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Implemented Fletcher-16 and Fletcher-32 checksum algorithms.
This commit is contained in:
@@ -1,3 +1,11 @@
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2015-04-19 Natalia Portillo <claunia@claunia.com>
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* Options.cs:
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* Commands/Checksum.cs:
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* DiscImageChef.csproj:
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* Checksums/FletcherContext.cs:
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Implemented Fletcher-16 and Fletcher-32 checksum algorithms.
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2015-04-19 Natalia Portillo <claunia@claunia.com>
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2015-04-19 Natalia Portillo <claunia@claunia.com>
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* Options.cs:
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* Options.cs:
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458
DiscImageChef/Checksums/FletcherContext.cs
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458
DiscImageChef/Checksums/FletcherContext.cs
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@@ -0,0 +1,458 @@
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/***************************************************************************
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The Disc Image Chef
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----------------------------------------------------------------------------
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Filename : FletcherContext.cs
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Version : 1.0
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Author(s) : Natalia Portillo
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Component : Checksums.
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Revision : $Revision$
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Last change by : $Author$
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Date : $Date$
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--[ Description ] ----------------------------------------------------------
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Implements Fletcher-32 and Fletcher-16 algorithms.
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2011-2015 Claunia.com
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****************************************************************************/
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//$Id$
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using System;
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using System.Text;
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using System.IO;
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namespace DiscImageChef.Checksums
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{
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public class Fletcher32Context
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{
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UInt16 sum1, sum2;
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byte oddValue;
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bool inodd;
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/// <summary>
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/// Initializes the Fletcher32 sums
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/// </summary>
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public void Init()
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{
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sum1 = 0xFFFF;
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sum2 = 0xFFFF;
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oddValue = 0;
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inodd = false;
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}
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/// <summary>
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/// Updates the hash with data.
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/// </summary>
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/// <param name="data">Data buffer.</param>
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/// <param name="len">Length of buffer to hash.</param>
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public void Update(byte[] data, uint len)
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{
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UInt16 block;
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if (!inodd)
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{
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// Odd size
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if (len % 2 != 0)
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{
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oddValue = data[len - 1];
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inodd = true;
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for (int i = 0; i < len - 1; i += 2)
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{
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block = BigEndianBitConverter.ToUInt16(data, i);
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sum1 = (UInt16)((sum1 + block) % 0xFFFF);
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sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
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}
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}
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else
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{
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inodd = false;
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for (int i = 0; i < len; i += 2)
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{
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block = BigEndianBitConverter.ToUInt16(data, i);
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sum1 = (UInt16)((sum1 + block) % 0xFFFF);
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sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
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}
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}
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}
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// Carrying odd
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else
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{
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byte[] oddData = new byte[2];
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oddData[0] = oddValue;
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oddData[1] = data[0];
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block = BigEndianBitConverter.ToUInt16(oddData, 0);
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sum1 = (UInt16)((sum1 + block) % 0xFFFF);
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sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
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// Even size, carrying odd
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if (len % 2 == 0)
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{
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oddValue = data[len - 1];
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inodd = true;
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for (int i = 1; i < len - 1; i += 2)
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{
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block = BigEndianBitConverter.ToUInt16(data, i);
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sum1 = (UInt16)((sum1 + block) % 0xFFFF);
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sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
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}
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}
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else
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{
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inodd = false;
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for (int i = 1; i < len; i += 2)
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{
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block = BigEndianBitConverter.ToUInt16(data, i);
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sum1 = (UInt16)((sum1 + block) % 0xFFFF);
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sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
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}
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}
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}
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}
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/// <summary>
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/// Updates the hash with data.
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/// </summary>
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/// <param name="data">Data buffer.</param>
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public void Update(byte[] data)
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{
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Update(data, (uint)data.Length);
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}
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/// <summary>
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/// Returns a byte array of the hash value.
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/// </summary>
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public byte[] Final()
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{
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UInt32 finalSum = (UInt32)(sum1 + (sum2 << 16));
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return BigEndianBitConverter.GetBytes(finalSum);
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}
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/// <summary>
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/// Returns a hexadecimal representation of the hash value.
