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Aaru/Aaru.Filesystems/FATX/Info.cs

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// /***************************************************************************
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// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
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// Filename : Info.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
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// Component : FATX filesystem plugin.
//
// --[ Description ] ----------------------------------------------------------
//
// Identifies the FATX filesystem and shows information.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
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// Copyright © 2011-2022 Natalia Portillo
// ****************************************************************************/
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namespace Aaru.Filesystems;
using System.Text;
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using Aaru.CommonTypes;
using Aaru.CommonTypes.Enums;
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using Aaru.CommonTypes.Interfaces;
using Aaru.Helpers;
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using Schemas;
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public sealed partial class XboxFatPlugin
{
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/// <inheritdoc />
public bool Identify(IMediaImage imagePlugin, Partition partition)
{
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if(imagePlugin.Info.SectorSize < 512)
return false;
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ErrorNumber errno = imagePlugin.ReadSector(partition.Start, out byte[] sector);
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if(errno != ErrorNumber.NoError)
return false;
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Superblock sb = Marshal.ByteArrayToStructureBigEndian<Superblock>(sector);
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return sb.magic is FATX_MAGIC or FATX_CIGAM;
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}
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/// <inheritdoc />
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public void GetInformation(IMediaImage imagePlugin, Partition partition, out string information, Encoding encoding)
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{
Encoding = Encoding.UTF8;
information = "";
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if(imagePlugin.Info.SectorSize < 512)
return;
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var bigEndian = true;
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ErrorNumber errno = imagePlugin.ReadSector(partition.Start, out byte[] sector);
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if(errno != ErrorNumber.NoError)
return;
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Superblock fatxSb = Marshal.ByteArrayToStructureBigEndian<Superblock>(sector);
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if(fatxSb.magic == FATX_CIGAM)
{
fatxSb = Marshal.ByteArrayToStructureLittleEndian<Superblock>(sector);
bigEndian = false;
}
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if(fatxSb.magic != FATX_MAGIC)
return;
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int logicalSectorsPerPhysicalSectors = partition.Offset == 0 && !bigEndian ? 8 : 1;
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var sb = new StringBuilder();
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sb.AppendLine("FATX filesystem");
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sb.AppendFormat("{0} logical sectors ({1} bytes) per physical sector", logicalSectorsPerPhysicalSectors,
logicalSectorsPerPhysicalSectors * imagePlugin.Info.SectorSize).AppendLine();
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sb.AppendFormat("{0} sectors ({1} bytes) per cluster", fatxSb.sectorsPerCluster,
fatxSb.sectorsPerCluster * logicalSectorsPerPhysicalSectors * imagePlugin.Info.SectorSize).
AppendLine();
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sb.AppendFormat("Root directory starts on cluster {0}", fatxSb.rootDirectoryCluster).AppendLine();
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string volumeLabel = StringHandlers.CToString(fatxSb.volumeLabel,
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bigEndian ? Encoding.BigEndianUnicode : Encoding.Unicode, true);
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sb.AppendFormat("Volume label: {0}", volumeLabel).AppendLine();
sb.AppendFormat("Volume serial: {0:X8}", fatxSb.id).AppendLine();
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information = sb.ToString();
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XmlFsType = new FileSystemType
{
Type = "FATX filesystem",
ClusterSize = (uint)(fatxSb.sectorsPerCluster * logicalSectorsPerPhysicalSectors *
imagePlugin.Info.SectorSize),
VolumeName = volumeLabel,
VolumeSerial = $"{fatxSb.id:X8}"
};
XmlFsType.Clusters = (partition.End - partition.Start + 1) * imagePlugin.Info.SectorSize /
XmlFsType.ClusterSize;
}
}