Implemented Fletcher-16 and Fletcher-32 checksum algorithms.

This commit is contained in:
2015-04-19 01:18:36 +01:00
parent 07cdb1cee5
commit 5fbcf3e96e
6 changed files with 505 additions and 0 deletions

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@@ -1,3 +1,11 @@
2015-04-19 Natalia Portillo <claunia@claunia.com>
* Options.cs:
* Commands/Checksum.cs:
* DiscImageChef.csproj:
* Checksums/FletcherContext.cs:
Implemented Fletcher-16 and Fletcher-32 checksum algorithms.
2015-04-19 Natalia Portillo <claunia@claunia.com>
* Options.cs:

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@@ -0,0 +1,458 @@
/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : FletcherContext.cs
Version : 1.0
Author(s) : Natalia Portillo
Component : Checksums.
Revision : $Revision$
Last change by : $Author$
Date : $Date$
--[ Description ] ----------------------------------------------------------
Implements Fletcher-32 and Fletcher-16 algorithms.
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2011-2015 Claunia.com
****************************************************************************/
//$Id$
using System;
using System.Text;
using System.IO;
namespace DiscImageChef.Checksums
{
public class Fletcher32Context
{
UInt16 sum1, sum2;
byte oddValue;
bool inodd;
/// <summary>
/// Initializes the Fletcher32 sums
/// </summary>
public void Init()
{
sum1 = 0xFFFF;
sum2 = 0xFFFF;
oddValue = 0;
inodd = false;
}
/// <summary>
/// Updates the hash with data.
/// </summary>
/// <param name="data">Data buffer.</param>
/// <param name="len">Length of buffer to hash.</param>
public void Update(byte[] data, uint len)
{
UInt16 block;
if (!inodd)
{
// Odd size
if (len % 2 != 0)
{
oddValue = data[len - 1];
inodd = true;
for (int i = 0; i < len - 1; i += 2)
{
block = BigEndianBitConverter.ToUInt16(data, i);
sum1 = (UInt16)((sum1 + block) % 0xFFFF);
sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
}
}
else
{
inodd = false;
for (int i = 0; i < len; i += 2)
{
block = BigEndianBitConverter.ToUInt16(data, i);
sum1 = (UInt16)((sum1 + block) % 0xFFFF);
sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
}
}
}
// Carrying odd
else
{
byte[] oddData = new byte[2];
oddData[0] = oddValue;
oddData[1] = data[0];
block = BigEndianBitConverter.ToUInt16(oddData, 0);
sum1 = (UInt16)((sum1 + block) % 0xFFFF);
sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
// Even size, carrying odd
if (len % 2 == 0)
{
oddValue = data[len - 1];
inodd = true;
for (int i = 1; i < len - 1; i += 2)
{
block = BigEndianBitConverter.ToUInt16(data, i);
sum1 = (UInt16)((sum1 + block) % 0xFFFF);
sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
}
}
else
{
inodd = false;
for (int i = 1; i < len; i += 2)
{
block = BigEndianBitConverter.ToUInt16(data, i);
sum1 = (UInt16)((sum1 + block) % 0xFFFF);
sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
}
}
}
}
/// <summary>
/// Updates the hash with data.
/// </summary>
/// <param name="data">Data buffer.</param>
public void Update(byte[] data)
{
Update(data, (uint)data.Length);
}
/// <summary>
/// Returns a byte array of the hash value.
/// </summary>
public byte[] Final()
{
UInt32 finalSum = (UInt32)(sum1 + (sum2 << 16));
return BigEndianBitConverter.GetBytes(finalSum);
}
/// <summary>
/// Returns a hexadecimal representation of the hash value.
/// </summary>
public string End()
{
UInt32 finalSum = (UInt32)(sum1 + (sum2 << 16));
