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Use a block map in media scan in the GUI.
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@@ -103,16 +103,16 @@ namespace DiscImageChef.Core
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/// </summary>
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public delegate void ErrorMessageHandler(string text);
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public delegate void InitBlockMapHandler(ulong blocks, ulong blockSize, ulong blocksToRead);
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/// <summary>
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/// Updates lists of time taken on scanning the specified number of blocks
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/// Updates lists of time taken on scanning from the specified sector
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/// </summary>
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/// <param name="time">Time in milliseconds</param>
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/// <param name="blocks">Number of blocks scanned</param>
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public delegate void ScanTimeHandler(double time, uint blocks);
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/// <param name="duration">Time in milliseconds</param>
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public delegate void ScanTimeHandler(ulong sector, double duration);
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/// <summary>
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/// Specified a number of blocks could not be read on scan
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/// </summary>
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/// <param name="blocks">Number of blocks scanned</param>
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public delegate void ScanUnreadableHandler(uint blocks);
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public delegate void ScanUnreadableHandler(ulong sector);
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}
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