* FileSystemIDandChk/Plugins/FAT.cs:

Modified logic to work around FAT12 predating DOS 2.0.
	  Limiting it to disks supported by 86-DOS and DOS 1.x, yet
	  probably it will give false positives.

	* FileSystemIDandChk/PrintHex.cs:
	* FileSystemIDandChk/FileSystemIDandChk.csproj:
	  Added function to print hexadecimal output of sector, useful
	  for debugging with compressed disk images.
This commit is contained in:
2014-06-07 17:21:40 +01:00
parent e6aeb84122
commit 088a8dd141
3 changed files with 356 additions and 186 deletions

View File

@@ -75,6 +75,7 @@
<Compile Include="Plugins\LisaFS.cs" />
<Compile Include="ImagePlugins\TeleDisk.cs" />
<Compile Include="ArrayFill.cs" />
<Compile Include="PrintHex.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>

View File

@@ -61,7 +61,9 @@ namespace FileSystemIDandChk.Plugins
UInt16 bps, rsectors;
byte[] bpb_sector = imagePlugin.ReadSector(0 + partitionOffset);
byte[] fat_sector;
byte[] fat_sector = imagePlugin.ReadSector(1 + partitionOffset);
bool bpb_found = true;
fats_no = bpb_sector[0x010]; // FATs, 1 or 2, maybe 0, never bigger
media_descriptor = bpb_sector[0x015]; // Media Descriptor if present is in 0x15
@@ -75,7 +77,10 @@ namespace FileSystemIDandChk.Plugins
if (imagePlugin.GetSectors() > ((ulong)rsectors + partitionOffset))
fat_sector = imagePlugin.ReadSector(rsectors + partitionOffset); // First FAT entry
else
return false;
bpb_found=false;
if (bpb_found)
{
first_fat_entry = BitConverter.ToUInt32(fat_sector, 0); // Easier to manage
if (MainClass.isDebug)
@@ -104,6 +109,62 @@ namespace FileSystemIDandChk.Plugins
//if((first_fat_entry & 0xFF) == media_descriptor) // Pre DOS<4 does not implement this, TOS does and is !=
return true; // It MUST be FAT12, or... maybe not :S
}
}
else
{
// This may create a lot of false positives, need to do extensive checkins...
fat_sector = imagePlugin.ReadSector(1 + partitionOffset);
first_fat_entry = BitConverter.ToUInt32(fat_sector, 0);
byte fat_id = fat_sector[0];
if ((first_fat_entry & 0x00FFFFF0) == 0x00FFFFF0)
{
if (fat_id == 0xFF)
{
if (imagePlugin.GetSectorSize() == 512 && imagePlugin.GetSectors() == 640)
return true;
if (imagePlugin.GetSectorSize() == 128)
{
if(imagePlugin.GetSectors() == 2002)
return true;
if(imagePlugin.GetSectors() == 4004)
return true;
}
if (imagePlugin.GetSectorSize() == 1024)
{
if(imagePlugin.GetSectors() == 616)
return true;
if(imagePlugin.GetSectors() == 1232)
return true;
}
return false;
}
if (fat_id == 0xFE)
{
if (imagePlugin.GetSectorSize() == 512 && imagePlugin.GetSectors() == 320)
return true;
if (imagePlugin.GetSectorSize() == 128)
{
if(imagePlugin.GetSectors() == 2002)
return true;
if(imagePlugin.GetSectors() == 4004)
return true;
}
if (imagePlugin.GetSectorSize() == 1024)
{
if(imagePlugin.GetSectors() == 616)
return true;
if(imagePlugin.GetSectors() == 1232)
return true;
}
return false;
}
if (fat_id == 0xFD && imagePlugin.GetSectors() == 2002)
return true;
}
}
return false;
}
@@ -122,7 +183,9 @@ namespace FileSystemIDandChk.Plugins
UInt16 bps, rsectors;
byte[] bpb_sector = imagePlugin.ReadSector(0 + partitionOffset);
byte[] fat_sector;
byte[] fat_sector = imagePlugin.ReadSector(1 + partitionOffset);
bool bpb_found = true;
fats_no = bpb_sector[0x010]; // FATs, 1 or 2, maybe 0, never bigger
media_descriptor = bpb_sector[0x015]; // Media Descriptor if present is in 0x15
@@ -135,7 +198,13 @@ namespace FileSystemIDandChk.Plugins
rsectors = BitConverter.ToUInt16(bpb_sector, 0x00E); // Sectors between BPB and FAT, including the BPB sector => [BPB,FAT)
if (rsectors == 0)
rsectors = 1;
if (imagePlugin.GetSectors() > ((ulong)rsectors + partitionOffset))
fat_sector = imagePlugin.ReadSector(rsectors + partitionOffset); // First FAT entry
else
bpb_found=false;
if (bpb_found)
{
