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Aaru/DiscImageChef.Database/Models/SCSI/Mode.cs

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2018-08-05 19:37:39 +01:00
// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : Mode.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Database.
//
// --[ Description ] ----------------------------------------------------------
//
// Database model for SCSI MODE.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2018 Natalia Portillo
// ****************************************************************************/
using System.Collections.Generic;
using System.Linq;
using DiscImageChef.CommonTypes.Metadata;
namespace DiscImageChef.Database.Models.SCSI
{
public class Mode : BaseEntity
{
public byte? MediumType { get; set; }
public bool WriteProtected { get; set; }
public List<BlockDescriptor> BlockDescriptors { get; set; }
public byte? Speed { get; set; }
public byte? BufferedMode { get; set; }
public bool BlankCheckEnabled { get; set; }
public bool DPOandFUA { get; set; }
public List<ModePage> ModePages { get; set; }
public static Mode MapMode(modeType oldMode)
{
if(oldMode == null) return null;
Mode newMode = new Mode
{
WriteProtected = oldMode.WriteProtected,
BlankCheckEnabled = oldMode.BlankCheckEnabled,
DPOandFUA = oldMode.DPOandFUA
};
if(oldMode.BufferedModeSpecified) newMode.BufferedMode = oldMode.BufferedMode;
if(oldMode.MediumTypeSpecified) newMode.MediumType = oldMode.MediumType;
if(oldMode.SpeedSpecified) newMode.Speed = oldMode.Speed;
if(oldMode.BlockDescriptors != null)
newMode.BlockDescriptors =
new List<BlockDescriptor>(oldMode.BlockDescriptors.Select(BlockDescriptor.MapBlockDescriptor));
if(oldMode.ModePages == null) return newMode;
{
newMode.ModePages = new List<ModePage>(oldMode.ModePages.Select(ModePage.MapModePage));
}
return newMode;
}
}
}