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Aaru/Aaru.Compression/FLAC.cs

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2021-11-04 18:57:24 +00:00
// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : FLAC.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Compression algorithms.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2021 Natalia Portillo
// ****************************************************************************/
using System.IO;
using System.Runtime.InteropServices;
using CUETools.Codecs;
using CUETools.Codecs.Flake;
namespace Aaru.Compression;
public class FLAC
{
[DllImport("libAaru.Compression.Native", SetLastError = true)]
static extern nuint AARU_flac_decode_redbook_buffer(byte[] dst_buffer, nuint dst_size, byte[] src_buffer,
nuint src_size);
[DllImport("libAaru.Compression.Native", SetLastError = true)]
static extern nuint AARU_flac_encode_redbook_buffer(byte[] dst_buffer, nuint dst_size, byte[] src_buffer,
nuint src_size, uint blocksize, int do_mid_side_stereo,
int loose_mid_side_stereo, string apodization,
uint qlp_coeff_precision, int do_qlp_coeff_prec_search,
int do_exhaustive_model_search,
uint min_residual_partition_order,
uint max_residual_partition_order, string application_id,
uint application_id_len);
/// <summary>Decodes a buffer compressed with FLAC</summary>
/// <param name="source">Encoded buffer</param>
/// <param name="destination">Buffer where to write the decoded data</param>
/// <returns>The number of decoded bytes</returns>
public static int DecodeBuffer(byte[] source, byte[] destination)
{
if(Native.IsSupported)
return (int)AARU_flac_decode_redbook_buffer(destination, (nuint)destination.Length, source,
(nuint)source.Length);
var flacMs = new MemoryStream(source);
var flakeReader = new AudioDecoder(new DecoderSettings(), "", flacMs);
int samples = destination.Length / 4;
var audioBuffer = new AudioBuffer(AudioPCMConfig.RedBook, destination, samples);
flakeReader.Read(audioBuffer, samples);
flakeReader.Close();
flacMs.Close();
return samples * 4;
}
/// <summary>Compresses a buffer using FLAC</summary>
/// <param name="source">Data to compress</param>
/// <param name="destination">Buffer to store the compressed data</param>
/// <returns></returns>
public static int EncodeBuffer(byte[] source, byte[] destination, uint blockSize, bool doMidSideStereo,
int looseMidSideStereo, string apodization, uint qlpCoeffPrecision,
bool doQlpCoeffPrecSearch, bool doExhaustiveModelSearch,
uint minResidualPartitionOrder, uint maxResidualPartitionOrder,
string applicationID)
{
if(Native.IsSupported)
return (int)AARU_flac_encode_redbook_buffer(destination, (nuint)destination.Length, source,
(nuint)source.Length, blockSize, doMidSideStereo ? 1 : 0,
looseMidSideStereo, apodization, qlpCoeffPrecision,
doQlpCoeffPrecSearch ? 1 : 0,
doExhaustiveModelSearch ? 1 : 0,
minResidualPartitionOrder, maxResidualPartitionOrder,
applicationID, (uint)applicationID.Length);
var flakeWriterSettings = new EncoderSettings
{
PCM = AudioPCMConfig.RedBook,
DoMD5 = false,
BlockSize = (int)blockSize,
MinFixedOrder = 0,
MaxFixedOrder = 4,
MinLPCOrder = 1,
MaxLPCOrder = 32,
MaxPartitionOrder = (int)maxResidualPartitionOrder,
StereoMethod = StereoMethod.Estimate,
PredictionType = PredictionType.Search,
WindowMethod = WindowMethod.EvaluateN,
EstimationDepth = 5,
MinPrecisionSearch = 1,
MaxPrecisionSearch = 1,
TukeyParts = 0,
TukeyOverlap = 1.0,
TukeyP = 1.0,
AllowNonSubset = true
};
// Check if FLAKE's block size is bigger than what we want
if(flakeWriterSettings.BlockSize > 4608)
flakeWriterSettings.BlockSize = 4608;
if(flakeWriterSettings.BlockSize < 256)
flakeWriterSettings.BlockSize = 256;
var flacMs = new MemoryStream(destination);
var flakeWriter = new AudioEncoder(flakeWriterSettings, "", flacMs);
var audioBuffer = new AudioBuffer(AudioPCMConfig.RedBook, source, source.Length / 4);
flakeWriter.Write(audioBuffer);
flakeWriter.Close();
flacMs.Close();
return (int)flacMs.Length;
}
}