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Move common Apple boot block information and structs to its own class.
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99
DiscImageChef.Filesystems/AppleCommon/Info.cs
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99
DiscImageChef.Filesystems/AppleCommon/Info.cs
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// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : AppleHFS.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Apple Hierarchical File System plugin.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Identifies the Apple Hierarchical File System and shows information.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2020 Natalia Portillo
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// ****************************************************************************/
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using System.Text;
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using DiscImageChef.Helpers;
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namespace DiscImageChef.Filesystems
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{
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// Information from Inside Macintosh
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// https://developer.apple.com/legacy/library/documentation/mac/pdf/Files/File_Manager.pdf
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internal static partial class AppleCommon
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{
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internal static string GetBootBlockInformation(byte[] bbSector, Encoding Encoding)
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{
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if(bbSector is null ||
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bbSector.Length < 0x100)
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return null;
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BootBlock bb = Marshal.ByteArrayToStructureBigEndian<BootBlock>(bbSector);
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if(bb.bbID != BB_MAGIC)
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return null;
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var sb = new StringBuilder();
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sb.AppendLine("Boot Block:");
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if((bb.bbPageFlags & 0x40) == 0x40)
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sb.AppendLine("Boot block should be executed.");
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if((bb.bbPageFlags & 0x80) == 0x80)
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sb.AppendLine("Boot block is in new unknown format.");
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else
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{
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if(bb.bbPageFlags > 0)
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sb.AppendLine("Allocate secondary sound buffer at boot.");
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else if(bb.bbPageFlags < 0)
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sb.AppendLine("Allocate secondary sound and video buffers at boot.");
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sb.AppendFormat("System filename: {0}", StringHandlers.PascalToString(bb.bbSysName, Encoding)).
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AppendLine();
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sb.AppendFormat("Finder filename: {0}", StringHandlers.PascalToString(bb.bbShellName, Encoding)).
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AppendLine();
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sb.AppendFormat("Debugger filename: {0}", StringHandlers.PascalToString(bb.bbDbg1Name, Encoding)).
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AppendLine();
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sb.AppendFormat("Disassembler filename: {0}", StringHandlers.PascalToString(bb.bbDbg2Name, Encoding)).
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AppendLine();
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sb.AppendFormat("Startup screen filename: {0}",
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StringHandlers.PascalToString(bb.bbScreenName, Encoding)).AppendLine();
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sb.AppendFormat("First program to execute at boot: {0}",
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StringHandlers.PascalToString(bb.bbHelloName, Encoding)).AppendLine();
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sb.AppendFormat("Clipboard filename: {0}", StringHandlers.PascalToString(bb.bbScrapName, Encoding)).
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AppendLine();
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sb.AppendFormat("Maximum opened files: {0}", bb.bbCntFCBs * 4).AppendLine();
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sb.AppendFormat("Event queue size: {0}", bb.bbCntEvts).AppendLine();
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sb.AppendFormat("Heap size with 128KiB of RAM: {0} bytes", bb.bb128KSHeap).AppendLine();
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sb.AppendFormat("Heap size with 256KiB of RAM: {0} bytes", bb.bb256KSHeap).AppendLine();
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sb.AppendFormat("Heap size with 512KiB of RAM or more: {0} bytes", bb.bbSysHeapSize).AppendLine();
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}
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return sb.ToString();
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}
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}
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}
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