Add support for negative sectors to read and write sector calls in images.

This commit is contained in:
2025-10-23 03:07:43 +01:00
parent 0c19fe1b11
commit 69738f5f1a
289 changed files with 2676 additions and 1352 deletions

View File

@@ -50,7 +50,8 @@ public sealed partial class NintendoPlugin
if(imagePlugin.Info.Sectors * imagePlugin.Info.SectorSize < 0x50000) return false;
ErrorNumber errno = imagePlugin.ReadSectors(0, 0x50000 / imagePlugin.Info.SectorSize, out byte[] header, out _);
ErrorNumber errno =
imagePlugin.ReadSectors(0, false, 0x50000 / imagePlugin.Info.SectorSize, out byte[] header, out _);
if(errno != ErrorNumber.NoError) return false;
@@ -71,7 +72,8 @@ public sealed partial class NintendoPlugin
var fields = new NintendoFields();
ErrorNumber errno = imagePlugin.ReadSectors(0, 0x50000 / imagePlugin.Info.SectorSize, out byte[] header, out _);
ErrorNumber errno =
imagePlugin.ReadSectors(0, false, 0x50000 / imagePlugin.Info.SectorSize, out byte[] header, out _);
if(errno != ErrorNumber.NoError) return;