Use global enums for DVD structure decoding.

This commit is contained in:
2015-12-02 07:10:52 +00:00
parent 963109e31e
commit 2b0eeb383c
4 changed files with 173 additions and 235 deletions

View File

@@ -42,22 +42,42 @@ namespace DiscImageChef.Decoders.DVD
#region Public enumerations
public enum DiskCategory : byte
{
DVDROM = 0x00,
DVDRAM = 0x01,
DVDR = 0x02,
DVDRW = 0x03,
HDDVDROM = 0x04,
HDDVDRAM = 0x05,
HDDVDR = 0x06,
Reserved1 = 0x07,
UMD = 0x08,
DVDPRW = 0x09,
DVDPR = 0x0A,
Reserved2 = 0x0B,
Reserved3 = 0x0C,
DVDPRWDL = 0x0D,
DVDPRDL = 0x0E,
Reserved4 = 0x0F
/// <summary>
/// DVD-ROM. Version 1 is ECMA-267 and ECMA-268.
/// </summary>
DVDROM = 0,
/// <summary>
/// DVD-RAM. Version 1 is ECMA-272. Version 6 is ECMA-330.
/// </summary>
DVDRAM = 1,
/// <summary>
/// DVD-R. Version 1 is ECMA-279. Version 5 is ECMA-359. Version 6 is ECMA-382.
/// </summary>
DVDR = 2,
/// <summary>
/// DVD-RW. Version 2 is ECMA-338. Version 3 is ECMA-384.
/// </summary>
DVDRW = 3,
/// <summary>
/// UMD. Version 0 is ECMA-365.
/// </summary>
UMD = 8,
/// <summary>
/// DVD+RW. Version 1 is ECMA-274. Version 2 is ECMA-337. Version 3 is ECMA-371.
/// </summary>
DVDPRW = 9,
/// <summary>
/// DVD+R. Version 1 is ECMA-349.
/// </summary>
DVDPR = 10,
/// <summary>
/// DVD+RW DL. Version 1 is ECMA-374.
/// </summary>
DVDPRWDL = 13,
/// <summary>
/// DVD+R DL. Version 1 is ECMA-364.
/// </summary>
DVDPRDL = 14
}
public enum MaximumRateField : byte
@@ -182,6 +202,49 @@ namespace DiscImageChef.Decoders.DVD
Reserved1 = 0x02,
Reserved2 = 0x03
}
public enum DVDSize
{
/// <summary>
/// 120 mm
/// </summary>
OneTwenty = 0,
/// <summary>
/// 80 mm
/// </summary>
Eighty = 1
}
public enum DVDRAMDiscType
{
/// <summary>
/// Shall not be recorded without a case
/// </summary>
Cased = 0,
/// <summary>
/// May be recorded without a case or within one
/// </summary>
Uncased = 1
}
public enum DVDLayerStructure
{
Unspecified = 0,
InvertedStack = 1,
TwoP = 2,
Reserved = 3
}
public enum DVDRecordingSpeed
{
None = 0,
Two = 0,
Four = 0x10,
Six = 0x20,
Eight = 0x30,
Ten = 0x40,
Twelve = 0x50
}
#endregion
}