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https://github.com/aaru-dps/Aaru.git
synced 2025-12-16 19:24:25 +00:00
Added support for MINIX v1 and v2 filesystems created with
MINIX 3.
This commit is contained in:
@@ -41,27 +41,27 @@ namespace DiscImageChef.Filesystems
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// Information from the Linux kernel
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public class MinixFS : Filesystem
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{
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/// <summary>Minix v1, 14 char filenames</summary>
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const ushort MINIX_MAGIC = 0x137F;
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// Minix v1, 14 char filenames
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/// <summary>Minix v1, 30 char filenames</summary>
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const ushort MINIX_MAGIC2 = 0x138F;
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// Minix v1, 30 char filenames
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/// <summary>Minix v2, 14 char filenames</summary>
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const ushort MINIX2_MAGIC = 0x2468;
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// Minix v2, 14 char filenames
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/// <summary>Minix v2, 30 char filenames</summary>
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const ushort MINIX2_MAGIC2 = 0x2478;
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// Minix v2, 30 char filenames
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/// <summary>Minix v3, 60 char filenames</summary>
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const ushort MINIX3_MAGIC = 0x4D5A;
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// Minix v3, 60 char filenames
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// Byteswapped
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/// <summary>Minix v1, 14 char filenames</summary>
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const ushort MINIX_CIGAM = 0x7F13;
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// Minix v1, 14 char filenames
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/// <summary>Minix v1, 30 char filenames</summary>
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const ushort MINIX_CIGAM2 = 0x8F13;
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// Minix v1, 30 char filenames
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/// <summary>Minix v2, 14 char filenames</summary>
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const ushort MINIX2_CIGAM = 0x6824;
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// Minix v2, 14 char filenames
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/// <summary>Minix v2, 30 char filenames</summary>
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const ushort MINIX2_CIGAM2 = 0x7824;
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// Minix v2, 30 char filenames
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/// <summary>Minix v3, 60 char filenames</summary>
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const ushort MINIX3_CIGAM = 0x5A4D;
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// Minix v3, 60 char filenames
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public MinixFS()
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{
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@@ -86,14 +86,15 @@ namespace DiscImageChef.Filesystems
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ushort magic;
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byte[] minix_sb_sector = imagePlugin.ReadSector(2 + partition.Start);
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magic = BitConverter.ToUInt16(minix_sb_sector, 0x010); // Here should reside magic number on Minix V1 & V2
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magic = BitConverter.ToUInt16(minix_sb_sector, 0x010); // Here should reside magic number on Minix v1 & V2
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if(magic == MINIX_MAGIC || magic == MINIX_MAGIC2 || magic == MINIX2_MAGIC || magic == MINIX2_MAGIC2 ||
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magic == MINIX_CIGAM || magic == MINIX_CIGAM2 || magic == MINIX2_CIGAM || magic == MINIX2_CIGAM2)
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return true;
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magic = BitConverter.ToUInt16(minix_sb_sector, 0x018); // Here should reside magic number on Minix V3
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magic = BitConverter.ToUInt16(minix_sb_sector, 0x018); // Here should reside magic number on Minix v3
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if(magic == MINIX3_MAGIC || magic == MINIX3_CIGAM)
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if(magic == MINIX_MAGIC || magic == MINIX2_MAGIC || magic == MINIX3_MAGIC ||
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magic == MINIX_CIGAM || magic == MINIX2_CIGAM || magic == MINIX3_CIGAM)
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return true;
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return false;
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}
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@@ -110,75 +111,88 @@ namespace DiscImageChef.Filesystems
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ushort magic;
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byte[] minix_sb_sector = imagePlugin.ReadSector(2 + partition.Start);
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magic = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x018);
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magic = BitConverter.ToUInt16(minix_sb_sector, 0x018);
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xmlFSType = new Schemas.FileSystemType();
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bool littleEndian = true;
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if(magic == MINIX3_MAGIC || magic == MINIX3_CIGAM)
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if(magic == MINIX3_MAGIC || magic == MINIX3_CIGAM || magic == MINIX2_MAGIC || magic == MINIX2_CIGAM || magic == MINIX_MAGIC || magic == MINIX_CIGAM)
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{
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filenamesize = 60;
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minixVersion = "Minix V3 filesystem";
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littleEndian = magic != MINIX3_CIGAM;
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littleEndian = (magic != MINIX3_CIGAM || magic == MINIX2_CIGAM || magic == MINIX_CIGAM);
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xmlFSType.Type = "Minix V3";
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if(magic == MINIX3_MAGIC || magic == MINIX3_CIGAM)
