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129 lines
6.7 KiB
C#
129 lines
6.7 KiB
C#
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// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : IFloppyImage.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Disc image plugins.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Defines interface to be implemented by floppy image plugins.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2018 Natalia Portillo
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// ****************************************************************************/
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using DiscImageChef.CommonTypes.Enums;
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using DiscImageChef.CommonTypes.Structs;
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namespace DiscImageChef.CommonTypes.Interfaces
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{
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/// <summary>
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/// Abstract class to implement disk image reading plugins that can contain floppy images.
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/// This interface is needed because floppy formatting characteristics are not necesarily compatible with the whole.
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/// LBA-oriented interface is defined by <see cref="IMediaImage" />.
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/// All data returned by these methods is already decoded from its corresponding bitstream.
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/// </summary>
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public interface IFloppyImage : IMediaImage
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{
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/// <summary>
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/// Floppy info, contains information about physical characteristics of floppy, like size, bitrate, track density,
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/// etc...
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/// </summary>
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FloppyInfo FloppyInfo { get; }
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/// <summary>
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/// Reads a sector's user data.
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/// </summary>
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/// <returns>
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/// If <see cref="status" /> is <see cref="FloppySectorStatus.Duplicated" /> one of the duplicates is returned
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/// randomly.
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/// If <see cref="status" /> is <see cref="FloppySectorStatus.Demagnetized" /> or
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/// <see cref="FloppySectorStatus.Hole" /> random data is returned.
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/// If <see cref="status" /> is <see cref="FloppySectorStatus.NotFound" /> <c>null</c> is returned.
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/// Otherwise, whatever is in the sector is returned.
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/// </returns>
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/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
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/// <param name="head">Physical head (0-based).</param>
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/// <param name="sector">Logical sector ID.</param>
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/// <param name="status">Status of request.</param>
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byte[] ReadSector(ushort track, byte head, ushort sector, out FloppySectorStatus status);
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/// <summary>
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/// Reads a sector's tag.
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/// </summary>
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/// <returns>
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/// If <see cref="status" /> is <see cref="FloppySectorStatus.Duplicated" /> one of the duplicates is returned
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/// randomly.
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/// If <see cref="status" /> is <see cref="FloppySectorStatus.Demagnetized" /> or
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/// <see cref="FloppySectorStatus.Hole" /> random data is returned.
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/// If <see cref="status" /> is <see cref="FloppySectorStatus.NotFound" /> <c>null</c> is returned.
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/// Otherwise, whatever tag is in the sector is returned.
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/// </returns>
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/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
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/// <param name="head">Physical head (0-based).</param>
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/// <param name="sector">Logical sector ID.</param>
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/// <param name="status">Status of request.</param>
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byte[] ReadSectorTag(ushort track, byte head, ushort sector, out FloppySectorStatus status, SectorTagType tag);
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/// <summary>
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/// Reads a whole track. It includes all gaps, address marks, sectors data, etc.
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/// </summary>
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/// <returns>The track data.</returns>
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/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
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/// <param name="head">Physical head (0-based).</param>
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byte[] ReadTrack(ushort track, byte head);
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/// <summary>
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/// Reads a sector's data including all tags, address mark, and so, in a format dependent of represented media.
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/// </summary>
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/// <returns>
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/// If <see cref="status" /> is <see cref="FloppySectorStatus.Duplicated" /> one of the duplicates is returned
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/// randomly.
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/// If <see cref="status" /> is <see cref="FloppySectorStatus.Demagnetized" /> or
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/// <see cref="FloppySectorStatus.Hole" /> random data is returned.
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/// If <see cref="status" /> is <see cref="FloppySectorStatus.NotFound" /> <c>null</c> is returned.
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/// Otherwise, whatever is in the sector is returned.
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/// </returns>
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/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
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/// <param name="head">Physical head (0-based).</param>
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/// <param name="sector">Logical sector ID.</param>
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/// <param name="status">Status of request.</param>
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byte[] ReadSectorLong(ushort track, byte head, ushort sector, out FloppySectorStatus status);
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/// <summary>
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/// Verifies a track.
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/// </summary>
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/// <returns>True if correct, false if incorrect, null if uncheckable.</returns>
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/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
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/// <param name="head">Physical head (0-based).</param>
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bool? VerifyTrack(ushort track, byte head);
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/// <summary>
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/// Verifies a sector, relative to track.
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/// </summary>
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/// <returns>True if correct, false if incorrect, null if uncheckable.</returns>
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/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
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/// <param name="head">Physical head (0-based).</param>
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/// <param name="sector">Logical sector ID.</param>
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/// <param name="status">Status of request.</param>
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bool? VerifySector(ushort track, byte head, ushort sector);
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}
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}
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