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Add FATX IReadOnlyFilesystem skeleton.
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66
DiscImageChef.Filesystems/FATX/Structs.cs
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66
DiscImageChef.Filesystems/FATX/Structs.cs
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// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : Structs.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : FATX filesystem plugin.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// FATX filesystem structures.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2019 Natalia Portillo
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// ****************************************************************************/
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using System.Runtime.InteropServices;
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namespace DiscImageChef.Filesystems.FATX
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{
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public partial class XboxFatPlugin
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{
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct Superblock
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{
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public uint magic;
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public uint id;
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public uint sectorsPerCluster;
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public uint rootDirectoryCluster;
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public ushort unknown;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct DirectoryEntry
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{
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public byte filenameSize;
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public Attributes attributes;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = MAX_FILENAME)]
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public byte[] filename;
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public uint firstCluster;
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public uint length;
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public ushort lastWrittenTime;
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public ushort lastWrittenDate;
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public ushort creationTime;
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public ushort creationDate;
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public ushort lastAccessTime;
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public ushort lastAccessDate;
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}
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}
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}
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