mirror of
https://github.com/aaru-dps/Aaru.git
synced 2025-12-16 19:24:25 +00:00
Implemented Fletcher-16 and Fletcher-32 checksum algorithms.
This commit is contained in:
@@ -1,3 +1,11 @@
|
||||
2015-04-19 Natalia Portillo <claunia@claunia.com>
|
||||
|
||||
* Options.cs:
|
||||
* Commands/Checksum.cs:
|
||||
* DiscImageChef.csproj:
|
||||
* Checksums/FletcherContext.cs:
|
||||
Implemented Fletcher-16 and Fletcher-32 checksum algorithms.
|
||||
|
||||
2015-04-19 Natalia Portillo <claunia@claunia.com>
|
||||
|
||||
* Options.cs:
|
||||
|
||||
458
DiscImageChef/Checksums/FletcherContext.cs
Normal file
458
DiscImageChef/Checksums/FletcherContext.cs
Normal file
@@ -0,0 +1,458 @@
|
||||
/***************************************************************************
|
||||
The Disc Image Chef
|
||||
----------------------------------------------------------------------------
|
||||
|
||||
Filename : FletcherContext.cs
|
||||
Version : 1.0
|
||||
Author(s) : Natalia Portillo
|
||||
|
||||
Component : Checksums.
|
||||
|
||||
Revision : $Revision$
|
||||
Last change by : $Author$
|
||||
Date : $Date$
|
||||
|
||||
--[ Description ] ----------------------------------------------------------
|
||||
|
||||
Implements Fletcher-32 and Fletcher-16 algorithms.
|
||||
|
||||
--[ License ] --------------------------------------------------------------
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
Copyright (C) 2011-2015 Claunia.com
|
||||
****************************************************************************/
|
||||
//$Id$
|
||||
using System;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace DiscImageChef.Checksums
|
||||
{
|
||||
public class Fletcher32Context
|
||||
{
|
||||
UInt16 sum1, sum2;
|
||||
byte oddValue;
|
||||
bool inodd;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes the Fletcher32 sums
|
||||
/// </summary>
|
||||
public void Init()
|
||||
{
|
||||
sum1 = 0xFFFF;
|
||||
sum2 = 0xFFFF;
|
||||
oddValue = 0;
|
||||
inodd = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the hash with data.
|
||||
/// </summary>
|
||||
/// <param name="data">Data buffer.</param>
|
||||
/// <param name="len">Length of buffer to hash.</param>
|
||||
public void Update(byte[] data, uint len)
|
||||
{
|
||||
UInt16 block;
|
||||
if (!inodd)
|
||||
{
|
||||
// Odd size
|
||||
if (len % 2 != 0)
|
||||
{
|
||||
oddValue = data[len - 1];
|
||||
inodd = true;
|
||||
|
||||
for (int i = 0; i < len - 1; i += 2)
|
||||
{
|
||||
block = BigEndianBitConverter.ToUInt16(data, i);
|
||||
sum1 = (UInt16)((sum1 + block) % 0xFFFF);
|
||||
sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
inodd = false;
|
||||
for (int i = 0; i < len; i += 2)
|
||||
{
|
||||
block = BigEndianBitConverter.ToUInt16(data, i);
|
||||
sum1 = (UInt16)((sum1 + block) % 0xFFFF);
|
||||
sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Carrying odd
|
||||
else
|
||||
{
|
||||
byte[] oddData = new byte[2];
|
||||
oddData[0] = oddValue;
|
||||
oddData[1] = data[0];
|
||||
|
||||
block = BigEndianBitConverter.ToUInt16(oddData, 0);
|
||||
sum1 = (UInt16)((sum1 + block) % 0xFFFF);
|
||||
sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
|
||||
|
||||
// Even size, carrying odd
|
||||
if (len % 2 == 0)
|
||||
{
|
||||
oddValue = data[len - 1];
|
||||
inodd = true;
|
||||
|
||||
for (int i = 1; i < len - 1; i += 2)
|
||||
{
|
||||
block = BigEndianBitConverter.ToUInt16(data, i);
|
||||
sum1 = (UInt16)((sum1 + block) % 0xFFFF);
|
||||
sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
inodd = false;
|
||||
for (int i = 1; i < len; i += 2)
|
||||
{
|
||||
block = BigEndianBitConverter.ToUInt16(data, i);
|
||||
sum1 = (UInt16)((sum1 + block) % 0xFFFF);
|
||||
sum2 = (UInt16)((sum2 + sum1) % 0xFFFF);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the hash with data.
