2017-09-07 20:30:23 +01:00
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// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : SMC.cs
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2017-12-19 03:50:57 +00:00
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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2017-09-07 20:30:23 +01:00
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//
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2017-12-19 03:50:57 +00:00
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// Component : DiscImageChef device testing.
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2017-09-07 20:30:23 +01:00
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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2017-12-19 03:50:57 +00:00
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// Copyright © 2011-2018 Natalia Portillo
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2017-09-07 20:30:23 +01:00
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// ****************************************************************************/
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2017-12-19 03:50:57 +00:00
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2017-09-07 20:30:23 +01:00
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using DiscImageChef.Console;
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using DiscImageChef.Devices;
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namespace DiscImageChef.Tests.Devices.SCSI
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{
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2017-12-20 02:08:37 +00:00
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static class SMC
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2017-09-07 20:30:23 +01:00
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{
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2017-12-20 02:08:37 +00:00
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internal static void Menu(string devPath, Device dev)
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2017-09-07 20:30:23 +01:00
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{
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while(true)
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{
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System.Console.Clear();
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DicConsole.WriteLine("Device: {0}", devPath);
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DicConsole.WriteLine("Send a SCSI Media Changer command to the device:");
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DicConsole.WriteLine("1.- Send READ ATTRIBUTE command.");
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DicConsole.WriteLine("0.- Return to SCSI commands menu.");
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DicConsole.Write("Choose: ");
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string strDev = System.Console.ReadLine();
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if(!int.TryParse(strDev, out int item))
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{
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DicConsole.WriteLine("Not a number. Press any key to continue...");
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System.Console.ReadKey();
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continue;
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}
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switch(item)
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{
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case 0:
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DicConsole.WriteLine("Returning to SCSI commands menu...");
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return;
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2017-09-09 19:41:27 +01:00
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case 1:
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ReadAttribute(devPath, dev);
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continue;
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2017-09-07 20:30:23 +01:00
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default:
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DicConsole.WriteLine("Incorrect option. Press any key to continue...");
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System.Console.ReadKey();
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continue;
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}
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}
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}
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2017-09-09 19:41:27 +01:00
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static void ReadAttribute(string devPath, Device dev)
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{
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ushort element = 0;
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byte elementType = 0;
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byte volume = 0;
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byte partition = 0;
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ushort firstAttribute = 0;
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bool cache = false;
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ScsiAttributeAction action = ScsiAttributeAction.Values;
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string strDev;
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int item;
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2017-12-19 20:33:03 +00:00
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parameters:
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2017-09-09 19:41:27 +01:00
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while(true)
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{
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System.Console.Clear();
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DicConsole.WriteLine("Device: {0}", devPath);
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DicConsole.WriteLine("Parameters for READ ATTRIBUTE command:");
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DicConsole.WriteLine("Action: {0}", action);
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DicConsole.WriteLine("Element: {0}", element);
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DicConsole.WriteLine("Element type: {0}", elementType);
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DicConsole.WriteLine("Volume: {0}", volume);
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DicConsole.WriteLine("Partition: {0}", partition);
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DicConsole.WriteLine("First attribute: {0}", firstAttribute);
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DicConsole.WriteLine("Use cache?: {0}", cache);
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DicConsole.WriteLine();
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DicConsole.WriteLine("Choose what to do:");
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DicConsole.WriteLine("1.- Change parameters.");
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DicConsole.WriteLine("2.- Send command with these parameters.");
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DicConsole.WriteLine("0.- Return to SCSI Media Changer commands menu.");
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strDev = System.Console.ReadLine();
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if(!int.TryParse(strDev, out item))
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{
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DicConsole.WriteLine("Not a number. Press any key to continue...");
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System.Console.ReadKey();