StringBuilder fletcherOutput = new StringBuilder();
for (int i = 0; i < BigEndianBitConverter.GetBytes(finalSum).Length; i++)
{
fletcherOutput.Append(BigEndianBitConverter.GetBytes(finalSum)[i].ToString("x2"));
}
return fletcherOutput.ToString();
}
/// <summary>
/// Gets the hash of a file
/// </summary>
/// <param name="filename">File path.</param>
public static byte[] File(string filename)
{
byte[] hash;
File(filename, out hash);
return hash;
}
/// <summary>
/// Gets the hash of a file in hexadecimal and as a byte array.
/// </summary>
/// <param name="filename">File path.</param>
/// <param name="hash">Byte array of the hash value.</param>
public static string File(string filename, out byte[] hash)
{
FileStream fileStream = new FileStream(filename, FileMode.Open);
UInt16 localSum1, localSum2, block;
UInt32 finalSum;
byte[] blockBytes;
localSum1 = 0xFFFF;
localSum2 = 0xFFFF;
block = 0;
if (fileStream.Length % 2 == 0)
{
for (int i = 0; i < fileStream.Length; i += 2)
{
blockBytes = new byte[2];
fileStream.Read(blockBytes, 0, 2);
block = BigEndianBitConverter.ToUInt16(blockBytes, 0);
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
}
}
else
{
for (int i = 0; i < fileStream.Length - 1; i += 2)
{
blockBytes = new byte[2];
fileStream.Read(blockBytes, 0, 2);
block = BigEndianBitConverter.ToUInt16(blockBytes, 0);
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
}
byte[] oddData = new byte[2];
oddData[0] = (byte)fileStream.ReadByte();
oddData[1] = 0;
block = BigEndianBitConverter.ToUInt16(oddData, 0);
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
}
finalSum = (UInt32)(localSum1 + (localSum2 << 16));
hash = BitConverter.GetBytes(finalSum);
StringBuilder fletcherOutput = new StringBuilder();
for (int i = 0; i < hash.Length; i++)
{
fletcherOutput.Append(hash[i].ToString("x2"));
}
return fletcherOutput.ToString();
}
/// <summary>
/// Gets the hash of the specified data buffer.
/// </summary>
/// <param name="data">Data buffer.</param>
/// <param name="len">Length of the data buffer to hash.</param>
/// <param name="hash">Byte array of the hash value.</param>
public static string Data(byte[] data, uint len, out byte[] hash)
{
UInt16 localSum1, localSum2, block;
UInt32 finalSum;
localSum1 = 0xFFFF;
localSum2 = 0xFFFF;
block = 0;
if (len % 2 == 0)
{
for (int i = 0; i < len; i += 2)
{
block = BigEndianBitConverter.ToUInt16(data, i);
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
}
}
else
{
for (int i = 0; i < len - 1; i += 2)
{
block = BigEndianBitConverter.ToUInt16(data, i);
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
}
byte[] oddData = new byte[2];
oddData[0] = data[len - 1];
oddData[1] = 0;
block = BigEndianBitConverter.ToUInt16(oddData, 0);
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
}
finalSum = (UInt32)(localSum1 + (localSum2 << 16));
hash = BitConverter.GetBytes(finalSum);
StringBuilder fletcherOutput = new StringBuilder();
for (int i = 0; i < hash.Length; i++)
{
fletcherOutput.Append(hash[i].ToString("x2"));
}
return fletcherOutput.ToString();
}
/// <summary>
/// Gets the hash of the specified data buffer.
/// </summary>
/// <param name="data">Data buffer.</param>
/// <param name="hash">Byte array of the hash value.</param>
public static string Data(byte[] data, out byte[] hash)
{
return Data(data, (uint)data.Length, out hash);
}
}
public class Fletcher16Context
{
byte sum1, sum2;
