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Aaru/Aaru.Gui/ViewModels/Windows/ImageVerifyViewModel.cs

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2020-04-17 21:45:50 +01:00
// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : ImageVerifyViewModel.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : GUI view models.
//
// --[ Description ] ----------------------------------------------------------
//
// View model and code for the image verification window.
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General public License for more details.
//
// You should have received a copy of the GNU General public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
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// Copyright © 2011-2022 Natalia Portillo
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// ****************************************************************************/
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namespace Aaru.Gui.ViewModels.Windows;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Reactive;
using System.Threading;
using Aaru.CommonTypes.Interfaces;
using Aaru.CommonTypes.Structs;
using Aaru.Console;
using Aaru.Core;
using Aaru.Gui.Models;
using Avalonia.Controls;
using Avalonia.Threading;
using ReactiveUI;
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public sealed class ImageVerifyViewModel : ViewModelBase
{
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readonly IMediaImage _inputFormat;
readonly Window _view;
bool _cancel;
bool _closeVisible;
string _imageResultText;
bool _imageResultVisible;
bool _optionsVisible;
bool _progress2Indeterminate;
double _progress2MaxValue;
string _progress2Text;
double _progress2Value;
bool _progress2Visible;
bool _progressIndeterminate;
double _progressMaxValue;
string _progressText;
double _progressValue;
bool _progressVisible;
bool _resultsVisible;
string _sectorErrorsText;
bool _sectorErrorsVisible;
string _sectorsErrorsAllText;
bool _sectorsErrorsAllVisible;
bool _sectorSummaryVisible;
string _sectorsUnknownAllText;
bool _sectorsUnknownAllVisible;
string _sectorsUnknownsText;
bool _sectorsUnknownsVisible;
bool _startVisible;
bool _stopEnabled;
bool _stopVisible;
string _totalSectorErrorsText;
string _totalSectorErrorsUnknownsText;
string _totalSectorsText;
string _totalSectorUnknownsText;
bool _verifyImageChecked;
bool _verifyImageEnabled;
bool _verifySectorsChecked;
bool _verifySectorsEnabled;
bool _verifySectorsVisible;
public ImageVerifyViewModel(IMediaImage inputFormat, Window view)
{
_view = view;
StartCommand = ReactiveCommand.Create(ExecuteStartCommand);
CloseCommand = ReactiveCommand.Create(ExecuteCloseCommand);
StopCommand = ReactiveCommand.Create(ExecuteStopCommand);
_inputFormat = inputFormat;
_cancel = false;
ErrorList = new ObservableCollection<LbaModel>();
UnknownList = new ObservableCollection<LbaModel>();
VerifyImageEnabled = true;
VerifySectorsEnabled = true;
CloseVisible = true;
StartVisible = true;
OptionsVisible = true;
}
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public ObservableCollection<LbaModel> ErrorList { get; }
public ObservableCollection<LbaModel> UnknownList { get; }
public ReactiveCommand<Unit, Unit> StartCommand { get; }
public ReactiveCommand<Unit, Unit> CloseCommand { get; }
public ReactiveCommand<Unit, Unit> StopCommand { get; }
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public bool VerifyImageEnabled
{
get => _verifyImageEnabled;
set => this.RaiseAndSetIfChanged(ref _verifyImageEnabled, value);
}
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public bool VerifySectorsEnabled
{
get => _verifySectorsEnabled;
set => this.RaiseAndSetIfChanged(ref _verifySectorsEnabled, value);
}
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public bool VerifySectorsVisible
{
get => _verifySectorsVisible;
set => this.RaiseAndSetIfChanged(ref _verifySectorsVisible, value);
}
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public double ProgressMaxValue
{
get => _progressMaxValue;
set => this.RaiseAndSetIfChanged(ref _progressMaxValue, value);
}
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public bool VerifyImageChecked
{
get => _verifyImageChecked;
set => this.RaiseAndSetIfChanged(ref _verifyImageChecked, value);
}
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public bool ProgressIndeterminate
{
get => _progressIndeterminate;
set => this.RaiseAndSetIfChanged(ref _progressIndeterminate, value);
}
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public bool ImageResultVisible
{
get => _imageResultVisible;
set => this.RaiseAndSetIfChanged(ref _imageResultVisible, value);
}
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public string ImageResultText
{
get => _imageResultText;
set => this.RaiseAndSetIfChanged(ref _imageResultText, value);
}