|
||||
/// </summary>
|
||||
/// <param name="data">Data buffer.</param>
|
||||
public void Update(byte[] data)
|
||||
{
|
||||
Update(data, (uint)data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a byte array of the hash value.
|
||||
/// </summary>
|
||||
public byte[] Final()
|
||||
{
|
||||
UInt32 finalSum = (UInt32)(sum1 + (sum2 << 16));
|
||||
return BigEndianBitConverter.GetBytes(finalSum);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a hexadecimal representation of the hash value.
|
||||
/// </summary>
|
||||
public string End()
|
||||
{
|
||||
UInt32 finalSum = (UInt32)(sum1 + (sum2 << 16));
|
||||
StringBuilder fletcherOutput = new StringBuilder();
|
||||
|
||||
for (int i = 0; i < BigEndianBitConverter.GetBytes(finalSum).Length; i++)
|
||||
{
|
||||
fletcherOutput.Append(BigEndianBitConverter.GetBytes(finalSum)[i].ToString("x2"));
|
||||
}
|
||||
|
||||
return fletcherOutput.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the hash of a file
|
||||
/// </summary>
|
||||
/// <param name="filename">File path.</param>
|
||||
public static byte[] File(string filename)
|
||||
{
|
||||
byte[] hash;
|
||||
File(filename, out hash);
|
||||
return hash;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the hash of a file in hexadecimal and as a byte array.
|
||||
/// </summary>
|
||||
/// <param name="filename">File path.</param>
|
||||
/// <param name="hash">Byte array of the hash value.</param>
|
||||
public static string File(string filename, out byte[] hash)
|
||||
{
|
||||
FileStream fileStream = new FileStream(filename, FileMode.Open);
|
||||
UInt16 localSum1, localSum2, block;
|
||||
UInt32 finalSum;
|
||||
byte[] blockBytes;
|
||||
|
||||
localSum1 = 0xFFFF;
|
||||
localSum2 = 0xFFFF;
|
||||
block = 0;
|
||||
|
||||
if (fileStream.Length % 2 == 0)
|
||||
{
|
||||
for (int i = 0; i < fileStream.Length; i += 2)
|
||||
{
|
||||
blockBytes = new byte[2];
|
||||
fileStream.Read(blockBytes, 0, 2);
|
||||
block = BigEndianBitConverter.ToUInt16(blockBytes, 0);
|
||||
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
|
||||
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < fileStream.Length - 1; i += 2)
|
||||
{
|
||||
blockBytes = new byte[2];
|
||||
fileStream.Read(blockBytes, 0, 2);
|
||||
block = BigEndianBitConverter.ToUInt16(blockBytes, 0);
|
||||
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
|
||||
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
|
||||
}
|
||||
|
||||
byte[] oddData = new byte[2];
|
||||
oddData[0] = (byte)fileStream.ReadByte();
|
||||
oddData[1] = 0;
|
||||
|
||||
block = BigEndianBitConverter.ToUInt16(oddData, 0);
|
||||
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
|
||||
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
|
||||
}
|
||||
|
||||
finalSum = (UInt32)(localSum1 + (localSum2 << 16));
|
||||
|
||||
hash = BitConverter.GetBytes(finalSum);
|
||||
|
||||
StringBuilder fletcherOutput = new StringBuilder();
|
||||
|
||||
for (int i = 0; i < hash.Length; i++)
|
||||
{
|
||||
fletcherOutput.Append(hash[i].ToString("x2"));
|
||||
}
|
||||
|
||||
return fletcherOutput.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the hash of the specified data buffer.