/// <summary>
/// Initializes the Fletcher16 sums
/// </summary>
public void Init()
{
sum1 = 0xFF;
sum2 = 0xFF;
}
/// <summary>
/// Updates the hash with data.
/// </summary>
/// <param name="data">Data buffer.</param>
/// <param name="len">Length of buffer to hash.</param>
public void Update(byte[] data, uint len)
{
for (int i = 0; i < len; i++)
{
sum1 = (byte)((sum1 + data[i]) % 0xFF);
sum2 = (byte)((sum2 + sum1) % 0xFF);
}
}
/// <summary>
/// Updates the hash with data.
/// </summary>
/// <param name="data">Data buffer.</param>
public void Update(byte[] data)
{
Update(data, (uint)data.Length);
}
/// <summary>
/// Returns a byte array of the hash value.
/// </summary>
public byte[] Final()
{
UInt16 finalSum = (UInt16)(sum1 + (sum2 << 8));
return BigEndianBitConverter.GetBytes(finalSum);
}
/// <summary>
/// Returns a hexadecimal representation of the hash value.
/// </summary>
public string End()
{
UInt16 finalSum = (UInt16)(sum1 + (sum2 << 8));
StringBuilder fletcherOutput = new StringBuilder();
for (int i = 0; i < BigEndianBitConverter.GetBytes(finalSum).Length; i++)
{
fletcherOutput.Append(BigEndianBitConverter.GetBytes(finalSum)[i].ToString("x2"));
}
return fletcherOutput.ToString();
}
/// <summary>
/// Gets the hash of a file
/// </summary>
/// <param name="filename">File path.</param>
public static byte[] File(string filename)
{
byte[] hash;
File(filename, out hash);
return hash;
}
/// <summary>
/// Gets the hash of a file in hexadecimal and as a byte array.
/// </summary>
/// <param name="filename">File path.</param>
/// <param name="hash">Byte array of the hash value.</param>
public static string File(string filename, out byte[] hash)
{
FileStream fileStream = new FileStream(filename, FileMode.Open);
byte localSum1, localSum2, block;
UInt16 finalSum;
localSum1 = 0xFF;
localSum2 = 0xFF;
block = 0;
for (int i = 0; i < fileStream.Length; i += 2)
{
block = (byte)fileStream.ReadByte();
localSum1 = (byte)((localSum1 + block) % 0xFF);
localSum2 = (byte)((localSum2 + localSum1) % 0xFF);
}
finalSum = (UInt16)(localSum1 + (localSum2 << 8));
hash = BitConverter.GetBytes(finalSum);
StringBuilder fletcherOutput = new StringBuilder();
for (int i = 0; i < hash.Length; i++)
{
fletcherOutput.Append(hash[i].ToString("x2"));
}
return fletcherOutput.ToString();
}
/// <summary>
/// Gets the hash of the specified data buffer.
/// </summary>
/// <param name="data">Data buffer.</param>
/// <param name="len">Length of the data buffer to hash.</param>
/// <param name="hash">Byte array of the hash value.</param>
public static string Data(byte[] data, uint len, out byte[] hash)
{
byte localSum1, localSum2;
UInt16 finalSum;
localSum1 = 0xFF;
localSum2 = 0xFF;
for (int i = 0; i < len; i++)
{
localSum1 = (byte)((localSum1 + data[i]) % 0xFF);
localSum2 = (byte)((localSum2 + localSum1) % 0xFF);
}
finalSum = (UInt16)(localSum1 + (localSum2 << 8));
hash = BitConverter.GetBytes(finalSum);
StringBuilder fletcherOutput = new StringBuilder();
for (int i = 0; i < hash.Length; i++)
{
fletcherOutput.Append(hash[i].ToString("x2"));
}
return fletcherOutput.ToString();
}
/// <summary>
/// Gets the hash of the specified data buffer.
/// </summary>
/// <param name="data">Data buffer.</param>
/// <param name="hash">Byte array of the hash value.</param>
public static string Data(byte[] data, out byte[] hash)
{
return Data(data, (uint)data.Length, out hash);
}
}
}

