Fix byte speed rates not being properly "humanized".

This commit is contained in:
2023-09-26 10:51:43 +01:00
parent 25c5cbaae5
commit 8786474169
22 changed files with 110 additions and 87 deletions

View File

@@ -1474,14 +1474,15 @@ sealed partial class Dump
UpdateStatus?.Invoke(string.Format(Localization.Core.Average_speed_0,
ByteSize.FromBytes(blockSize * (blocks + 1)).
Per(totalDuration.Milliseconds())));
Per(totalDuration.Milliseconds()).Humanize()));
if(maxSpeed > 0)
UpdateStatus?.Invoke(string.Format(Localization.Core.Fastest_speed_burst_0, ByteSize.FromMegabytes(maxSpeed).Per(_oneSecond)));
UpdateStatus?.Invoke(string.Format(Localization.Core.Fastest_speed_burst_0,
ByteSize.FromMegabytes(maxSpeed).Per(_oneSecond).Humanize()));
if(minSpeed is > 0 and < double.MaxValue)
UpdateStatus?.Invoke(string.Format(Localization.Core.Slowest_speed_burst_0,
ByteSize.FromMegabytes(minSpeed).Per(_oneSecond)));
ByteSize.FromMegabytes(minSpeed).Per(_oneSecond).Humanize()));
UpdateStatus?.Invoke(string.Format(Localization.Core._0_sectors_could_not_be_read, _resume.BadBlocks.Count));