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Calculate tape hashes in smaller chunks as tapes can have huge blocks.
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@@ -301,7 +301,7 @@ namespace DiscImageChef.Core
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// For fast debugging, skip checksum
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//goto skipImageChecksum;
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uint sectorsToRead = 512;
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uint sectorsToRead = 64;
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ulong sectors = image.Info.Sectors;
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ulong doneSectors = 0;
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@@ -380,7 +380,7 @@ namespace DiscImageChef.Core
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// For fast debugging, skip checksum
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//goto skipImageChecksum;
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uint sectorsToRead = 512;
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uint sectorsToRead = 64;
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ulong sectors = tapePartition.LastBlock - tapePartition.FirstBlock + 1;
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ulong doneSectors = 0;
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@@ -454,7 +454,7 @@ namespace DiscImageChef.Core
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// For fast debugging, skip checksum
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//goto skipImageChecksum;
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uint sectorsToRead = 512;
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uint sectorsToRead = 64;
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ulong sectors = tapeFile.LastBlock - tapeFile.FirstBlock + 1;
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ulong doneSectors = 0;
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@@ -471,13 +471,13 @@ namespace DiscImageChef.Core
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if(sectors - doneSectors >= sectorsToRead)
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{
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sector = image.ReadSectors(tapePartition.FirstBlock + doneSectors, sectorsToRead);
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sector = image.ReadSectors(tapeFile.FirstBlock + doneSectors, sectorsToRead);
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UpdateProgress2("Hashing blocks {0} of {1}", (long)doneSectors, (long)sectors);
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doneSectors += sectorsToRead;
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}
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else
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{
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sector = image.ReadSectors(tapePartition.FirstBlock + doneSectors,
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sector = image.ReadSectors(tapeFile.FirstBlock + doneSectors,
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(uint)(sectors - doneSectors));
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UpdateProgress2("Hashing blocks {0} of {1}", (long)doneSectors, (long)sectors);
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doneSectors += sectors - doneSectors;
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