first_fat_entry = BitConverter.ToUInt32(fat_sector, 0); // Easier to manage
if (fats_no > 2) // Must be 1 or 2, but as TOS makes strange things and I have not checked if it puts this to 0, ignore if 0. MUST NOT BE BIGGER THAN 2!
@@ -267,112 +336,128 @@ namespace FileSystemIDandChk.Plugins
sb.AppendFormat("Filesystem type: {0}", EPB.fs_type).AppendLine();
}
}
}
else
{
sb.AppendLine("Pre-DOS 2.0 Microsoft FAT12.");
sb.AppendLine("***WARNING***");
sb.AppendLine("This may be a false positive.");
sb.AppendFormat("Disk image identifies disk type as {0}.", imagePlugin.GetDiskType());
}
information = sb.ToString();
}
/// <summary>FAT's BIOS Parameter Block.</summary>
public struct BIOSParameterBlock
{
/// <summary>0x03, OEM Name, 8 bytes, space-padded</summary>
public string OEMName;
// 0x03, OEM Name, 8 bytes, space-padded
/// <summary>0x0B, Bytes per sector</summary>
public UInt16 bps;
// 0x0B, Bytes per sector
/// <summary>0x0D, Sectors per cluster</summary>
public byte spc;
// 0x0D, Sectors per cluster
/// <summary>0x0E, Reserved sectors between BPB and FAT</summary>
public UInt16 rsectors;
// 0x0E, Reserved sectors between BPB and FAT
/// <summary>0x10, Number of FATs</summary>
public byte fats_no;
// 0x10, Number of FATs
/// <summary>0x11, Number of entries on root directory</summary>
public UInt16 root_ent;
// 0x11, Number of entries on root directory
/// <summary>0x13, Sectors in volume</summary>
public UInt16 sectors;
// 0x13, Sectors in volume
/// <summary>0x15, Media descriptor</summary>
public byte media;
// 0x15, Media descriptor
/// <summary>0x16, Sectors per FAT</summary>
public UInt16 spfat;
// 0x16, Sectors per FAT
/// <summary>0x18, Sectors per track</summary>
public UInt16 sptrk;
// 0x18, Sectors per track
/// <summary>0x1A, Heads</summary>
public UInt16 heads;
// 0x1A, Heads
/// <summary>0x1C, Hidden sectors before BPB</summary>
public UInt32 hsectors;
// 0x1C, Hidden sectors before BPB
/// <summary>0x20, Sectors in volume if > 65535</summary>
public UInt32 big_sectors;
// 0x20, Sectors in volume if > 65535
}
// This only applies for bootable disks
// From http://info-coach.fr/atari/software/FD-Soft.php
/// <summary>
/// Atari Boot Block.
/// This only applies for bootable disks
/// From http://info-coach.fr/atari/software/FD-Soft.php
/// </summary>
public struct AtariBootBlock
{
/// <summary>0x01C, Atari ST use 16 bit for hidden sectors, probably so did old DOS</summary>
public UInt16 hsectors;
// 0x01C, Atari ST use 16 bit for hidden sectors, probably so did old DOS
/// <summary>0x01E, indicates if COMMAND.PRG must be executed after OS load</summary>
public UInt16 xflag;
// 0x01E, indicates if COMMAND.PRG must be executed after OS load
/// <summary>0x020, load mode for, or 0 if fname indicates boot file</summary>
public UInt16 ldmode;
// 0x020, load mode for, or 0 if fname indicates boot file
/// <summary>0x022, sector from which to boot</summary>
public UInt16 bsect;
// 0x022, sector from which to boot
/// <summary>0x024, how many sectors to boot</summary>
public UInt16 bsects_no;
// 0x024, how many sectors to boot
/// <summary>0x026, RAM address where boot should be located</summary>
public UInt32 ldaddr;
// 0x026, RAM address where boot should be located
/// <summary>0x02A, RAM address to copy the FAT and root directory</summary>
public UInt32 fatbuf;
// 0x02A, RAM address to copy the FAT and root directory
/// <summary>0x02E, 11 bytes, name of boot file</summary>
public string fname;
// 0x02E, 11 bytes, name of boot file
/// <summary>0x039, unused</summary>
public UInt16 reserved;
// 0x039, unused
/// <summary>0x03B, 451 bytes boot code</summary>
public byte[] boot_code;
// 0x03B, 451 bytes boot code
/// <summary>0x1FE, the sum of all the BPB+ABB must be 0x1234, so this bigendian value works as adjustment</summary>