|
||||
/// </summary>
|
||||
/// <param name="data">Data buffer.</param>
|
||||
/// <param name="len">Length of the data buffer to hash.</param>
|
||||
/// <param name="hash">Byte array of the hash value.</param>
|
||||
public static string Data(byte[] data, uint len, out byte[] hash)
|
||||
{
|
||||
UInt16 localSum1, localSum2, block;
|
||||
UInt32 finalSum;
|
||||
|
||||
localSum1 = 0xFFFF;
|
||||
localSum2 = 0xFFFF;
|
||||
block = 0;
|
||||
|
||||
if (len % 2 == 0)
|
||||
{
|
||||
for (int i = 0; i < len; i += 2)
|
||||
{
|
||||
block = BigEndianBitConverter.ToUInt16(data, i);
|
||||
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
|
||||
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < len - 1; i += 2)
|
||||
{
|
||||
block = BigEndianBitConverter.ToUInt16(data, i);
|
||||
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
|
||||
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
|
||||
}
|
||||
|
||||
byte[] oddData = new byte[2];
|
||||
oddData[0] = data[len - 1];
|
||||
oddData[1] = 0;
|
||||
|
||||
block = BigEndianBitConverter.ToUInt16(oddData, 0);
|
||||
localSum1 = (UInt16)((localSum1 + block) % 0xFFFF);
|
||||
localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF);
|
||||
}
|
||||
|
||||
finalSum = (UInt32)(localSum1 + (localSum2 << 16));
|
||||
|
||||
hash = BitConverter.GetBytes(finalSum);
|
||||
|
||||
StringBuilder fletcherOutput = new StringBuilder();
|
||||
|
||||
for (int i = 0; i < hash.Length; i++)
|
||||
{
|
||||
fletcherOutput.Append(hash[i].ToString("x2"));
|
||||
}
|
||||
|
||||
return fletcherOutput.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the hash of the specified data buffer.
|
||||
/// </summary>
|
||||
/// <param name="data">Data buffer.</param>
|
||||
/// <param name="hash">Byte array of the hash value.</param>
|
||||
public static string Data(byte[] data, out byte[] hash)
|
||||
{
|
||||
return Data(data, (uint)data.Length, out hash);
|
||||
}
|
||||
}
|
||||
|
||||
public class Fletcher16Context
|
||||
{
|
||||
byte sum1, sum2;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes the Fletcher16 sums
|
||||
/// </summary>
|
||||
public void Init()
|
||||
{
|
||||
sum1 = 0xFF;
|
||||
sum2 = 0xFF;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the hash with data.
|
||||
/// </summary>
|
||||
/// <param name="data">Data buffer.</param>
|
||||
/// <param name="len">Length of buffer to hash.</param>
|
||||
public void Update(byte[] data, uint len)
|
||||
{
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
sum1 = (byte)((sum1 + data[i]) % 0xFF);
|
||||
sum2 = (byte)((sum2 + sum1) % 0xFF);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the hash with data.
|
||||
/// </summary>
|
||||
/// <param name="data">Data buffer.</param>
|
||||
public void Update(byte[] data)
|
||||
{
|
||||
Update(data, (uint)data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a byte array of the hash value.
|
||||
/// </summary>
|
||||
public byte[] Final()
|
||||
{
|
||||
UInt16 finalSum = (UInt16)(sum1 + (sum2 << 8));
|
||||
return BigEndianBitConverter.GetBytes(finalSum);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a hexadecimal representation of the hash value.
|
||||
/// </summary>
|
||||
public string End()
|
||||
{
|
||||
UInt16 finalSum = (UInt16)(sum1 + (sum2 << 8));
|
||||
StringBuilder fletcherOutput = new StringBuilder();
|
||||
|
||||
for (int i = 0; i < BigEndianBitConverter.GetBytes(finalSum).Length; i++)
|
||||
{
|
||||
fletcherOutput.Append(BigEndianBitConverter.GetBytes(finalSum)[i].ToString("x2"));
|
||||
}
|
||||
|
||||
return fletcherOutput.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the hash of a file
|
||||
/// </summary>
|
||||
/// <param name="filename">File path.</param>
|
||||
public static byte[] File(string filename)
|
||||
{
|
||||
byte[] hash;
|
||||
File(filename, out hash);
|
||||
return hash;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the hash of a file in hexadecimal and as a byte array.
|
||||
/// </summary>
|
||||
/// <param name="filename">File path.</param>
|
||||
/// <param name="hash">Byte array of the hash value.</param>
|
||||
public static string File(string filename, out byte[] hash)
|
||||
{
|
||||
FileStream fileStream = new FileStream(filename, FileMode.Open);
|
||||
byte localSum1, localSum2, block;
|
||||
UInt16 finalSum;
|
||||
|
||||
localSum1 = 0xFF;
|
||||
localSum2 = 0xFF;
|
||||
block = 0;
|
||||
|
||||
for (int i = 0; i < fileStream.Length; i += 2)
|
||||
{
|
||||
block = (byte)fileStream.ReadByte();
|
||||
localSum1 = (byte)((localSum1 + block) % 0xFF);
|
||||
localSum2 = (byte)((localSum2 + localSum1) % 0xFF);
|
||||
}
|
||||
|
||||
finalSum = (UInt16)(localSum1 + (localSum2 << 8));
|
||||
|
||||
hash = BitConverter.GetBytes(finalSum);
|
||||
|
||||
StringBuilder fletcherOutput = new StringBuilder();
|
||||
|
||||
for (int i = 0; i < hash.Length; i++)
|
||||
{
|
||||
fletcherOutput.Append(hash[i].ToString("x2"));
|
||||
}
|
||||
|
||||
return fletcherOutput.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the hash of the specified data buffer.
