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Aaru/Aaru.Gui/ViewModels/Windows/ViewSectorViewModel.cs

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// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : ViewSectorViewModel.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : GUI view models.
//
// --[ Description ] ----------------------------------------------------------
//
// View model and code for the sector viewing window.
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General public License for more details.
//
// You should have received a copy of the GNU General public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
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// Copyright © 2011-2022 Natalia Portillo
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// ****************************************************************************/
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namespace Aaru.Gui.ViewModels.Windows;
using Aaru.CommonTypes.Enums;
using Aaru.CommonTypes.Interfaces;
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using Aaru.Helpers;
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using JetBrains.Annotations;
using ReactiveUI;
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public sealed class ViewSectorViewModel : ViewModelBase
{
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const int HEX_COLUMNS = 32;
readonly IMediaImage _inputFormat;
bool _longSectorChecked;
bool _longSectorVisible;
string _printHexText;
double _sectorNumber;
string _title;
string _totalSectorsText;
public ViewSectorViewModel([NotNull] IMediaImage inputFormat)
{
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_inputFormat = inputFormat;
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ErrorNumber errno = inputFormat.ReadSectorLong(0, out _);
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if(errno == ErrorNumber.NoError)
LongSectorChecked = true;
else
LongSectorVisible = false;
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TotalSectorsText = $"of {inputFormat.Info.Sectors}";
SectorNumber = 0;
}
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public string Title
{
get => _title;
set => this.RaiseAndSetIfChanged(ref _title, value);
}
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public double SectorNumber
{
get => _sectorNumber;
set
{
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this.RaiseAndSetIfChanged(ref _sectorNumber, value);
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byte[] sector;
ErrorNumber errno;
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errno = LongSectorChecked ? _inputFormat.ReadSectorLong((ulong)SectorNumber, out sector)
: _inputFormat.ReadSector((ulong)SectorNumber, out sector);
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if(errno == ErrorNumber.NoError)
PrintHexText = PrintHex.ByteArrayToHexArrayString(sector, HEX_COLUMNS);
}
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}
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public string TotalSectorsText { get; }
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public bool LongSectorChecked
{
get => _longSectorChecked;
set => this.RaiseAndSetIfChanged(ref _longSectorChecked, value);
}
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public bool LongSectorVisible { get; }
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public string PrintHexText
{
get => _printHexText;
set => this.RaiseAndSetIfChanged(ref _printHexText, value);
}
}