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{
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minixVersion = "Minix v3 filesystem";
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xmlFSType.Type = "Minix v3";
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}
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else if(magic == MINIX2_MAGIC || magic == MINIX2_CIGAM)
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{
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minixVersion = "Minix 3 v2 filesystem";
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xmlFSType.Type = "Minix 3 v2";
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}
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else
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{
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minixVersion = "Minix 3 v1 filesystem";
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xmlFSType.Type = "Minix 3 v1";
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}
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minix3 = true;
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}
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else
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{
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magic = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x010);
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magic = BitConverter.ToUInt16(minix_sb_sector, 0x010);
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switch(magic)
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{
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case MINIX_MAGIC:
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filenamesize = 14;
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minixVersion = "Minix V1 filesystem";
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minixVersion = "Minix v1 filesystem";
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littleEndian = true;
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xmlFSType.Type = "Minix V1";
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xmlFSType.Type = "Minix v1";
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break;
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case MINIX_MAGIC2:
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filenamesize = 30;
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minixVersion = "Minix V1 filesystem";
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minixVersion = "Minix v1 filesystem";
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littleEndian = true;
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xmlFSType.Type = "Minix V1";
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xmlFSType.Type = "Minix v1";
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break;
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case MINIX2_MAGIC:
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filenamesize = 14;
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minixVersion = "Minix V2 filesystem";
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minixVersion = "Minix v2 filesystem";
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littleEndian = true;
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xmlFSType.Type = "Minix V2";
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xmlFSType.Type = "Minix v2";
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break;
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case MINIX2_MAGIC2:
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filenamesize = 30;
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minixVersion = "Minix V2 filesystem";
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minixVersion = "Minix v2 filesystem";
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littleEndian = true;
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xmlFSType.Type = "Minix V2";
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xmlFSType.Type = "Minix v2";
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break;
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case MINIX_CIGAM:
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filenamesize = 14;
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minixVersion = "Minix V1 filesystem";
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minixVersion = "Minix v1 filesystem";
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littleEndian = false;
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xmlFSType.Type = "Minix V1";
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xmlFSType.Type = "Minix v1";
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break;
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case MINIX_CIGAM2:
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filenamesize = 30;
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minixVersion = "Minix V1 filesystem";
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minixVersion = "Minix v1 filesystem";
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littleEndian = false;
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xmlFSType.Type = "Minix V1";
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xmlFSType.Type = "Minix v1";
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break;
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case MINIX2_CIGAM:
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filenamesize = 14;
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minixVersion = "Minix V2 filesystem";
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minixVersion = "Minix v2 filesystem";
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littleEndian = false;
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xmlFSType.Type = "Minix V2";
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xmlFSType.Type = "Minix v2";
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break;
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case MINIX2_CIGAM2:
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filenamesize = 30;
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minixVersion = "Minix V2 filesystem";
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minixVersion = "Minix v2 filesystem";
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littleEndian = false;
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xmlFSType.Type = "Minix V2";
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xmlFSType.Type = "Minix v2";
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break;
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default:
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return;
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@@ -198,9 +212,15 @@ namespace DiscImageChef.Filesystems
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else
