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Aaru/Aaru.Filesystems/Opera/Dir.cs

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// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : Dir.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Opera filesystem plugin.
//
// --[ Description ] ----------------------------------------------------------
//
// Methods to handle Opera filesystem directories.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2020 Natalia Portillo
// ****************************************************************************/
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using System;
using System.Collections.Generic;
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using System.Globalization;
using System.Linq;
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using Aaru.CommonTypes.Structs;
using Aaru.Helpers;
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namespace Aaru.Filesystems
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{
public partial class OperaFS
{
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public Errno ReadDir(string path, out List<string> contents)
{
contents = null;
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if(!mounted)
return Errno.AccessDenied;
if(string.IsNullOrWhiteSpace(path) ||
path == "/")
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{
contents = rootDirectoryCache.Keys.ToList();
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return Errno.NoError;
}
string cutPath = path.StartsWith("/", StringComparison.Ordinal)
? path.Substring(1).ToLower(CultureInfo.CurrentUICulture)
: path.ToLower(CultureInfo.CurrentUICulture);
if(directoryCache.TryGetValue(cutPath, out Dictionary<string, DirectoryEntryWithPointers> currentDirectory))
{
contents = currentDirectory.Keys.ToList();
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return Errno.NoError;
}
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string[] pieces = cutPath.Split(new[]
{
'/'
}, StringSplitOptions.RemoveEmptyEntries);
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KeyValuePair<string, DirectoryEntryWithPointers> entry =
rootDirectoryCache.FirstOrDefault(t => t.Key.ToLower(CultureInfo.CurrentUICulture) == pieces[0]);
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if(string.IsNullOrEmpty(entry.Key))
return Errno.NoSuchFile;
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if((entry.Value.entry.flags & FLAGS_MASK) != (int)FileFlags.Directory)
return Errno.NotDirectory;
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string currentPath = pieces[0];
currentDirectory = rootDirectoryCache;
for(int p = 0; p < pieces.Length; p++)
{
entry = currentDirectory.FirstOrDefault(t => t.Key.ToLower(CultureInfo.CurrentUICulture) == pieces[p]);
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if(string.IsNullOrEmpty(entry.Key))
return Errno.NoSuchFile;
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if((entry.Value.entry.flags & FLAGS_MASK) != (int)FileFlags.Directory)
return Errno.NotDirectory;
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currentPath = p == 0 ? pieces[0] : $"{currentPath}/{pieces[p]}";
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if(directoryCache.TryGetValue(currentPath, out currentDirectory))
continue;
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if(entry.Value.pointers.Length < 1)
return Errno.InvalidArgument;
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currentDirectory = DecodeDirectory((int)entry.Value.pointers[0]);
directoryCache.Add(currentPath, currentDirectory);
}
contents = currentDirectory?.Keys.ToList();
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return Errno.NoError;
}
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Dictionary<string, DirectoryEntryWithPointers> DecodeDirectory(int firstBlock)
{
Dictionary<string, DirectoryEntryWithPointers> entries =
new Dictionary<string, DirectoryEntryWithPointers>();
int nextBlock = firstBlock;
DirectoryHeader header;
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do
{
byte[] data = image.ReadSectors((ulong)(nextBlock * volumeBlockSizeRatio), volumeBlockSizeRatio);
header = Marshal.ByteArrayToStructureBigEndian<DirectoryHeader>(data);
nextBlock = header.next_block + firstBlock;
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int off = (int)header.first_used;
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var entry = new DirectoryEntry();
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while(off + DirectoryEntrySize < data.Length)
{
entry = Marshal.ByteArrayToStructureBigEndian<DirectoryEntry>(data, off, DirectoryEntrySize);
string name = StringHandlers.CToString(entry.name, Encoding);
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var entryWithPointers = new DirectoryEntryWithPointers
{
entry = entry, pointers = new uint[entry.last_copy + 1]
};
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for(int i = 0; i <= entry.last_copy; i++)
entryWithPointers.pointers[i] =
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BigEndianBitConverter.ToUInt32(data, off + DirectoryEntrySize + (i * 4));
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entries.Add(name, entryWithPointers);
if((entry.flags & (uint)FileFlags.LastEntry) != 0 ||
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(entry.flags & (uint)FileFlags.LastEntryInBlock) != 0)
break;
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off += (int)(DirectoryEntrySize + ((entry.last_copy + 1) * 4));
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}
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if((entry.flags & (uint)FileFlags.LastEntry) != 0)
break;
} while(header.next_block != -1);
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return entries;
}
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}
}