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Implement ReadDir() in Xbox FAT plugin.
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@@ -32,6 +32,7 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using DiscImageChef.CommonTypes;
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using DiscImageChef.CommonTypes.Interfaces;
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@@ -42,18 +43,20 @@ namespace DiscImageChef.Filesystems.FATX
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{
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public partial class XboxFatPlugin : IReadOnlyFilesystem
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{
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uint bytesPerCluster;
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ushort[] fat16;
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uint[] fat32;
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ulong fatStartSector;
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ulong firstClusterSector;
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IMediaImage imagePlugin;
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bool littleEndian;
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bool mounted;
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Partition partition;
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Dictionary<string, DirectoryEntry> rootDirectory;
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uint sectorsPerCluster;
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FileSystemInfo stat;
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uint bytesPerCluster;
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CultureInfo cultureInfo;
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Dictionary<string, Dictionary<string, DirectoryEntry>> directoryCache;
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ushort[] fat16;
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uint[] fat32;
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ulong fatStartSector;
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ulong firstClusterSector;
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IMediaImage imagePlugin;
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bool littleEndian;
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bool mounted;
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Partition partition;
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Dictionary<string, DirectoryEntry> rootDirectory;
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uint sectorsPerCluster;
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FileSystemInfo stat;
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Superblock superblock;
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public FileSystemType XmlFsType { get; private set; }
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