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Aaru/DiscImageChef.Partitions/Xbox.cs

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2017-05-19 20:28:49 +01:00
// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : Xbox.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Partitioning scheme plugins.
//
// --[ Description ] ----------------------------------------------------------
//
// Manages Xbox partitions.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
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// Copyright © 2011-2017 Natalia Portillo
// ****************************************************************************/
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using DiscImageChef.CommonTypes;
using DiscImageChef.ImagePlugins;
namespace DiscImageChef.PartPlugins
{
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public class Xbox : PartPlugin
{
const uint XboxCigam = 0x46415458;
const uint XboxMagic = 0x58544146;
const long MemoryUnitDataOff = 0x7FF000;
const long Xbox360SecuritySectorOff = 0x2000;
const long Xbox360SystemCacheOff = 0x80000;
const long Xbox360GameCacheOff = 0x8008000;
const long Xbox368SysExtOff = 0x10C080000;
const long Xbox360SysExt2Off = 0x118EB0000;
const long Xbox360CompatOff = 0x120EB0000;
const long Xbox360DataOff = 0x130EB0000;
const long Xbox360SecuritySectorLen = 0x80000;
const long Xbox360SystemCacheLen = 0x80000000;
const long Xbox360GameCacheLen = 0xA0E30000;
const long Xbox368SysExtLen = 0xCE30000;
const long Xbox360SysExt2Len = 0x8000000;
const long Xbox360CompatLen = 0x10000000;
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct Xbox360DevKitPartitionTable
{
public uint magic;
public uint unknown;
public uint contentOff;
public uint contentLen;
public uint dashboardOff;
public uint dashboardLen;
}
const uint Xbox360DevKitMagic = 0x00020000;
public Xbox()
{
Name = "Xbox partitioning";
PluginUUID = new Guid("E3F6FB91-D358-4F22-A550-81E92D50EB78");
}
public override bool GetInformation(ImagePlugin imagePlugin, out List<Partition> partitions, ulong sectorOffset)
{
partitions = new List<Partition>();
// Xbox partitions always start on 0
if(sectorOffset != 0)
return false;
byte[] sector = imagePlugin.ReadSector(0);
if(sector.Length < 512)
return false;
Xbox360DevKitPartitionTable table = BigEndianMarshal.ByteArrayToStructureBigEndian<Xbox360DevKitPartitionTable>(sector);
if(table.magic == Xbox360DevKitMagic && table.contentOff + table.contentLen <= imagePlugin.ImageInfo.sectors &&
table.dashboardOff + table.dashboardLen <= imagePlugin.ImageInfo.sectors)
{
Partition contentPart = new Partition
{
Description = "Content volume",
Size = (ulong)table.contentLen * imagePlugin.ImageInfo.sectorSize,
Length = table.contentLen,
Sequence = 1,
Offset = (ulong)table.contentOff * imagePlugin.ImageInfo.sectorSize,
Start = table.contentOff,
Scheme = Name
};
Partition dashboardPart = new Partition
{
Description = "Dashboard volume",
Size = (ulong)table.dashboardLen * imagePlugin.ImageInfo.sectorSize,
Length = table.dashboardLen,
Sequence = 2,
Offset = (ulong)table.dashboardOff * imagePlugin.ImageInfo.sectorSize,
Start = table.dashboardOff,
Scheme = Name
};
partitions.Add(contentPart);
partitions.Add(dashboardPart);
return true;
}
uint temp = 0;
if(imagePlugin.ImageInfo.sectors > (ulong)(MemoryUnitDataOff / imagePlugin.ImageInfo.sectorSize))
{
sector = imagePlugin.ReadSector((ulong)(MemoryUnitDataOff / imagePlugin.ImageInfo.sectorSize));
