2019-07-31 20:10:27 +01:00
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// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : Mode2.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : ISO9660 filesystem plugin.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Handles reading sectors in MODE 0, 1 and 2.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2019 Natalia Portillo
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// ****************************************************************************/
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2019-07-31 17:02:50 +01:00
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using System.IO;
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namespace DiscImageChef.Filesystems.ISO9660
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{
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public partial class ISO9660
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{
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byte[] ReadSectors(ulong start, uint count)
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{
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MemoryStream ms = new MemoryStream();
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for(ulong sector = start; sector < start + count; sector++)
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{
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byte[] data = image.ReadSector(sector);
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switch(data.Length)
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{
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case 2048:
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// Mode 1 sector
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ms.Write(data, 0, 2048);
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break;
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case 2352:
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// Not a data sector
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if(data[0] != 0 || data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF ||
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data[4] != 0xFF ||
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data[5] != 0xFF || data[6] != 0xFF || data[7] != 0xFF || data[8] != 0xFF ||
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data[9] != 0xFF || data[10] != 0xFF || data[11] != 0x00)
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{
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ms.Write(data, 0, 2352);
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break;
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}
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switch(data[15])
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{
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// Mode 0 sector
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case 0:
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ms.Write(new byte[2048], 0, 2048);
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break;
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// Mode 1 sector
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case 1:
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ms.Write(data, 16, 2048);
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break;
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case 2:
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// Mode 2 form 1 sector
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if((data[16] & MODE2_FORM2) != 0)
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{
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ms.Write(data, 24, 2048);
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break;
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}
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// Mode 2 form 2 sector
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ms.Write(data, 24, 2324);
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break;
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// Unknown, audio?
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default:
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ms.Write(data, 0, 2352);
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break;
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}
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break;
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case 2336:
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// Mode 2 form 1 sector
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if((data[16] & MODE2_FORM2) == 0)
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{
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ms.Write(data, 8, 2048);
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break;
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}
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// Mode 2 form 2 sector
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ms.Write(data, 8, 2324);
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break;
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// Should not happen, but, just in case
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default:
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ms.Write(data, 0, data.Length);
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break;
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}
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}
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return ms.ToArray();
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}
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}
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}
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