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Add support for negative sectors to read and write sector calls in images.
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@@ -168,7 +168,7 @@ public sealed partial class HexViewWindowViewModel : ViewModelBase
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if(_longMode)
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{
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ErrorNumber errno = _imageFormat.ReadSectorLong(CurrentSector, out sector, out _);
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ErrorNumber errno = _imageFormat.ReadSectorLong(CurrentSector, false, out sector, out _);
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if(errno != ErrorNumber.NoError)
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{
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@@ -178,7 +178,7 @@ public sealed partial class HexViewWindowViewModel : ViewModelBase
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}
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}
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else
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_imageFormat.ReadSector(CurrentSector, out sector, out _);
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_imageFormat.ReadSector(CurrentSector, false, out sector, out _);
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using var stream = new MemoryStream(sector);
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var buffer = new byte[BYTES_PER_LINE];
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