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continue;
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}
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switch(item)
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{
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case 0:
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DicConsole.WriteLine("Returning to SCSI Media Changer commands menu...");
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return;
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case 1:
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DicConsole.WriteLine("Attribute action");
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2017-12-19 20:33:03 +00:00
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DicConsole.WriteLine("Available values: {0} {1} {2} {3} {4}", ScsiAttributeAction.Values,
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ScsiAttributeAction.List, ScsiAttributeAction.VolumeList,
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ScsiAttributeAction.PartitionList, ScsiAttributeAction.ElementList,
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ScsiAttributeAction.Supported);
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2017-09-09 19:41:27 +01:00
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DicConsole.Write("Choose?: ");
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strDev = System.Console.ReadLine();
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if(!System.Enum.TryParse(strDev, true, out action))
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{
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DicConsole.WriteLine("Not a valid attribute action. Press any key to continue...");
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action = ScsiAttributeAction.Values;
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System.Console.ReadKey();
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continue;
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}
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2017-12-19 20:33:03 +00:00
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2017-09-09 19:41:27 +01:00
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DicConsole.Write("Element?: ");
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strDev = System.Console.ReadLine();
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if(!ushort.TryParse(strDev, out element))
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{
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DicConsole.WriteLine("Not a number. Press any key to continue...");
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element = 0;
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System.Console.ReadKey();
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continue;
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}
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2017-12-19 20:33:03 +00:00
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2017-09-09 19:41:27 +01:00
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DicConsole.Write("Element type?: ");
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strDev = System.Console.ReadLine();
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if(!byte.TryParse(strDev, out elementType))
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{
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DicConsole.WriteLine("Not a number. Press any key to continue...");
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elementType = 0;
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System.Console.ReadKey();
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continue;
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}
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2017-12-19 20:33:03 +00:00
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2017-09-09 19:41:27 +01:00
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DicConsole.Write("Volume?: ");
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strDev = System.Console.ReadLine();
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if(!byte.TryParse(strDev, out volume))
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{
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DicConsole.WriteLine("Not a number. Press any key to continue...");
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volume = 0;
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System.Console.ReadKey();
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continue;
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}
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2017-12-19 20:33:03 +00:00
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2017-09-09 19:41:27 +01:00
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DicConsole.Write("Partition?: ");
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strDev = System.Console.ReadLine();
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if(!byte.TryParse(strDev, out partition))
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{
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DicConsole.WriteLine("Not a number. Press any key to continue...");
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partition = 0;
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System.Console.ReadKey();
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continue;
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}
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2017-12-19 20:33:03 +00:00
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2017-09-09 19:41:27 +01:00
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DicConsole.Write("First attribute?: ");
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strDev = System.Console.ReadLine();
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if(!ushort.TryParse(strDev, out firstAttribute))
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{
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DicConsole.WriteLine("Not a number. Press any key to continue...");
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firstAttribute = 0;
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System.Console.ReadKey();
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continue;
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}
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2017-12-19 20:33:03 +00:00
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2017-09-09 19:41:27 +01:00
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DicConsole.Write("Use cache?: ");
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strDev = System.Console.ReadLine();
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if(!bool.TryParse(strDev, out cache))
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{
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DicConsole.WriteLine("Not a boolean. Press any key to continue...");
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cache = false;
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System.Console.ReadKey();
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continue;
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}
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2017-12-19 20:33:03 +00:00
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2017-09-09 19:41:27 +01:00
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break;
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2017-12-19 20:33:03 +00:00
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case 2: goto start;
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2017-09-09 19:41:27 +01:00
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}
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}
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2017-12-19 20:33:03 +00:00