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/// </summary>
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public string End()
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{
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UInt32 finalSum = (UInt32)(sum1 + (sum2 << 16));
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StringBuilder fletcherOutput = new StringBuilder();
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for (int i = 0; i < BigEndianBitConverter.GetBytes(finalSum).Length; i++)
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{
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fletcherOutput.Append(BigEndianBitConverter.GetBytes(finalSum)[i].ToString("x2"));
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}
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return fletcherOutput.ToString();
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}
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/// <summary>
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/// Gets the hash of a file
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/// </summary>
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/// <param name="filename">File path.</param>
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public static byte[] File(string filename)
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{
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byte[] hash;
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File(filename, out hash);
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return hash;
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}
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/// <summary>
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/// Gets the hash of a file in hexadecimal and as a byte array.
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/// </summary>
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/// <param name="filename">File path.</param>
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/// <param name="hash">Byte array of the hash value.</param>
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public static string File(string filename, out byte[] hash)
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{
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FileStream fileStream = new FileStream(filename, FileMode.Open);
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UInt16 localSum1, localSum2, block;
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UInt32 finalSum;
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byte[] blockBytes;
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localSum1 = 0xFFFF;
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localSum2 = 0xFFFF;
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block = 0;
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if (fileStream.Length % 2 == 0)
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{
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for (int i = 0; i < fileStream.Length; i += 2)
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{
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blockBytes = new byte[2];
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fileStream.Read(blockBytes, 0, 2);
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block = BigEndianBitConverter.ToUInt16(blockBytes, 0);
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localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
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localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
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}
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}
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else
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{
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for (int i = 0; i < fileStream.Length - 1; i += 2)
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{
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blockBytes = new byte[2];
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fileStream.Read(blockBytes, 0, 2);
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block = BigEndianBitConverter.ToUInt16(blockBytes, 0);
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localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
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localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
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}
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byte[] oddData = new byte[2];
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oddData[0] = (byte)fileStream.ReadByte();
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oddData[1] = 0;
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block = BigEndianBitConverter.ToUInt16(oddData, 0);
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localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
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localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
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}
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finalSum = (UInt32)(localSum1 + (localSum2 << 16));
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hash = BitConverter.GetBytes(finalSum);
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StringBuilder fletcherOutput = new StringBuilder();
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for (int i = 0; i < hash.Length; i++)
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{
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fletcherOutput.Append(hash[i].ToString("x2"));
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}
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return fletcherOutput.ToString();
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}
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/// <summary>
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/// Gets the hash of the specified data buffer.
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/// </summary>
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/// <param name="data">Data buffer.</param>
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/// <param name="len">Length of the data buffer to hash.</param>
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/// <param name="hash">Byte array of the hash value.</param>
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public static string Data(byte[] data, uint len, out byte[] hash)
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{
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UInt16 localSum1, localSum2, block;
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UInt32 finalSum;
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localSum1 = 0xFFFF;
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localSum2 = 0xFFFF;
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block = 0;
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if (len % 2 == 0)
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{
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for (int i = 0; i < len; i += 2)
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{
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block = BigEndianBitConverter.ToUInt16(data, i);
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localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
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localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
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}
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}
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else
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{
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for (int i = 0; i < len - 1; i += 2)
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{
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block = BigEndianBitConverter.ToUInt16(data, i);
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localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
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localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
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}
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byte[] oddData = new byte[2];
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oddData[0] = data[len - 1];
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oddData[1] = 0;
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block = BigEndianBitConverter.ToUInt16(oddData, 0);
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localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
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localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
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}
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finalSum = (UInt32)(localSum1 + (localSum2 << 16));
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hash = BitConverter.GetBytes(finalSum);
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StringBuilder fletcherOutput = new StringBuilder();
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for (int i = 0; i < hash.Length; i++)
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{
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fletcherOutput.Append(hash[i].ToString("x2"));
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}
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return fletcherOutput.ToString();
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}
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/// <summary>
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/// Gets the hash of the specified data buffer.
