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103 lines
3.3 KiB
C#
103 lines
3.3 KiB
C#
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// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : SUSP.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Component
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Description
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2017 Natalia Portillo
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// ****************************************************************************/
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using System.Runtime.InteropServices;
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namespace DiscImageChef.Filesystems.ISO9660
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{
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public partial class ISO9660 : Filesystem
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{
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct ContinuationArea
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{
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public ushort signature;
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public byte length;
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public byte version;
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public uint block;
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public uint block_be;
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public uint offset;
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public uint offset_be;
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public uint ca_length;
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public uint ca_length_be;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct PaddingArea
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{
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public ushort signature;
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public byte length;
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public byte version;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct IndicatorArea
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{
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public ushort signature;
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public byte length;
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public byte version;
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public ushort magic;
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public byte skipped;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct TerminatorArea
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{
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public ushort signature;
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public byte length;
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public byte version;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct ReferenceArea
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{
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public ushort signature;
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public byte length;
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public byte version;
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public byte id_len;
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public byte des_len;
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public byte src_len;
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public byte ext_ver;
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// Follows extension identifier for id_len bytes
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// Follows extension descriptor for des_len bytes
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// Follows extension source for src_len bytes
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct SelectorArea
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{
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public ushort signature;
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public byte length;
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public byte version;
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public byte sequence;
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}
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}
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}
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