temp = BitConverter.ToUInt32(sector, 0);
if(temp == XboxCigam)
{
Partition sysCachePart = new Partition
{
Description = "System cache",
Size = MemoryUnitDataOff,
Length = (ulong)(MemoryUnitDataOff / imagePlugin.ImageInfo.sectorSize),
Sequence = 1,
Offset = 0,
Start = 0,
Scheme = Name
};
Partition dataPart = new Partition
{
Description = "Data volume",
Size = (ulong)imagePlugin.ImageInfo.sectors * imagePlugin.ImageInfo.sectorSize - MemoryUnitDataOff,
Length = imagePlugin.ImageInfo.sectors - sysCachePart.Length,
Sequence = 2,
Offset = MemoryUnitDataOff,
Start = sysCachePart.Length,
Scheme = Name
};
partitions.Add(sysCachePart);
partitions.Add(dataPart);
return true;
}
}
if(imagePlugin.ImageInfo.sectors > (ulong)(Xbox360DataOff / imagePlugin.ImageInfo.sectorSize))
{
sector = imagePlugin.ReadSector((ulong)(Xbox360DataOff / imagePlugin.ImageInfo.sectorSize));
temp = BitConverter.ToUInt32(sector, 0);
if(temp == XboxCigam)
{
Partition securityPart = new Partition
{
Description = "Security sectors",
Size = Xbox360SecuritySectorLen,
Length = (ulong)(Xbox360SecuritySectorLen / imagePlugin.ImageInfo.sectorSize),
Sequence = 1,
Offset = Xbox360SecuritySectorOff,
Start = (ulong)(Xbox360SecuritySectorOff / imagePlugin.ImageInfo.sectorSize),
Scheme = Name
};
Partition sysCachePart = new Partition
{
Description = "System cache",
Size = Xbox360SystemCacheLen,
Length = (ulong)(Xbox360SystemCacheLen / imagePlugin.ImageInfo.sectorSize),
Sequence = 2,
Offset = Xbox360SystemCacheOff,
Start = (ulong)(Xbox360SystemCacheOff / imagePlugin.ImageInfo.sectorSize),
Scheme = Name
};
Partition gameCachePart = new Partition
{
Description = "Game cache",
Size = Xbox360GameCacheLen,
Length = (ulong)(Xbox360GameCacheLen / imagePlugin.ImageInfo.sectorSize),
Sequence = 3,
Offset = Xbox360GameCacheOff,
Start = (ulong)(Xbox360GameCacheOff / imagePlugin.ImageInfo.sectorSize),
Scheme = Name
};
Partition sysExtPart = new Partition
{
Description = "System volume",
Size = Xbox368SysExtLen,
Length = (ulong)(Xbox368SysExtLen / imagePlugin.ImageInfo.sectorSize),
Sequence = 4,
Offset = Xbox368SysExtOff,
Start = (ulong)(Xbox368SysExtOff / imagePlugin.ImageInfo.sectorSize),
Scheme = Name
};
Partition sysExt2Part = new Partition
{
Description = "System volume 2",
Size = Xbox360SysExt2Len,
Length = (ulong)(Xbox360SysExt2Len / imagePlugin.ImageInfo.sectorSize),
Sequence = 5,
Offset = Xbox360SysExt2Off,
Start = (ulong)(Xbox360SysExt2Off / imagePlugin.ImageInfo.sectorSize),
Scheme = Name
};
Partition xbox1Part = new Partition
{
Description = "Xbox backwards compatibility",
Size = Xbox360CompatLen,
Length = (ulong)(Xbox360CompatLen / imagePlugin.ImageInfo.sectorSize),
Sequence = 6,
Offset = Xbox360CompatOff,
Start = (ulong)(Xbox360CompatOff / imagePlugin.ImageInfo.sectorSize),
Scheme = Name
};
Partition dataPart = new Partition
{
Description = "Data volume",
Sequence = 7,
Offset = Xbox360DataOff,
Start = (ulong)(Xbox360DataOff / imagePlugin.ImageInfo.sectorSize),
Scheme = Name
};
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dataPart.Length = imagePlugin.ImageInfo.sectors - dataPart.Start;
dataPart.Size = dataPart.Length * imagePlugin.ImageInfo.sectorSize;
partitions.Add(securityPart);
partitions.Add(sysCachePart);
partitions.Add(gameCachePart);
partitions.Add(sysExtPart);
partitions.Add(sysExt2Part);
partitions.Add(xbox1Part);
partitions.Add(dataPart);
return true;
}
}
return false;
}
}
}