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|
/// </summary>
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/// <param name="data">Data buffer.</param>
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|
/// <param name="hash">Byte array of the hash value.</param>
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|
public static string Data(byte[] data, out byte[] hash)
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|
{
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return Data(data, (uint)data.Length, out hash);
|
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|
}
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|
}
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|
public class Fletcher16Context
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|
{
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byte sum1, sum2;
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|
/// <summary>
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|
/// Initializes the Fletcher16 sums
|
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|
/// </summary>
|
||||||
|
public void Init()
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|
{
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|
sum1 = 0xFF;
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|
sum2 = 0xFF;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Updates the hash with data.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="data">Data buffer.</param>
|
||||||
|
/// <param name="len">Length of buffer to hash.</param>
|
||||||
|
public void Update(byte[] data, uint len)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < len; i++)
|
||||||
|
{
|
||||||
|
sum1 = (byte)((sum1 + data[i]) % 0xFF);
|
||||||
|
sum2 = (byte)((sum2 + sum1) % 0xFF);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Updates the hash with data.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="data">Data buffer.</param>
|
||||||
|
public void Update(byte[] data)
|
||||||
|
{
|
||||||
|
Update(data, (uint)data.Length);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a byte array of the hash value.
|
||||||
|
/// </summary>
|
||||||
|
public byte[] Final()
|
||||||
|
{
|
||||||
|
UInt16 finalSum = (UInt16)(sum1 + (sum2 << 8));
|
||||||
|
return BigEndianBitConverter.GetBytes(finalSum);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a hexadecimal representation of the hash value.
|
||||||
|
/// </summary>
|
||||||
|
public string End()
|
||||||
|
{
|
||||||
|
UInt16 finalSum = (UInt16)(sum1 + (sum2 << 8));
|
||||||
|
StringBuilder fletcherOutput = new StringBuilder();
|
||||||
|
|
||||||
|
for (int i = 0; i < BigEndianBitConverter.GetBytes(finalSum).Length; i++)
|
||||||
|
{
|
||||||
|
fletcherOutput.Append(BigEndianBitConverter.GetBytes(finalSum)[i].ToString("x2"));
|
||||||
|
}
|
||||||
|
|
||||||
|
return fletcherOutput.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the hash of a file
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="filename">File path.</param>
|
||||||
|
public static byte[] File(string filename)
|
||||||
|
{
|
||||||
|
byte[] hash;
|
||||||
|
File(filename, out hash);
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the hash of a file in hexadecimal and as a byte array.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="filename">File path.</param>
