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Aaru/DiscImageChef.Gui/Dialogs/dlgBenchmark.xeto.cs

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2018-10-08 23:32:00 +01:00
// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : dlgBenchmark.xeto.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Benchmark dialog.
//
// --[ Description ] ----------------------------------------------------------
//
// Implements the benchmark dialog.
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General public License for more details.
//
// You should have received a copy of the GNU General public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2018 Natalia Portillo
// ****************************************************************************/
using System;
using System.Collections.Generic;
using System.Threading;
using DiscImageChef.Core;
using Eto.Drawing;
using Eto.Forms;
using Eto.Serialization.Xaml;
namespace DiscImageChef.Gui.Dialogs
{
public class dlgBenchmark : Dialog
{
Dictionary<string, double> checksumTimes;
int counter;
BenchmarkResults results;
int step;
public dlgBenchmark()
{
XamlReader.Load(this);
}
protected void OnBtnStart(object sender, EventArgs e)
{
checksumTimes = new Dictionary<string, double>();
Benchmark.UpdateProgressEvent += UpdateProgress;
stkProgress.Visible = true;
lblProgress.Text = "";
btnClose.Enabled = false;
btnStart.Enabled = false;
nmuBufferSize.Enabled = false;
nmuBlockSize.Enabled = false;
Thread thread = new Thread(() =>
{
counter = step = (int)(nmuBufferSize.Value * 1024 * 1024 / nmuBlockSize.Value) % 3333;
// TODO: Able to cancel!
results = Benchmark.Do((int)(nmuBufferSize.Value * 1024 * 1024), (int)nmuBlockSize.Value);
Application.Instance.Invoke(Finish);
});
thread.Start();
}
void Finish()
{
Benchmark.UpdateProgressEvent += UpdateProgress;
StackLayout stkCalculationResults = new StackLayout();
stkCalculationResults.Items.Add(new Label
{
Text =
$"Took {results.FillTime} seconds to fill buffer, {results.FillSpeed:F3} MiB/sec."
});
stkCalculationResults.Items.Add(new Label
{
Text =
$"Took {results.ReadTime} seconds to read buffer, {results.ReadSpeed:F3} MiB/sec."
});
stkCalculationResults.Items.Add(new Label
{
Text =
$"Took {results.EntropyTime} seconds to entropy buffer, {results.EntropySpeed:F3} MiB/sec."
});
foreach(KeyValuePair<string, BenchmarkEntry> entry in results.Entries)
{
checksumTimes.Add(entry.Key, entry.Value.TimeSpan);
stkCalculationResults.Items.Add(new Label
{
Text =
$"Took {entry.Value.TimeSpan} seconds to {entry.Key} buffer, {entry.Value.Speed:F3} MiB/sec."
});
;
}
stkCalculationResults.Items.Add(new Label
{
Text =
$"Took {results.TotalTime} seconds to do all algorithms at the same time, {results.TotalSpeed:F3} MiB/sec."
});
stkCalculationResults.Items.Add(new Label
{
Text =
$"Took {results.SeparateTime} seconds to do all algorithms sequentially, {results.SeparateSpeed:F3} MiB/sec."
});
stkCalculationResults.Items.Add(new Label {Text = $"Max memory used is {results.MaxMemory} bytes"});
stkCalculationResults.Items.Add(new Label {Text = $"Min memory used is {results.MinMemory} bytes"});
Statistics.AddCommand("benchmark");
Statistics.AddBenchmark(checksumTimes, results.EntropyTime, results.TotalTime, results.SeparateTime,
results.MaxMemory, results.MinMemory);
stkCalculationResults.Items.Add(new StackLayoutItem(stkButtons, HorizontalAlignment.Right, true));
stkCalculationResults.Visible = true;
btnStart.Visible = false;
btnClose.Enabled = true;
Content = stkCalculationResults;
ClientSize = new Size(-1, -1);
}
void UpdateProgress(string text, long current, long maximum)
{
if(counter < step)
{
counter++;
return;
}
counter = 0;
Application.Instance.Invoke(() =>
{
lblProgress.Text = text;
if(maximum == 0)
{
prgProgress.Indeterminate = true;
return;
}
if(prgProgress.Indeterminate) prgProgress.Indeterminate = false;
if(maximum > int.MaxValue || current > int.MaxValue)
{
prgProgress.MaxValue = (int)(maximum / int.MaxValue);
prgProgress.Value = (int)(current / int.MaxValue);
}
else
{
prgProgress.MaxValue = (int)maximum;
prgProgress.Value = (int)current;
}
});
}
protected void OnBtnClose(object sender, EventArgs e)
{
Close();
}
#region XAML controls
NumericStepper nmuBufferSize;
NumericStepper nmuBlockSize;
StackLayout stkProgress;
Label lblProgress;
ProgressBar prgProgress;
Button btnStart;
Button btnClose;
StackLayout stkPreCalculation;
StackLayout stkButtons;
#endregion
}
}