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Add support for negative sectors to read and write sector calls in images.
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@@ -226,10 +226,11 @@ public sealed partial class A2R
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public bool SetGeometry(uint cylinders, uint heads, uint sectorsPerTrack) => true;
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/// <inheritdoc />
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public bool WriteSectorTag(byte[] data, ulong sectorAddress, SectorTagType tag) => false;
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public bool WriteSectorTag(byte[] data, ulong sectorAddress, bool negative, SectorTagType tag) => false;
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/// <inheritdoc />
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public bool WriteSectorsTag(byte[] data, ulong sectorAddress, uint length, SectorTagType tag) => false;
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public bool WriteSectorsTag(byte[] data, ulong sectorAddress, bool negative, uint length, SectorTagType tag) =>
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false;
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/// <inheritdoc />
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public bool SetDumpHardware(List<DumpHardware> dumpHardware) => false;
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@@ -241,20 +242,20 @@ public sealed partial class A2R
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public bool WriteMediaTag(byte[] data, MediaTagType tag) => false;
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/// <inheritdoc />
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public bool WriteSector(byte[] data, ulong sectorAddress, SectorStatus sectorStatus) =>
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public bool WriteSector(byte[] data, ulong sectorAddress, bool negative, SectorStatus sectorStatus) =>
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throw new NotImplementedException();
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/// <inheritdoc />
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public bool WriteSectorLong(byte[] data, ulong sectorAddress, SectorStatus sectorStatus) =>
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public bool WriteSectorLong(byte[] data, ulong sectorAddress, bool negative, SectorStatus sectorStatus) =>
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throw new NotImplementedException();
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/// <inheritdoc />
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public bool WriteSectors(byte[] data, ulong sectorAddress, uint length, SectorStatus[] sectorStatus) =>
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throw new NotImplementedException();
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public bool WriteSectors(byte[] data, ulong sectorAddress, bool negative, uint length,
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SectorStatus[] sectorStatus) => throw new NotImplementedException();
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/// <inheritdoc />
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public bool WriteSectorsLong(byte[] data, ulong sectorAddress, uint length, SectorStatus[] sectorStatus) =>
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throw new NotImplementedException();
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public bool WriteSectorsLong(byte[] data, ulong sectorAddress, bool negative, uint length,
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SectorStatus[] sectorStatus) => throw new NotImplementedException();
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#endregion
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