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public bool VerifySectorsChecked
{
get => _verifySectorsChecked;
set => this.RaiseAndSetIfChanged(ref _verifySectorsChecked, value);
}
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public bool Progress2Visible
{
get => _progress2Visible;
set => this.RaiseAndSetIfChanged(ref _progress2Visible, value);
}
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public bool Progress2Indeterminate
{
get => _progress2Indeterminate;
set => this.RaiseAndSetIfChanged(ref _progress2Indeterminate, value);
}
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public double Progress2MaxValue
{
get => _progress2MaxValue;
set => this.RaiseAndSetIfChanged(ref _progress2MaxValue, value);
}
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public string ProgressText
{
get => _progressText;
set => this.RaiseAndSetIfChanged(ref _progressText, value);
}
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public double ProgressValue
{
get => _progressValue;
set => this.RaiseAndSetIfChanged(ref _progressValue, value);
}
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public double Progress2Value
{
get => _progress2Value;
set => this.RaiseAndSetIfChanged(ref _progress2Value, value);
}
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public string Progress2Text
{
get => _progress2Text;
set => this.RaiseAndSetIfChanged(ref _progress2Text, value);
}
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public bool SectorsErrorsAllVisible
{
get => _sectorsErrorsAllVisible;
set => this.RaiseAndSetIfChanged(ref _sectorsErrorsAllVisible, value);
}
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public string SectorsErrorsAllText
{
get => _sectorsErrorsAllText;
set => this.RaiseAndSetIfChanged(ref _sectorsErrorsAllText, value);
}
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public bool SectorsUnknownAllVisible
{
get => _sectorsUnknownAllVisible;
set => this.RaiseAndSetIfChanged(ref _sectorsUnknownAllVisible, value);
}
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public string SectorsUnknownAllText
{
get => _sectorsUnknownAllText;
set => this.RaiseAndSetIfChanged(ref _sectorsUnknownAllText, value);
}
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public string SectorErrorsText
{
get => _sectorErrorsText;
set => this.RaiseAndSetIfChanged(ref _sectorErrorsText, value);
}
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public bool SectorErrorsVisible
{
get => _sectorErrorsVisible;
set => this.RaiseAndSetIfChanged(ref _sectorErrorsVisible, value);
}
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public bool SectorsUnknownsVisible
{
get => _sectorsUnknownsVisible;
set => this.RaiseAndSetIfChanged(ref _sectorsUnknownsVisible, value);
}
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public string SectorsUnknownsText
{
get => _sectorsUnknownsText;
set => this.RaiseAndSetIfChanged(ref _sectorsUnknownsText, value);
}
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public bool SectorSummaryVisible
{
get => _sectorSummaryVisible;
set => this.RaiseAndSetIfChanged(ref _sectorSummaryVisible, value);
}
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public string TotalSectorsText
{
get => _totalSectorsText;
set => this.RaiseAndSetIfChanged(ref _totalSectorsText, value);
}
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public string TotalSectorErrorsText
{
get => _totalSectorErrorsText;
set => this.RaiseAndSetIfChanged(ref _totalSectorErrorsText, value);
}
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public string TotalSectorUnknownsText
{
get => _totalSectorUnknownsText;
set => this.RaiseAndSetIfChanged(ref _totalSectorUnknownsText, value);
}
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public string TotalSectorErrorsUnknownsText
{
get => _totalSectorErrorsUnknownsText;
set => this.RaiseAndSetIfChanged(ref _totalSectorErrorsUnknownsText, value);
}
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public bool OptionsVisible
{
get => _optionsVisible;
set => this.RaiseAndSetIfChanged(ref _optionsVisible, value);
}
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public bool ResultsVisible
{
get => _resultsVisible;
set => this.RaiseAndSetIfChanged(ref _resultsVisible, value);
}
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public bool ProgressVisible
{
get => _progressVisible;
set => this.RaiseAndSetIfChanged(ref _progressVisible, value);
}
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public bool StartVisible
{
get => _startVisible;
set => this.RaiseAndSetIfChanged(ref _startVisible, value);
}
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public bool StopVisible
{
get => _stopVisible;
set => this.RaiseAndSetIfChanged(ref _stopVisible, value);
}
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public bool CloseVisible
{
get => _closeVisible;
set => this.RaiseAndSetIfChanged(ref _closeVisible, value);