|
||||||
|
/// <param name="hash">Byte array of the hash value.</param>
|
||||||
|
public static string File(string filename, out byte[] hash)
|
||||||
|
{
|
||||||
|
FileStream fileStream = new FileStream(filename, FileMode.Open);
|
||||||
|
byte localSum1, localSum2, block;
|
||||||
|
UInt16 finalSum;
|
||||||
|
|
||||||
|
localSum1 = 0xFF;
|
||||||
|
localSum2 = 0xFF;
|
||||||
|
block = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < fileStream.Length; i += 2)
|
||||||
|
{
|
||||||
|
block = (byte)fileStream.ReadByte();
|
||||||
|
localSum1 = (byte)((localSum1 + block) % 0xFF);
|
||||||
|
localSum2 = (byte)((localSum2 + localSum1) % 0xFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
finalSum = (UInt16)(localSum1 + (localSum2 << 8));
|
||||||
|
|
||||||
|
hash = BitConverter.GetBytes(finalSum);
|
||||||
|
|
||||||
|
StringBuilder fletcherOutput = new StringBuilder();
|
||||||
|
|
||||||
|
for (int i = 0; i < hash.Length; i++)
|
||||||
|
{
|
||||||
|
fletcherOutput.Append(hash[i].ToString("x2"));
|
||||||
|
}
|
||||||
|
|
||||||
|
return fletcherOutput.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the hash of the specified data buffer.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="data">Data buffer.</param>
|
||||||
|
/// <param name="len">Length of the data buffer to hash.</param>
|
||||||
|
/// <param name="hash">Byte array of the hash value.</param>
|
||||||
|
public static string Data(byte[] data, uint len, out byte[] hash)
|
||||||
|
{
|
||||||
|
byte localSum1, localSum2;
|
||||||
|
UInt16 finalSum;
|
||||||
|
|
||||||
|
localSum1 = 0xFF;
|
||||||
|
localSum2 = 0xFF;
|
||||||
|
|
||||||
|
for (int i = 0; i < len; i++)
|
||||||
|
{
|
||||||
|
localSum1 = (byte)((localSum1 + data[i]) % 0xFF);
|
||||||
|
localSum2 = (byte)((localSum2 + localSum1) % 0xFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
finalSum = (UInt16)(localSum1 + (localSum2 << 8));
|
||||||
|
|
||||||
|
hash = BitConverter.GetBytes(finalSum);
|
||||||
|
|
||||||
|
StringBuilder fletcherOutput = new StringBuilder();
|
||||||
|
|
||||||
|
for (int i = 0; i < hash.Length; i++)
|
||||||
|
{
|
||||||
|
fletcherOutput.Append(hash[i].ToString("x2"));
|
||||||
|
}
|
||||||
|
|
||||||
|
return fletcherOutput.ToString();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the hash of the specified data buffer.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="data">Data buffer.</param>
|
||||||
|
/// <param name="hash">Byte array of the hash value.</param>
|
||||||
|
public static string Data(byte[] data, out byte[] hash)
|
||||||
|
{
|
||||||
|
return Data(data, (uint)data.Length, out hash);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -87,6 +87,8 @@ namespace DiscImageChef.Commands
|
|||||||
CRC16Context crc16ctxTrack = new CRC16Context();
|
CRC16Context crc16ctxTrack = new CRC16Context();
|
||||||
CRC32Context crc32ctxTrack = new CRC32Context();
|
CRC32Context crc32ctxTrack = new CRC32Context();
|
||||||
CRC64Context crc64ctxTrack = new CRC64Context();
|
CRC64Context crc64ctxTrack = new CRC64Context();
|
||||||
|
Fletcher16Context fletcher16ctxTrack = new Fletcher16Context();
|
||||||
|
Fletcher32Context fletcher32ctxTrack = new Fletcher32Context();
|
||||||
