Added support for MINIX v1 and v2 filesystems created with

MINIX 3.
This commit is contained in:
2017-07-25 02:48:04 +01:00
parent f705645f40
commit 505fd55c6a

View File

@@ -41,27 +41,27 @@ namespace DiscImageChef.Filesystems
// Information from the Linux kernel
public class MinixFS : Filesystem
{
/// <summary>Minix v1, 14 char filenames</summary>
const ushort MINIX_MAGIC = 0x137F;
// Minix v1, 14 char filenames
/// <summary>Minix v1, 30 char filenames</summary>
const ushort MINIX_MAGIC2 = 0x138F;
// Minix v1, 30 char filenames
/// <summary>Minix v2, 14 char filenames</summary>
const ushort MINIX2_MAGIC = 0x2468;
// Minix v2, 14 char filenames
/// <summary>Minix v2, 30 char filenames</summary>
const ushort MINIX2_MAGIC2 = 0x2478;
// Minix v2, 30 char filenames
/// <summary>Minix v3, 60 char filenames</summary>
const ushort MINIX3_MAGIC = 0x4D5A;
// Minix v3, 60 char filenames
// Byteswapped
/// <summary>Minix v1, 14 char filenames</summary>
const ushort MINIX_CIGAM = 0x7F13;
// Minix v1, 14 char filenames
/// <summary>Minix v1, 30 char filenames</summary>
const ushort MINIX_CIGAM2 = 0x8F13;
// Minix v1, 30 char filenames
/// <summary>Minix v2, 14 char filenames</summary>
const ushort MINIX2_CIGAM = 0x6824;
// Minix v2, 14 char filenames
/// <summary>Minix v2, 30 char filenames</summary>
const ushort MINIX2_CIGAM2 = 0x7824;
// Minix v2, 30 char filenames
/// <summary>Minix v3, 60 char filenames</summary>
const ushort MINIX3_CIGAM = 0x5A4D;
// Minix v3, 60 char filenames
public MinixFS()
{
@@ -86,14 +86,15 @@ namespace DiscImageChef.Filesystems
ushort magic;
byte[] minix_sb_sector = imagePlugin.ReadSector(2 + partition.Start);
magic = BitConverter.ToUInt16(minix_sb_sector, 0x010); // Here should reside magic number on Minix V1 & V2
magic = BitConverter.ToUInt16(minix_sb_sector, 0x010); // Here should reside magic number on Minix v1 & V2
if(magic == MINIX_MAGIC || magic == MINIX_MAGIC2 || magic == MINIX2_MAGIC || magic == MINIX2_MAGIC2 ||
magic == MINIX_CIGAM || magic == MINIX_CIGAM2 || magic == MINIX2_CIGAM || magic == MINIX2_CIGAM2)
return true;
magic = BitConverter.ToUInt16(minix_sb_sector, 0x018); // Here should reside magic number on Minix V3
magic = BitConverter.ToUInt16(minix_sb_sector, 0x018); // Here should reside magic number on Minix v3
if(magic == MINIX3_MAGIC || magic == MINIX3_CIGAM)
if(magic == MINIX_MAGIC || magic == MINIX2_MAGIC || magic == MINIX3_MAGIC ||
magic == MINIX_CIGAM || magic == MINIX2_CIGAM || magic == MINIX3_CIGAM)
return true;
return false;
}
@@ -110,75 +111,88 @@ namespace DiscImageChef.Filesystems
ushort magic;
byte[] minix_sb_sector = imagePlugin.ReadSector(2 + partition.Start);
magic = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x018);
magic = BitConverter.ToUInt16(minix_sb_sector, 0x018);
xmlFSType = new Schemas.FileSystemType();
bool littleEndian = true;
if(magic == MINIX3_MAGIC || magic == MINIX3_CIGAM)
if(magic == MINIX3_MAGIC || magic == MINIX3_CIGAM || magic == MINIX2_MAGIC || magic == MINIX2_CIGAM || magic == MINIX_MAGIC || magic == MINIX_CIGAM)
{
filenamesize = 60;
minixVersion = "Minix V3 filesystem";
littleEndian = magic != MINIX3_CIGAM;
littleEndian = (magic != MINIX3_CIGAM || magic == MINIX2_CIGAM || magic == MINIX_CIGAM);
xmlFSType.Type = "Minix V3";
if(magic == MINIX3_MAGIC || magic == MINIX3_CIGAM)
{
minixVersion = "Minix v3 filesystem";
xmlFSType.Type = "Minix v3";
}
else if(magic == MINIX2_MAGIC || magic == MINIX2_CIGAM)
{
minixVersion = "Minix 3 v2 filesystem";
xmlFSType.Type = "Minix 3 v2";
}
else
{
minixVersion = "Minix 3 v1 filesystem";
xmlFSType.Type = "Minix 3 v1";
}
minix3 = true;
}
else
{
magic = BigEndianBitConverter.ToUInt16(minix_sb_sector, 0x010);
magic = BitConverter.ToUInt16(minix_sb_sector, 0x010);
switch(magic)
{
case MINIX_MAGIC:
filenamesize = 14;
minixVersion = "Minix V1 filesystem";
minixVersion = "Minix v1 filesystem";
littleEndian = true;
xmlFSType.Type = "Minix V1";
xmlFSType.Type = "Minix v1";
break;
case MINIX_MAGIC2:
filenamesize = 30;
minixVersion = "Minix V1 filesystem";
minixVersion = "Minix v1 filesystem";
littleEndian = true;
xmlFSType.Type = "Minix V1";
xmlFSType.Type = "Minix v1";
break;
case MINIX2_MAGIC:
filenamesize = 14;
minixVersion = "Minix V2 filesystem";
minixVersion = "Minix v2 filesystem";
littleEndian = true;
xmlFSType.Type = "Minix V2";