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@@ -87,6 +87,8 @@ namespace DiscImageChef.Commands
CRC16Context crc16ctxTrack = new CRC16Context();
CRC32Context crc32ctxTrack = new CRC32Context();
CRC64Context crc64ctxTrack = new CRC64Context();
Fletcher16Context fletcher16ctxTrack = new Fletcher16Context();
Fletcher32Context fletcher32ctxTrack = new Fletcher32Context();
MD5Context md5ctxTrack = new MD5Context();
RIPEMD160Context ripemd160ctxTrack = new RIPEMD160Context();
SHA1Context sha1ctxTrack = new SHA1Context();
@@ -102,6 +104,10 @@ namespace DiscImageChef.Commands
crc32ctxTrack.Init();
if (options.DoCRC64)
crc64ctxTrack.Init();
if (options.DoFletcher16)
fletcher16ctxTrack.Init();
if (options.DoFletcher32)
fletcher32ctxTrack.Init();
if (options.DoMD5)
md5ctxTrack.Init();
if (options.DoRIPEMD160)
@@ -130,6 +136,10 @@ namespace DiscImageChef.Commands
crc32ctxTrack.Update(sector);
if (options.DoCRC64)
crc64ctxTrack.Update(sector);
if (options.DoFletcher16)
fletcher16ctxTrack.Update(sector);
if (options.DoFletcher32)
fletcher32ctxTrack.Update(sector);
if (options.DoMD5)
md5ctxTrack.Update(sector);
if (options.DoRIPEMD160)
@@ -154,6 +164,10 @@ namespace DiscImageChef.Commands
Console.WriteLine("Track {0}'s CRC32: 0x{1}", currentTrack.TrackSequence, crc32ctxTrack.End());
if (options.DoCRC64)
Console.WriteLine("Track {0}'s CRC64 (ECMA): 0x{1}", currentTrack.TrackSequence, crc64ctxTrack.End());
if (options.DoFletcher16)
Console.WriteLine("Track {0}'s Fletcher-16: 0x{1}", currentTrack.TrackSequence, fletcher16ctxTrack.End());
if (options.DoFletcher32)
Console.WriteLine("Track {0}'s Fletcher-32: 0x{1}", currentTrack.TrackSequence, fletcher32ctxTrack.End());
if (options.DoMD5)
Console.WriteLine("Track {0}'s MD5: {1}", currentTrack.TrackSequence, md5ctxTrack.End());
if (options.DoRIPEMD160)
@@ -184,6 +198,8 @@ namespace DiscImageChef.Commands
CRC16Context crc16ctx = new CRC16Context();
CRC32Context crc32ctx = new CRC32Context();
CRC64Context crc64ctx = new CRC64Context();
Fletcher16Context fletcher16ctx = new Fletcher16Context();
Fletcher32Context fletcher32ctx = new Fletcher32Context();
MD5Context md5ctx = new MD5Context();
RIPEMD160Context ripemd160ctx = new RIPEMD160Context();
SHA1Context sha1ctx = new SHA1Context();
@@ -199,6 +215,10 @@ namespace DiscImageChef.Commands
crc32ctx.Init();
if (options.DoCRC64)
crc64ctx.Init();
if (options.DoFletcher16)
fletcher16ctx.Init();
if (options.DoFletcher32)
fletcher32ctx.Init();
if (options.DoMD5)
md5ctx.Init();
if (options.DoRIPEMD160)
@@ -227,6 +247,10 @@ namespace DiscImageChef.Commands
crc32ctx.Update(sector);
if (options.DoCRC64)
crc64ctx.Update(sector);
if (options.DoFletcher16)
crc64ctx.Update(sector);
if (options.DoFletcher32)
crc64ctx.Update(sector);
if (options.DoMD5)
md5ctx.Update(sector);
if (options.DoRIPEMD160)
@@ -251,6 +275,10 @@ namespace DiscImageChef.Commands
Console.WriteLine("Disk's CRC32: 0x{0}", crc32ctx.End());
if (options.DoCRC64)
Console.WriteLine("Disk's CRC64 (ECMA): 0x{0}", crc64ctx.End());
if (options.DoFletcher16)
Console.WriteLine("Disk's Fletcher-16: 0x{0}", fletcher16ctx.End());
if (options.DoFletcher32)
Console.WriteLine("Disk's Fletcher-32: 0x{0}", fletcher32ctx.End());
if (options.DoMD5)
Console.WriteLine("Disk's MD5: {0}", md5ctx.End());
if (options.DoRIPEMD160)

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@@ -107,6 +107,7 @@
<Compile Include="Decoders\DVD.cs" />
<Compile Include="Plugins\ProDOS.cs" />
<Compile Include="Checksums\Adler32Context.cs" />
<Compile Include="Checksums\FletcherContext.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>

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@@ -98,6 +98,14 @@ namespace DiscImageChef
HelpText = "Calculates CRC64 (ECMA).")]
public bool DoCRC64 { get; set; }
[Option("fletcher16", DefaultValue = false,
HelpText = "Calculates Fletcher-16.")]
public bool DoFletcher16 { get; set; }
[Option("fletcher32", DefaultValue = false,
HelpText = "Calculates Fletcher-32.")]
public bool DoFletcher32 { get; set; }
[Option('m', "md5", DefaultValue = true,
HelpText = "Calculates MD5.")]
public bool DoMD5 { get; set; }

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@@ -84,6 +84,8 @@ Supported checksums
* CRC-16
* CRC-32
* CRC-64
* Fletcher-16
* Fletcher-32
* MD5
* RMD160
* SHA-1