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Moved comments to XML documentation.
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@@ -102,40 +102,46 @@ namespace DiscImageChef.Plugins
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information = sb.ToString();
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}
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/// <summary>
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/// ext superblock magic
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/// </summary>
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public const UInt16 extFSMagic = 0x137D;
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/// <summary>
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/// ext superblock
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/// </summary>
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public struct extFSSuperBlock
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{
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/// <summary>0x000, inodes on volume</summary>
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public UInt32 inodes;
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// 0x000, inodes on volume
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/// <summary>0x004, zones on volume</summary>
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public UInt32 zones;
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// 0x004, zones on volume
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/// <summary>0x008, first free block</summary>
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public UInt32 firstfreeblk;
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// 0x008, first free block
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/// <summary>0x00C, free blocks count</summary>
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public UInt32 freecountblk;
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// 0x00C, free blocks count
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/// <summary>0x010, first free inode</summary>
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public UInt32 firstfreeind;
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// 0x010, first free inode
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/// <summary>0x014, free inodes count</summary>
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public UInt32 freecountind;
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// 0x014, free inodes count
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/// <summary>0x018, first data zone</summary>
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public UInt32 firstdatazone;
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// 0x018, first data zone
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/// <summary>0x01C, log zone size</summary>
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public UInt32 logzonesize;
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// 0x01C, log zone size
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/// <summary>0x020, max zone size</summary>
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public UInt32 maxsize;
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// 0x020, max zone size
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/// <summary>0x024, reserved</summary>
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public UInt32 reserved1;
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// 0x024, reserved
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/// <summary>0x028, reserved</summary>
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public UInt32 reserved2;
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// 0x028, reserved
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/// <summary>0x02C, reserved</summary>
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public UInt32 reserved3;
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// 0x02C, reserved
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/// <summary>0x030, reserved</summary>
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public UInt32 reserved4;
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// 0x030, reserved
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/// <summary>0x034, reserved</summary>
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public UInt32 reserved5;
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// 0x034, reserved
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/// <summary>0x038, 0x137D (little endian)</summary>
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public UInt16 magic;
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// 0x038, 0x137D (little endian)
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}
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}
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}
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