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Aaru/Aaru.Images/GDI/Structs.cs

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// /***************************************************************************
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// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : Structs.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Disk image plugins.
//
// --[ Description ] ----------------------------------------------------------
//
// Contains structures for Dreamcast GDI disc images.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
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// Copyright © 2011-2024 Natalia Portillo
// ****************************************************************************/
using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Aaru.CommonTypes;
using Aaru.CommonTypes.Enums;
using Aaru.CommonTypes.Interfaces;
using Aaru.CommonTypes.Structs;
namespace Aaru.Images;
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[SuppressMessage("ReSharper", "UnusedType.Global")]
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public sealed partial class Gdi
{
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#region Nested type: GdiDisc
struct GdiDisc
{
/// <summary>Sessions</summary>
public List<Session> Sessions;
/// <summary>Tracks</summary>
public List<GdiTrack> Tracks;
/// <summary>Disk type</summary>
public MediaType Disktype;
}
#endregion
#region Nested type: GdiTrack
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struct GdiTrack
{
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/// <summary>Track #</summary>
public uint Sequence;
/// <summary>Track filter</summary>
public IFilter TrackFilter;
/// <summary>Track file</summary>
public string TrackFile;
/// <summary>Track byte offset in file</summary>
public long Offset;
/// <summary>Track flags</summary>
public byte Flags;
/// <summary>Track starting sector</summary>
public ulong StartSector;
/// <summary>Bytes per sector</summary>
public ushort Bps;
/// <summary>Sectors in track</summary>
public ulong Sectors;
/// <summary>Track type</summary>
public TrackType TrackType;
/// <summary>Track session</summary>
public bool HighDensity;
/// <summary>Pregap sectors not stored in track file</summary>
public ulong Pregap;
}
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#endregion
}