MD5Context md5ctxTrack = new MD5Context();
|
MD5Context md5ctxTrack = new MD5Context();
|
||||||
RIPEMD160Context ripemd160ctxTrack = new RIPEMD160Context();
|
RIPEMD160Context ripemd160ctxTrack = new RIPEMD160Context();
|
||||||
SHA1Context sha1ctxTrack = new SHA1Context();
|
SHA1Context sha1ctxTrack = new SHA1Context();
|
||||||
@@ -102,6 +104,10 @@ namespace DiscImageChef.Commands
|
|||||||
crc32ctxTrack.Init();
|
crc32ctxTrack.Init();
|
||||||
if (options.DoCRC64)
|
if (options.DoCRC64)
|
||||||
crc64ctxTrack.Init();
|
crc64ctxTrack.Init();
|
||||||
|
if (options.DoFletcher16)
|
||||||
|
fletcher16ctxTrack.Init();
|
||||||
|
if (options.DoFletcher32)
|
||||||
|
fletcher32ctxTrack.Init();
|
||||||
if (options.DoMD5)
|
if (options.DoMD5)
|
||||||
md5ctxTrack.Init();
|
md5ctxTrack.Init();
|
||||||
if (options.DoRIPEMD160)
|
if (options.DoRIPEMD160)
|
||||||
@@ -130,6 +136,10 @@ namespace DiscImageChef.Commands
|
|||||||
crc32ctxTrack.Update(sector);
|
crc32ctxTrack.Update(sector);
|
||||||
if (options.DoCRC64)
|
if (options.DoCRC64)
|
||||||
crc64ctxTrack.Update(sector);
|
crc64ctxTrack.Update(sector);
|
||||||
|
if (options.DoFletcher16)
|
||||||
|
fletcher16ctxTrack.Update(sector);
|
||||||
|
if (options.DoFletcher32)
|
||||||
|
fletcher32ctxTrack.Update(sector);
|
||||||
if (options.DoMD5)
|
if (options.DoMD5)
|
||||||
md5ctxTrack.Update(sector);
|
md5ctxTrack.Update(sector);
|
||||||
if (options.DoRIPEMD160)
|
if (options.DoRIPEMD160)
|
||||||
@@ -154,6 +164,10 @@ namespace DiscImageChef.Commands
|
|||||||
Console.WriteLine("Track {0}'s CRC32: 0x{1}", currentTrack.TrackSequence, crc32ctxTrack.End());
|
Console.WriteLine("Track {0}'s CRC32: 0x{1}", currentTrack.TrackSequence, crc32ctxTrack.End());
|
||||||
if (options.DoCRC64)
|
if (options.DoCRC64)
|
||||||
Console.WriteLine("Track {0}'s CRC64 (ECMA): 0x{1}", currentTrack.TrackSequence, crc64ctxTrack.End());
|
Console.WriteLine("Track {0}'s CRC64 (ECMA): 0x{1}", currentTrack.TrackSequence, crc64ctxTrack.End());
|
||||||
|
if (options.DoFletcher16)
|
||||||
|
Console.WriteLine("Track {0}'s Fletcher-16: 0x{1}", currentTrack.TrackSequence, fletcher16ctxTrack.End());
|
||||||
|
if (options.DoFletcher32)
|
||||||
|
Console.WriteLine("Track {0}'s Fletcher-32: 0x{1}", currentTrack.TrackSequence, fletcher32ctxTrack.End());
|
||||||
if (options.DoMD5)
|
if (options.DoMD5)
|
||||||
Console.WriteLine("Track {0}'s MD5: {1}", currentTrack.TrackSequence, md5ctxTrack.End());
|
Console.WriteLine("Track {0}'s MD5: {1}", currentTrack.TrackSequence, md5ctxTrack.End());
|
||||||
if (options.DoRIPEMD160)
|
if (options.DoRIPEMD160)
|
||||||
@@ -184,6 +198,8 @@ namespace DiscImageChef.Commands
|
|||||||
CRC16Context crc16ctx = new CRC16Context();
|
CRC16Context crc16ctx = new CRC16Context();
|
||||||
CRC32Context crc32ctx = new CRC32Context();
|
CRC32Context crc32ctx = new CRC32Context();
|
||||||
CRC64Context crc64ctx = new CRC64Context();
|
CRC64Context crc64ctx = new CRC64Context();
|
||||||
|
Fletcher16Context fletcher16ctx = new Fletcher16Context();
|
||||||
|
Fletcher32Context fletcher32ctx = new Fletcher32Context();
|
||||||
MD5Context md5ctx = new MD5Context();
|
MD5Context md5ctx = new MD5Context();
|
||||||
RIPEMD160Context ripemd160ctx = new RIPEMD160Context();
|
RIPEMD160Context ripemd160ctx = new RIPEMD160Context();