public UInt16 checksum;
// 0x1FE, the sum of all the BPB+ABB must be 0x1234, so this bigendian value works as adjustment
}
/// <summary>DOS Extended Parameter Block</summary>
public struct ExtendedParameterBlock
{
/// <summary>0x24, Drive number<summary>
public byte drive_no;
// 0x24, Drive number
/// <summary>0x25, Volume flags if NT (must be 0x29 signature)<summary>
public byte nt_flags;
// 0x25, Volume flags if NT (must be 0x29 signature)
/// <summary>0x26, EPB signature, 0x28 or 0x29<summary>
public byte signature;
// 0x26, EPB signature, 0x28 or 0x29
/// <summary>0x27, Volume serial number<summary>
public UInt32 serial_no;
// 0x27, Volume serial number
/* Present only if signature == 0x29 */
/// <summary>0x2B, Volume label, 11 bytes, space-padded
/// Present only if signature == 0x29<summary>
public string volume_label;
// 0x2B, Volume label, 11 bytes, space-padded
/// <summary>0x36, Filesystem type, 8 bytes, space-padded
/// Present only if signature == 0x29<summary>
public string fs_type;
// 0x36, Filesystem type, 8 bytes, space-padded
}
/// <summary>FAT32 Parameter Block</summary>
public struct FAT32ParameterBlock
{
/// <summary>0x24, Sectors per FAT</summary>
public UInt32 spfat;
// 0x24, Sectors per FAT
/// <summary>0x28, FAT flags</summary>
public UInt16 fat_flags;
// 0x28, FAT flags
/// <summary>0x2A, FAT32 version</summary>
public UInt16 version;
// 0x2A, FAT32 version
/// <summary>0x2C, Cluster of root directory</summary>
public UInt32 root_cluster;
// 0x2C, Cluster of root directory
/// <summary>0x30, Sector of FSINFO structure</summary>
public UInt16 fsinfo_sector;
// 0x30, Sector of FSINFO structure
/// <summary>0x32, Sector of FAT32PB backup</summary>
public UInt16 backup_sector;
// 0x32, Sector of FAT32PB bacup
/// <summary>0x34, 12 reserved bytes</summary>
byte[] reserved;
// 0x34, 12 reserved bytes
/// <summary>0x40, Drive number</summary>
public byte drive_no;
// 0x40, Drive number
/// <summary>0x41, Volume flags</summary>
public byte nt_flags;
// 0x41, Volume flags
/// <summary>0x42, FAT32PB signature, should be 0x29</summary>
public byte signature;
// 0x42, FAT32PB signature, should be 0x29
/// <summary>0x43, Volume serial number</summary>
public UInt32 serial_no;
// 0x43, Volume serial number
/// <summary>0x47, Volume label, 11 bytes, space-padded</summary>
public string volume_label;
// 0x47, Volume label, 11 bytes, space-padded
/// <summary>0x52, Filesystem type, 8 bytes, space-padded, must be "FAT32 "</summary>
public string fs_type;
// 0x52, Filesystem type, 8 bytes, space-padded, must be "FAT32 "
}
}
}

View File

@@ -0,0 +1,84 @@
/***************************************************************************
FileSystem identifier and checker
----------------------------------------------------------------------------
Filename : PrintHex.cs
Version : 1.0
Author(s) : Natalia Portillo
Component : Helpers
Revision : $Revision$
Last change by : $Author$
Date : $Date$
--[ Description ] ----------------------------------------------------------
Prints a byte array as hexadecimal in console.
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2011-2014 Claunia.com
****************************************************************************/
//$Id$
using System;
namespace FileSystemIDandChk
{
public static class PrintHex
{
public static void PrintHexArray(byte[] array, int width)
{
int counter = 0;
int subcounter = 0;
for (long i = 0; i < array.LongLength; i++)
{
if (counter == 0)
{
Console.WriteLine();
Console.Write("{0:X16} ", i);
}
else
{
if (subcounter == 3 )
{
Console.Write(" ");
subcounter = 0;
}
else
{
Console.Write(" ");
subcounter++;
}
}
Console.Write("{0:X2}", array[i]);
if (counter == width - 1)
{
counter = 0;
subcounter = 0;
}
else
counter++;
}
Console.WriteLine();
Console.WriteLine();
}
}
}