xmlFSType.Type = "Minix v2";
break;
case MINIX2_MAGIC2:
filenamesize = 30;
minixVersion = "Minix V2 filesystem";
minixVersion = "Minix v2 filesystem";
littleEndian = true;
xmlFSType.Type = "Minix V2";
xmlFSType.Type = "Minix v2";
break;
case MINIX_CIGAM:
filenamesize = 14;
minixVersion = "Minix V1 filesystem";
minixVersion = "Minix v1 filesystem";
littleEndian = false;
xmlFSType.Type = "Minix V1";
xmlFSType.Type = "Minix v1";
break;
case MINIX_CIGAM2:
filenamesize = 30;
minixVersion = "Minix V1 filesystem";
minixVersion = "Minix v1 filesystem";
littleEndian = false;
xmlFSType.Type = "Minix V1";
xmlFSType.Type = "Minix v1";
break;
case MINIX2_CIGAM:
filenamesize = 14;
minixVersion = "Minix V2 filesystem";
minixVersion = "Minix v2 filesystem";
littleEndian = false;
xmlFSType.Type = "Minix V2";
xmlFSType.Type = "Minix v2";
break;
case MINIX2_CIGAM2:
filenamesize = 30;
minixVersion = "Minix V2 filesystem";
minixVersion = "Minix v2 filesystem";
littleEndian = false;
xmlFSType.Type = "Minix V2";
xmlFSType.Type = "Minix v2";
break;
default:
return;
@@ -198,9 +212,15 @@ namespace DiscImageChef.Filesystems
else
mnx_sb = BigEndianMarshal.ByteArrayToStructureBigEndian<Minix3SuperBlock>(minix_sb_sector);
if(magic != MINIX3_MAGIC && magic != MINIX3_CIGAM)
mnx_sb.s_blocksize = 1024;
sb.AppendLine(minixVersion);
sb.AppendFormat("{0} chars in filename", filenamesize).AppendLine();
sb.AppendFormat("{0} zones on volume ({1} bytes)", mnx_sb.s_zones, mnx_sb.s_zones * mnx_sb.s_blocksize).AppendLine();
if(mnx_sb.s_zones > 0) // On V2
sb.AppendFormat("{0} zones on volume ({1} bytes)", mnx_sb.s_zones, mnx_sb.s_zones * 1024).AppendLine();
else
sb.AppendFormat("{0} zones on volume ({1} bytes)", mnx_sb.s_nzones, mnx_sb.s_nzones * 1024).AppendLine();
sb.AppendFormat("{0} bytes/block", mnx_sb.s_blocksize).AppendLine();
sb.AppendFormat("{0} inodes on volume", mnx_sb.s_ninodes).AppendLine();
sb.AppendFormat("{0} blocks on inode map ({1} bytes)", mnx_sb.s_imap_blocks, mnx_sb.s_imap_blocks * mnx_sb.s_blocksize).AppendLine();
@@ -211,7 +231,10 @@ namespace DiscImageChef.Filesystems
sb.AppendFormat("On-disk filesystem version: {0}", mnx_sb.s_disk_version).AppendLine();
xmlFSType.ClusterSize = mnx_sb.s_blocksize;
xmlFSType.Clusters = (long)((partition.End - partition.Start + 1) * imagePlugin.GetSectorSize() / mnx_sb.s_blocksize);
if(mnx_sb.s_zones > 0)
xmlFSType.Clusters = mnx_sb.s_zones;
else
xmlFSType.Clusters = mnx_sb.s_nzones;
}
else
{
@@ -240,13 +263,16 @@ namespace DiscImageChef.Filesystems
sb.AppendFormat("{0} bytes maximum per file", mnx_sb.s_max_size).AppendLine();
sb.AppendFormat("Filesystem state: {0:X4}", mnx_sb.s_state).AppendLine();
xmlFSType.ClusterSize = 1024;
xmlFSType.Clusters = (long)((partition.End - partition.Start + 1) * imagePlugin.GetSectorSize() / 1024);
if(mnx_sb.s_zones > 0)
xmlFSType.Clusters = mnx_sb.s_zones;
else
xmlFSType.Clusters = mnx_sb.s_nzones;
}
information = sb.ToString();
}
/// <summary>
/// Superblock for Minix V1 and V2 filesystems
/// Superblock for Minix v1 and V2 filesystems
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct MinixSuperBlock
@@ -256,13 +282,13 @@ namespace DiscImageChef.Filesystems
/// <summary>0x02, zones on volume</summary>
public ushort s_nzones;
/// <summary>0x04, blocks on inode map</summary>
public ushort s_imap_blocks;
public short s_imap_blocks;
/// <summary>0x06, blocks on zone map</summary>
public ushort s_zmap_blocks;
public short s_zmap_blocks;
/// <summary>0x08, first data zone</summary>
public ushort s_firstdatazone;
/// <summary>0x0A, log2 of blocks/zone</summary>
public ushort s_log_zone_size;
public short s_log_zone_size;
/// <summary>0x0C, max file size</summary>
public uint s_max_size;
/// <summary>0x10, magic</summary>
@@ -274,15 +300,15 @@ namespace DiscImageChef.Filesystems
}
/// <summary>
/// Superblock for Minix V3 filesystems
/// Superblock for Minix v3 filesystems
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct Minix3SuperBlock
{
/// <summary>0x00, inodes on volume</summary>
public uint s_ninodes;
/// <summary>0x04, padding</summary>
public ushort s_pad0;
/// <summary>0x02, old zones on volume</summary>
public ushort s_nzones;
/// <summary>0x06, blocks on inode map</summary>
public ushort s_imap_blocks;
/// <summary>0x08, blocks on zone map</summary>