}
public bool StopEnabled
{
get => _stopEnabled;
set => this.RaiseAndSetIfChanged(ref _stopEnabled, value);
}
void ExecuteStartCommand()
{
VerifyImageEnabled = false;
VerifySectorsEnabled = false;
CloseVisible = false;
StartVisible = false;
StopVisible = true;
ProgressVisible = true;
Progress2Visible = false;
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VerifySectorsVisible = _inputFormat is IOpticalMediaImage or IVerifiableSectorsImage;
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// TODO: Do not offer the option to use this form if the image does not support any kind of verification
new Thread(DoWork).Start();
}
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async void DoWork()
{
bool formatHasTracks;
var inputOptical = _inputFormat as IOpticalMediaImage;
var verifiableSectorsImage = _inputFormat as IVerifiableSectorsImage;
try
{
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formatHasTracks = inputOptical?.Tracks?.Count > 0;
}
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catch
{
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formatHasTracks = false;
}
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// Setup progress bars
await Dispatcher.UIThread.InvokeAsync(() =>
{
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ProgressVisible = true;
ProgressMaxValue = 0;
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if(VerifyImageChecked || VerifySectorsChecked)
ProgressMaxValue = 1;
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if(formatHasTracks && inputOptical != null)
ProgressMaxValue += inputOptical.Tracks.Count;
else
{
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if(VerifySectorsChecked)
{
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ProgressMaxValue = 2;
Progress2Visible = false;
Progress2Visible = false;
}
else
{
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Progress2Visible = true;
Progress2Visible = true;
}
}
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ProgressMaxValue++;
});
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if(VerifyImageChecked)
{
if(!(_inputFormat is IVerifiableImage verifiableImage))
await Dispatcher.UIThread.InvokeAsync(() =>
{
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ImageResultVisible = true;
ImageResultText = "Disc image does not support verification.";
});
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else
{
await Dispatcher.UIThread.InvokeAsync(() =>
{
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ProgressText = "Checking media image...";
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if(VerifySectorsChecked)
ProgressValue = 1;
else
ProgressIndeterminate = true;
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Progress2Indeterminate = true;
});
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DateTime startCheck = DateTime.UtcNow;
bool? discCheckStatus = verifiableImage.VerifyMediaImage();
DateTime endCheck = DateTime.UtcNow;
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TimeSpan checkTime = endCheck - startCheck;
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await Dispatcher.UIThread.InvokeAsync(() =>
{
ImageResultVisible = true;
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ImageResultText = discCheckStatus switch
{
true => "Disc image checksums are correct",
false => "Disc image checksums are incorrect",
null => "Disc image does not contain checksums"
};
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});
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AaruConsole.VerboseWriteLine("Checking disc image checksums took {0} seconds", checkTime.TotalSeconds);
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}
}
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if(VerifySectorsChecked)
{
DateTime startCheck = DateTime.Now;
DateTime endCheck = startCheck;
List<ulong> failingLbas = new();
List<ulong> unknownLbas = new();
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await Dispatcher.UIThread.InvokeAsync(() =>
{
Progress2Visible = true;
Progress2Indeterminate = false;
Progress2MaxValue = _inputFormat.Info.Sectors / 512d;
StopEnabled = true;
});
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if(formatHasTracks)
{
ulong currentSectorAll = 0;
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startCheck = DateTime.UtcNow;
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foreach(Track currentTrack in inputOptical.Tracks)
{
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await Dispatcher.UIThread.InvokeAsync(() =>
{
ProgressText = $"Verifying track {currentTrack.Sequence} of {inputOptical.Tracks.Count}";
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ProgressValue++;
});
ulong remainingSectors = currentTrack.EndSector - currentTrack.StartSector;
ulong currentSector = 0;
while(remainingSectors > 0)
{
if(_cancel)
{
