePosition;
fs.Read(buffer, 0, buffer.Length);
for(int ab = audioStart; ab < buffer.Length; ab += 10)
buffer[ab] = 0;
if(buffer.SequenceEqual(frameMarkerToUse))
{
Console.Write("\r \r");
fs.Position = framePosition;
frameBuffer = new byte[19600];
fs.Read(frameBuffer, 0, frameBuffer.Length);
if(!swapped)
frameBuffer = SwapBuffer(frameBuffer);
outFs = new MemoryStream();
for(int i = 9; i <= frameBuffer.Length; i += 10)
{
switch(i / 10 % 4)
{
case 0:
progress = '-';
break;
case 1:
progress = '\\';
break;
case 2:
progress = '|';
break;
case 3:
progress = '/';
break;
}
Console.Write($"\r{Localization.ExtractingAudio}", progress);
outFs.WriteByte(frameBuffer[i]);
}
videoFrame = DecodeFrame(frameBuffer);
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
totalFrames++;
Console.Write("\r \r");
Console.WriteLine(Localization.FrameFoundAtPosition, framePosition, totalFrames,
framePosition - expectedFramePosition);
Console.
WriteLine(framePosition % 2352 == 0 ? Localization.FrameIsAtSectorBoundary : Localization.FrameIsNotAtSectorBoundary,
totalFrames);
framePosition += 19600;
break;
}
framePosition++;
}
continue;
}
if(framePosition % 2352 == 0)
{
Console.Write("\r \r");
Console.WriteLine(Localization.FrameIsAtSectorBoundary, totalFrames);
}
Console.Write("\r \r");
fs.Position = framePosition;
frameBuffer = new byte[19600];
fs.Read(frameBuffer, 0, frameBuffer.Length);
if(!swapped)
frameBuffer = SwapBuffer(frameBuffer);
outFs = new MemoryStream();
for(int i = 9; i <= frameBuffer.Length; i += 10)
{
switch(i / 10 % 4)
{
case 0:
progress = '-';
break;
case 1:
progress = '\\';
break;
case 2:
progress = '|';
break;
case 3:
progress = '/';
break;
}
Console.Write($"\r{Localization.ExtractingAudio}", progress);
outFs.WriteByte(frameBuffer[i]);
}
videoFrame = DecodeFrame(frameBuffer);
videoStream.WriteFrame(true, videoFrame, 0, videoFrame.Length);
audioStream.WriteBlock(outFs.ToArray(), 0, (int)outFs.Length);
totalFrames++;
fs.Position = framePosition;
fs.Read(buffer, 0, buffer.Length);
framePosition += 19600;
}
Console.Write("\r \r");
Console.WriteLine(Localization.FramesFound, totalFrames);
fs.Close();
outFs.Close();
aviWriter.Close();
}
static void PrintCopyright()
{
Console.WriteLine("{0} {1}", assemblyTitle, assemblyVersion?.InformationalVersion);
Console.WriteLine("{0}", assemblyCopyright);
Console.WriteLine();
}
static byte[] SwapBuffer(byte[] buffer)
{
byte[] tmp = new byte[buffer.Length];
for(int i = 0; i < buffer.Length; i += 2)
{
tmp[i] = buffer[i + 1];
tmp[i + 1] = buffer[i];
}
return tmp;
}
static byte[] DecodeFrame(byte[] frameBuffer)
{
char progress = ' ';
var videoFs = new MemoryStream();
Array.Reverse(frameBuffer);
byte r, g, b;
int index = 1;
int indexBlock2;
for(int i = 0; i < 19200; i += 240)
{
for(int k = 0; k < 120; k += 10)
{
for(int j = 1; j < 9; j += 3)
{
indexBlock2 = index + 120;
switch(index / 10 % 4)
{
case 0:
progress = '-';
break;
case 1:
progress = '\\';
break;
case 2:
progress = '|';
break;
case 3:
progress = '/';
break;
}
Console.Write($"\r{Localization.ExtractingVideo}", progress);
r = (byte)((frameBuffer[index] & 0xF0) + ((frameBuffer[index] & 0xF0) >> 4));
b = (byte)((frameBuffer[indexBlock2] & 0xF0) + ((frameBuffer[indexBlock2] & 0xF0) >> 4));
g = (byte)((frameBuffer[indexBlock2] & 0x0F) + ((frameBuffer[indexBlock2] & 0x0F) << 4));
videoFs.WriteByte(r);
videoFs.WriteByte(g);
videoFs.WriteByte(b);
r = (byte)((frameBuffer[indexBlock2 + 1] & 0xF0) +
((frameBuffer[indexBlock2 + 1] & 0xF0) >> 4));
b = (byte)((frameBuffer[index] & 0x0F) + ((frameBuffer[index] & 0x0F) << 4));
g = (byte)((frameBuffer[index + 1] & 0xF0) + ((frameBuffer[index + 1] & 0xF0) >> 4));
videoFs.WriteByte(r);
videoFs.WriteByte(g);
videoFs.WriteByte(b);
r = (byte)((frameBuffer[index + 1] & 0x0F) + ((frameBuffer[index + 1] & 0x0F) << 4));
b = (byte)((frameBuffer[indexBlock2 + 1] & 0x0F) +
((frameBuffer[indexBlock2 + 1] & 0x0F) << 4));
g = (byte)((frameBuffer[indexBlock2 + 2] & 0xF0) +
((frameBuffer[indexBlock2 + 2] & 0xF0) >> 4));
videoFs.WriteByte(r);
videoFs.WriteByte(g);
videoFs.WriteByte(b);
r = (byte)((frameBuffer[index + 120 + 2] & 0x0F) +
((frameBuffer[index + 120 + 2] & 0x0F) << 4));
b = (byte)((frameBuffer[index + 2] & 0xF0) + ((frameBuffer[index + 2] & 0xF0) >> 4));
g = (byte)((frameBuffer[index + 2] & 0x0F) + ((frameBuffer[index + 2] & 0x0F) << 4));
videoFs.WriteByte(r);
videoFs.WriteByte(g);
videoFs.WriteByte(b);
index += 3;
}
index += 1;
}
index += 120;
}
frameBuffer = new byte[videoFs.Length];
byte[] frameBuffer2 = videoFs.ToArray();
for(int row = 0; row < 80; row++)
{
for(int p = 0; p < 432; p++)
frameBuffer[row * 432 + p] = frameBuffer2[row * 432 + (431 - p)];
}
return frameBuffer;
}
}
}