|
||||||
SHA1Context sha1ctx = new SHA1Context();
|
SHA1Context sha1ctx = new SHA1Context();
|
||||||
@@ -199,6 +215,10 @@ namespace DiscImageChef.Commands
|
|||||||
crc32ctx.Init();
|
crc32ctx.Init();
|
||||||
if (options.DoCRC64)
|
if (options.DoCRC64)
|
||||||
crc64ctx.Init();
|
crc64ctx.Init();
|
||||||
|
if (options.DoFletcher16)
|
||||||
|
fletcher16ctx.Init();
|
||||||
|
if (options.DoFletcher32)
|
||||||
|
fletcher32ctx.Init();
|
||||||
if (options.DoMD5)
|
if (options.DoMD5)
|
||||||
md5ctx.Init();
|
md5ctx.Init();
|
||||||
if (options.DoRIPEMD160)
|
if (options.DoRIPEMD160)
|
||||||
@@ -227,6 +247,10 @@ namespace DiscImageChef.Commands
|
|||||||
crc32ctx.Update(sector);
|
crc32ctx.Update(sector);
|
||||||
if (options.DoCRC64)
|
if (options.DoCRC64)
|
||||||
crc64ctx.Update(sector);
|
crc64ctx.Update(sector);
|
||||||
|
if (options.DoFletcher16)
|
||||||
|
crc64ctx.Update(sector);
|
||||||
|
if (options.DoFletcher32)
|
||||||
|
crc64ctx.Update(sector);
|
||||||
if (options.DoMD5)
|
if (options.DoMD5)
|
||||||
md5ctx.Update(sector);
|
md5ctx.Update(sector);
|
||||||
if (options.DoRIPEMD160)
|
if (options.DoRIPEMD160)
|
||||||
@@ -251,6 +275,10 @@ namespace DiscImageChef.Commands
|
|||||||
Console.WriteLine("Disk's CRC32: 0x{0}", crc32ctx.End());
|
Console.WriteLine("Disk's CRC32: 0x{0}", crc32ctx.End());
|
||||||
if (options.DoCRC64)
|
if (options.DoCRC64)
|
||||||
Console.WriteLine("Disk's CRC64 (ECMA): 0x{0}", crc64ctx.End());
|
Console.WriteLine("Disk's CRC64 (ECMA): 0x{0}", crc64ctx.End());
|
||||||
|
if (options.DoFletcher16)
|
||||||
|
Console.WriteLine("Disk's Fletcher-16: 0x{0}", fletcher16ctx.End());
|
||||||
|
if (options.DoFletcher32)
|
||||||
|
Console.WriteLine("Disk's Fletcher-32: 0x{0}", fletcher32ctx.End());
|
||||||
if (options.DoMD5)
|
if (options.DoMD5)
|
||||||
Console.WriteLine("Disk's MD5: {0}", md5ctx.End());
|
Console.WriteLine("Disk's MD5: {0}", md5ctx.End());
|
||||||
if (options.DoRIPEMD160)
|
if (options.DoRIPEMD160)
|
||||||
|
|||||||
@@ -107,6 +107,7 @@
|
|||||||
<Compile Include="Decoders\DVD.cs" />
|
<Compile Include="Decoders\DVD.cs" />
|
||||||
<Compile Include="Plugins\ProDOS.cs" />
|
<Compile Include="Plugins\ProDOS.cs" />
|
||||||
<Compile Include="Checksums\Adler32Context.cs" />
|
<Compile Include="Checksums\Adler32Context.cs" />
|
||||||
|
<Compile Include="Checksums\FletcherContext.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|||||||
@@ -98,6 +98,14 @@ namespace DiscImageChef
|
|||||||
HelpText = "Calculates CRC64 (ECMA).")]
|
HelpText = "Calculates CRC64 (ECMA).")]
|
||||||
public bool DoCRC64 { get; set; }
|
public bool DoCRC64 { get; set; }
|
||||||
|
|
||||||
|
[Option("fletcher16", DefaultValue = false,
|
||||||
|
HelpText = "Calculates Fletcher-16.")]
|
||||||
|
public bool DoFletcher16 { get; set; }
|
||||||
|
|
||||||
|
[Option("fletcher32", DefaultValue = false,
|
||||||
|
HelpText = "Calculates Fletcher-32.")]
|
||||||
|
public bool DoFletcher32 { get; set; }
|
||||||
|
|
||||||
[Option('m', "md5", DefaultValue = true,
|
[Option('m', "md5", DefaultValue = true,
|
||||||
HelpText = "Calculates MD5.")]
|
HelpText = "Calculates MD5.")]
|
||||||
public bool DoMD5 { get; set; }
|
public bool DoMD5 { get; set; }
|
||||||
|
|||||||
Reference in New Issue
Block a user