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mnx_sb = BigEndianMarshal.ByteArrayToStructureBigEndian<Minix3SuperBlock>(minix_sb_sector);
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if(magic != MINIX3_MAGIC && magic != MINIX3_CIGAM)
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mnx_sb.s_blocksize = 1024;
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sb.AppendLine(minixVersion);
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sb.AppendFormat("{0} chars in filename", filenamesize).AppendLine();
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sb.AppendFormat("{0} zones on volume ({1} bytes)", mnx_sb.s_zones, mnx_sb.s_zones * mnx_sb.s_blocksize).AppendLine();
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if(mnx_sb.s_zones > 0) // On V2
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sb.AppendFormat("{0} zones on volume ({1} bytes)", mnx_sb.s_zones, mnx_sb.s_zones * 1024).AppendLine();
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else
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sb.AppendFormat("{0} zones on volume ({1} bytes)", mnx_sb.s_nzones, mnx_sb.s_nzones * 1024).AppendLine();
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sb.AppendFormat("{0} bytes/block", mnx_sb.s_blocksize).AppendLine();
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sb.AppendFormat("{0} inodes on volume", mnx_sb.s_ninodes).AppendLine();
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sb.AppendFormat("{0} blocks on inode map ({1} bytes)", mnx_sb.s_imap_blocks, mnx_sb.s_imap_blocks * mnx_sb.s_blocksize).AppendLine();
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@@ -211,7 +231,10 @@ namespace DiscImageChef.Filesystems
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sb.AppendFormat("On-disk filesystem version: {0}", mnx_sb.s_disk_version).AppendLine();
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xmlFSType.ClusterSize = mnx_sb.s_blocksize;
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xmlFSType.Clusters = (long)((partition.End - partition.Start + 1) * imagePlugin.GetSectorSize() / mnx_sb.s_blocksize);
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if(mnx_sb.s_zones > 0)
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xmlFSType.Clusters = mnx_sb.s_zones;
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else
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xmlFSType.Clusters = mnx_sb.s_nzones;
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}
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else
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{
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@@ -240,13 +263,16 @@ namespace DiscImageChef.Filesystems
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sb.AppendFormat("{0} bytes maximum per file", mnx_sb.s_max_size).AppendLine();
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sb.AppendFormat("Filesystem state: {0:X4}", mnx_sb.s_state).AppendLine();
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xmlFSType.ClusterSize = 1024;
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xmlFSType.Clusters = (long)((partition.End - partition.Start + 1) * imagePlugin.GetSectorSize() / 1024);
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if(mnx_sb.s_zones > 0)
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xmlFSType.Clusters = mnx_sb.s_zones;
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else
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xmlFSType.Clusters = mnx_sb.s_nzones;
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}
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information = sb.ToString();
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}
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/// <summary>
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/// Superblock for Minix V1 and V2 filesystems
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/// Superblock for Minix v1 and V2 filesystems
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct MinixSuperBlock
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@@ -256,13 +282,13 @@ namespace DiscImageChef.Filesystems
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/// <summary>0x02, zones on volume</summary>
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public ushort s_nzones;
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/// <summary>0x04, blocks on inode map</summary>
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public ushort s_imap_blocks;
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public short s_imap_blocks;
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/// <summary>0x06, blocks on zone map</summary>
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public ushort s_zmap_blocks;
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public short s_zmap_blocks;
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/// <summary>0x08, first data zone</summary>
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public ushort s_firstdatazone;
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/// <summary>0x0A, log2 of blocks/zone</summary>
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public ushort s_log_zone_size;
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public short s_log_zone_size;
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/// <summary>0x0C, max file size</summary>
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public uint s_max_size;
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/// <summary>0x10, magic</summary>
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@@ -274,15 +300,15 @@ namespace DiscImageChef.Filesystems
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}
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/// <summary>
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/// Superblock for Minix V3 filesystems
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/// Superblock for Minix v3 filesystems
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct Minix3SuperBlock
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{
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/// <summary>0x00, inodes on volume</summary>
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public uint s_ninodes;
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/// <summary>0x04, padding</summary>
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public ushort s_pad0;
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/// <summary>0x02, old zones on volume</summary>
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public ushort s_nzones;
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/// <summary>0x06, blocks on inode map</summary>
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public ushort s_imap_blocks;
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/// <summary>0x08, blocks on zone map</summary>
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