|
||||
/// </summary>
|
||||
/// <param name="data">Data buffer.</param>
|
||||
/// <param name="len">Length of the data buffer to hash.</param>
|
||||
/// <param name="hash">Byte array of the hash value.</param>
|
||||
public static string Data(byte[] data, uint len, out byte[] hash)
|
||||
{
|
||||
byte localSum1, localSum2;
|
||||
UInt16 finalSum;
|
||||
|
||||
localSum1 = 0xFF;
|
||||
localSum2 = 0xFF;
|
||||
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
localSum1 = (byte)((localSum1 + data[i]) % 0xFF);
|
||||
localSum2 = (byte)((localSum2 + localSum1) % 0xFF);
|
||||
}
|
||||
|
||||
finalSum = (UInt16)(localSum1 + (localSum2 << 8));
|
||||
|
||||
hash = BitConverter.GetBytes(finalSum);
|
||||
|
||||
StringBuilder fletcherOutput = new StringBuilder();
|
||||
|
||||
for (int i = 0; i < hash.Length; i++)
|
||||
{
|
||||
fletcherOutput.Append(hash[i].ToString("x2"));
|
||||
}
|
||||
|
||||
return fletcherOutput.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the hash of the specified data buffer.
|
||||
/// </summary>
|
||||
/// <param name="data">Data buffer.</param>
|
||||
/// <param name="hash">Byte array of the hash value.</param>
|
||||
public static string Data(byte[] data, out byte[] hash)
|
||||
{
|
||||
return Data(data, (uint)data.Length, out hash);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -87,6 +87,8 @@ namespace DiscImageChef.Commands
|
||||
CRC16Context crc16ctxTrack = new CRC16Context();
|
||||
CRC32Context crc32ctxTrack = new CRC32Context();
|
||||
CRC64Context crc64ctxTrack = new CRC64Context();
|
||||
Fletcher16Context fletcher16ctxTrack = new Fletcher16Context();
|
||||
Fletcher32Context fletcher32ctxTrack = new Fletcher32Context();
|
||||
MD5Context md5ctxTrack = new MD5Context();
|
||||
RIPEMD160Context ripemd160ctxTrack = new RIPEMD160Context();
|
||||
SHA1Context sha1ctxTrack = new SHA1Context();
|
||||
@@ -102,6 +104,10 @@ namespace DiscImageChef.Commands
|
||||
crc32ctxTrack.Init();
|
||||
if (options.DoCRC64)
|
||||
crc64ctxTrack.Init();
|
||||
if (options.DoFletcher16)
|
||||
fletcher16ctxTrack.Init();
|
||||
if (options.DoFletcher32)
|
||||
fletcher32ctxTrack.Init();
|
||||
if (options.DoMD5)
|
||||
md5ctxTrack.Init();
|
||||
if (options.DoRIPEMD160)
|
||||
@@ -130,6 +136,10 @@ namespace DiscImageChef.Commands
|
||||
crc32ctxTrack.Update(sector);
|
||||
if (options.DoCRC64)
|
||||
crc64ctxTrack.Update(sector);
|
||||
if (options.DoFletcher16)
|
||||
fletcher16ctxTrack.Update(sector);
|
||||
if (options.DoFletcher32)
|
||||
fletcher32ctxTrack.Update(sector);
|
||||
if (options.DoMD5)
|
||||
md5ctxTrack.Update(sector);
|
||||
if (options.DoRIPEMD160)
|
||||
@@ -154,6 +164,10 @@ namespace DiscImageChef.Commands
|
||||
Console.WriteLine("Track {0}'s CRC32: 0x{1}", currentTrack.TrackSequence, crc32ctxTrack.End());
|
||||
if (options.DoCRC64)
|
||||
Console.WriteLine("Track {0}'s CRC64 (ECMA): 0x{1}", currentTrack.TrackSequence, crc64ctxTrack.End());
|
||||
if (options.DoFletcher16)
|
||||
Console.WriteLine("Track {0}'s Fletcher-16: 0x{1}", currentTrack.TrackSequence, fletcher16ctxTrack.End());