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start:
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2017-09-09 19:41:27 +01:00
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System.Console.Clear();
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2017-12-19 20:33:03 +00:00
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bool sense = dev.ReadAttribute(out byte[] buffer, out byte[] senseBuffer, action, element, elementType,
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volume, partition, firstAttribute, cache, dev.Timeout, out double duration);
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2017-09-09 19:41:27 +01:00
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2017-12-19 20:33:03 +00:00
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menu:
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2017-09-09 19:41:27 +01:00
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DicConsole.WriteLine("Device: {0}", devPath);
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DicConsole.WriteLine("Sending READ ATTRIBUTE to the device:");
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DicConsole.WriteLine("Command took {0} ms.", duration);
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DicConsole.WriteLine("Sense is {0}.", sense);
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DicConsole.WriteLine("Buffer is {0} bytes.", buffer == null ? "null" : buffer.Length.ToString());
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DicConsole.WriteLine("Buffer is null or empty? {0}", ArrayHelpers.ArrayIsNullOrEmpty(buffer));
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2017-12-19 20:33:03 +00:00
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DicConsole.WriteLine("Sense buffer is {0} bytes.",
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senseBuffer == null ? "null" : senseBuffer.Length.ToString());
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2017-09-09 19:41:27 +01:00
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DicConsole.WriteLine("Sense buffer is null or empty? {0}", ArrayHelpers.ArrayIsNullOrEmpty(senseBuffer));
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DicConsole.WriteLine();
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DicConsole.WriteLine("Choose what to do:");
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DicConsole.WriteLine("1.- Print buffer.");
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DicConsole.WriteLine("2.- Print sense buffer.");
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DicConsole.WriteLine("3.- Decode sense buffer.");
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DicConsole.WriteLine("4.- Send command again.");
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DicConsole.WriteLine("5.- Change parameters.");
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DicConsole.WriteLine("0.- Return to SCSI Media Changer commands menu.");
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DicConsole.Write("Choose: ");
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strDev = System.Console.ReadLine();
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if(!int.TryParse(strDev, out item))
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{
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DicConsole.WriteLine("Not a number. Press any key to continue...");
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System.Console.ReadKey();
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System.Console.Clear();
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goto menu;
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}
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switch(item)
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{
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case 0:
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DicConsole.WriteLine("Returning to SCSI Media Changer commands menu...");
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return;
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case 1:
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System.Console.Clear();
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DicConsole.WriteLine("Device: {0}", devPath);
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DicConsole.WriteLine("READ ATTRIBUTE response:");
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2017-12-19 20:33:03 +00:00
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if(buffer != null) PrintHex.PrintHexArray(buffer, 64);
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2017-09-09 19:41:27 +01:00
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DicConsole.WriteLine("Press any key to continue...");
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System.Console.ReadKey();
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System.Console.Clear();
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DicConsole.WriteLine("Device: {0}", devPath);
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goto menu;
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case 2:
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System.Console.Clear();
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DicConsole.WriteLine("Device: {0}", devPath);
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DicConsole.WriteLine("READ ATTRIBUTE sense:");
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2017-12-19 20:33:03 +00:00
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if(senseBuffer != null) PrintHex.PrintHexArray(senseBuffer, 64);
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2017-09-09 19:41:27 +01:00
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DicConsole.WriteLine("Press any key to continue...");
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System.Console.ReadKey();
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System.Console.Clear();
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DicConsole.WriteLine("Device: {0}", devPath);
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goto menu;
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case 3:
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System.Console.Clear();
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DicConsole.WriteLine("Device: {0}", devPath);
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DicConsole.WriteLine("READ ATTRIBUTE decoded sense:");
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DicConsole.Write("{0}", Decoders.SCSI.Sense.PrettifySense(senseBuffer));
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DicConsole.WriteLine("Press any key to continue...");
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System.Console.ReadKey();
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System.Console.Clear();
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DicConsole.WriteLine("Device: {0}", devPath);
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goto menu;
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2017-12-19 20:33:03 +00:00
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case 4: goto start;
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case 5: goto parameters;
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2017-09-09 19:41:27 +01:00
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default:
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DicConsole.WriteLine("Incorrect option. Press any key to continue...");
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System.Console.ReadKey();
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System.Console.Clear();
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goto menu;
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|
|
}
|
|
|
|
|
|
}
|
2017-09-07 20:30:23 +01:00
|
|
|
|
}
|
2017-12-19 20:33:03 +00:00
|
|
|
|
}
|