await Dispatcher.UIThread.InvokeAsync(() =>
{
CloseVisible = true;
StartVisible = false;
StopVisible = false;
});
return;
}
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ulong all = currentSectorAll;
await Dispatcher.UIThread.InvokeAsync(() =>
{
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Progress2Value = all / 512d;
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Progress2Text = $"Checking sector {all} of {_inputFormat.Info.Sectors}, on track {
currentTrack.Sequence}";
});
List<ulong> tempFailingLbas;
List<ulong> tempUnknownLbas;
if(remainingSectors < 512)
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inputOptical.VerifySectors(currentSector, (uint)remainingSectors, currentTrack.Sequence,
out tempFailingLbas, out tempUnknownLbas);
else
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inputOptical.VerifySectors(currentSector, 512, currentTrack.Sequence, out tempFailingLbas,
out tempUnknownLbas);
failingLbas.AddRange(tempFailingLbas);
unknownLbas.AddRange(tempUnknownLbas);
if(remainingSectors < 512)
{
currentSector += remainingSectors;
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currentSectorAll += remainingSectors;
remainingSectors = 0;
}
else
{
currentSector += 512;
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currentSectorAll += 512;
remainingSectors -= 512;
}
}
}
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endCheck = DateTime.UtcNow;
}
else if(!(verifiableSectorsImage is null))
{
ulong remainingSectors = _inputFormat.Info.Sectors;
ulong currentSector = 0;
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startCheck = DateTime.UtcNow;
while(remainingSectors > 0)
{
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if(_cancel)
{
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await Dispatcher.UIThread.InvokeAsync(() =>
{
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CloseVisible = true;
StartVisible = false;
StopVisible = false;
});
return;
}
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ulong sector = currentSector;
await Dispatcher.UIThread.InvokeAsync(() =>
{
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Progress2Value = (int)(sector / 512);
Progress2Text = $"Checking sector {sector} of {_inputFormat.Info.Sectors}";
});
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List<ulong> tempFailingLbas;
List<ulong> tempUnknownLbas;
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if(remainingSectors < 512)
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verifiableSectorsImage.VerifySectors(currentSector, (uint)remainingSectors, out tempFailingLbas,
out tempUnknownLbas);
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else
verifiableSectorsImage.VerifySectors(currentSector, 512, out tempFailingLbas,
out tempUnknownLbas);
failingLbas.AddRange(tempFailingLbas);
unknownLbas.AddRange(tempUnknownLbas);
if(remainingSectors < 512)
{
currentSector += remainingSectors;
remainingSectors = 0;
}
else
{
currentSector += 512;
remainingSectors -= 512;
}
}
endCheck = DateTime.UtcNow;
}
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TimeSpan checkTime = endCheck - startCheck;
AaruConsole.VerboseWriteLine("Checking sector checksums took {0} seconds", checkTime.TotalSeconds);
await Dispatcher.UIThread.InvokeAsync(() =>
{
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if(failingLbas.Count > 0)
{
if(failingLbas.Count == (int)_inputFormat.Info.Sectors)
{
SectorsErrorsAllVisible = true;
SectorsErrorsAllText = "All sectors contain errors";
}
else
{
SectorErrorsText = "LBAs with error:";
SectorErrorsVisible = true;
foreach(ulong t in failingLbas)
ErrorList.Add(new LbaModel
{
Lba = t.ToString()
});
}
}
if(unknownLbas.Count > 0)
{
if(unknownLbas.Count == (int)_inputFormat.Info.Sectors)
{
SectorsUnknownAllVisible = true;
SectorsUnknownAllText = "All sectors are unknown";
}
else
{
SectorsUnknownsText = "Unknown LBAs:";
SectorsUnknownsVisible = true;
foreach(ulong t in unknownLbas)
UnknownList.Add(new LbaModel
{
Lba = t.ToString()
});
}
}
SectorSummaryVisible = true;
TotalSectorsText = $"Total sectors........... {_inputFormat.Info.Sectors}";
TotalSectorErrorsText = $"Total errors............ {failingLbas.Count}";
TotalSectorUnknownsText = $"Total unknowns.......... {unknownLbas.Count}";
TotalSectorErrorsUnknownsText = $"Total errors+unknowns... {failingLbas.Count + unknownLbas.Count}";
});
}
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Statistics.AddCommand("verify");
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await Dispatcher.UIThread.InvokeAsync(() =>
{
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OptionsVisible = false;
ResultsVisible = true;
ProgressVisible = false;
StartVisible = false;
StopVisible = false;
CloseVisible = true;
});
}
void ExecuteCloseCommand() => _view.Close();
internal void ExecuteStopCommand()
{
_cancel = true;
StopEnabled = false;
}
}