|
||||
if (options.DoFletcher32)
|
||||
Console.WriteLine("Track {0}'s Fletcher-32: 0x{1}", currentTrack.TrackSequence, fletcher32ctxTrack.End());
|
||||
if (options.DoMD5)
|
||||
Console.WriteLine("Track {0}'s MD5: {1}", currentTrack.TrackSequence, md5ctxTrack.End());
|
||||
if (options.DoRIPEMD160)
|
||||
@@ -184,6 +198,8 @@ namespace DiscImageChef.Commands
|
||||
CRC16Context crc16ctx = new CRC16Context();
|
||||
CRC32Context crc32ctx = new CRC32Context();
|
||||
CRC64Context crc64ctx = new CRC64Context();
|
||||
Fletcher16Context fletcher16ctx = new Fletcher16Context();
|
||||
Fletcher32Context fletcher32ctx = new Fletcher32Context();
|
||||
MD5Context md5ctx = new MD5Context();
|
||||
RIPEMD160Context ripemd160ctx = new RIPEMD160Context();
|
||||
SHA1Context sha1ctx = new SHA1Context();
|
||||
@@ -199,6 +215,10 @@ namespace DiscImageChef.Commands
|
||||
crc32ctx.Init();
|
||||
if (options.DoCRC64)
|
||||
crc64ctx.Init();
|
||||
if (options.DoFletcher16)
|
||||
fletcher16ctx.Init();
|
||||
if (options.DoFletcher32)
|
||||
fletcher32ctx.Init();
|
||||
if (options.DoMD5)
|
||||
md5ctx.Init();
|
||||
if (options.DoRIPEMD160)
|
||||
@@ -227,6 +247,10 @@ namespace DiscImageChef.Commands
|
||||
crc32ctx.Update(sector);
|
||||
if (options.DoCRC64)
|
||||
crc64ctx.Update(sector);
|
||||
if (options.DoFletcher16)
|
||||
crc64ctx.Update(sector);
|
||||
if (options.DoFletcher32)
|
||||
crc64ctx.Update(sector);
|
||||
if (options.DoMD5)
|
||||
md5ctx.Update(sector);
|
||||
if (options.DoRIPEMD160)
|
||||
@@ -251,6 +275,10 @@ namespace DiscImageChef.Commands
|
||||
Console.WriteLine("Disk's CRC32: 0x{0}", crc32ctx.End());
|
||||
if (options.DoCRC64)
|
||||
Console.WriteLine("Disk's CRC64 (ECMA): 0x{0}", crc64ctx.End());
|
||||
if (options.DoFletcher16)
|
||||
Console.WriteLine("Disk's Fletcher-16: 0x{0}", fletcher16ctx.End());
|
||||
if (options.DoFletcher32)
|
||||
Console.WriteLine("Disk's Fletcher-32: 0x{0}", fletcher32ctx.End());
|
||||
if (options.DoMD5)
|
||||
Console.WriteLine("Disk's MD5: {0}", md5ctx.End());
|
||||
if (options.DoRIPEMD160)
|
||||
|
||||
@@ -107,6 +107,7 @@
|
||||
<Compile Include="Decoders\DVD.cs" />
|
||||
<Compile Include="Plugins\ProDOS.cs" />
|
||||
<Compile Include="Checksums\Adler32Context.cs" />
|
||||
<Compile Include="Checksums\FletcherContext.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<ItemGroup>
|
||||
|
||||
@@ -98,6 +98,14 @@ namespace DiscImageChef
|
||||
HelpText = "Calculates CRC64 (ECMA).")]
|
||||
public bool DoCRC64 { get; set; }
|
||||
|
||||
[Option("fletcher16", DefaultValue = false,
|
||||
HelpText = "Calculates Fletcher-16.")]
|
||||
public bool DoFletcher16 { get; set; }
|
||||
|
||||
[Option("fletcher32", DefaultValue = false,
|
||||
HelpText = "Calculates Fletcher-32.")]
|
||||
public bool DoFletcher32 { get; set; }
|
||||
|
||||
[Option('m', "md5", DefaultValue = true,
|
||||
HelpText = "Calculates MD5.")]
|
||||
public bool DoMD5 { get; set; }
|
||||
|
||||
Reference in New Issue
Block a user