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https://github.com/aaru-dps/Aaru.git
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Code cleanup.
This commit is contained in:
@@ -40,28 +40,28 @@ namespace DiscImageChef.Partitions
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{
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public class Xbox : IPartition
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{
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const uint XboxCigam = 0x46415458;
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const uint XboxMagic = 0x58544146;
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const long MemoryUnitDataOff = 0x7FF000;
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const uint XboxCigam = 0x46415458;
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const uint XboxMagic = 0x58544146;
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const long MemoryUnitDataOff = 0x7FF000;
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const long Xbox360SecuritySectorOff = 0x2000;
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const long Xbox360SystemCacheOff = 0x80000;
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const long Xbox360GameCacheOff = 0x8008000;
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const long Xbox368SysExtOff = 0x10C080000;
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const long Xbox360SysExt2Off = 0x118EB0000;
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const long Xbox360CompatOff = 0x120EB0000;
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const long Xbox360DataOff = 0x130EB0000;
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const long Xbox360SystemCacheOff = 0x80000;
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const long Xbox360GameCacheOff = 0x8008000;
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const long Xbox368SysExtOff = 0x10C080000;
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const long Xbox360SysExt2Off = 0x118EB0000;
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const long Xbox360CompatOff = 0x120EB0000;
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const long Xbox360DataOff = 0x130EB0000;
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const long Xbox360SecuritySectorLen = 0x80000;
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const long Xbox360SystemCacheLen = 0x80000000;
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const long Xbox360GameCacheLen = 0xA0E30000;
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const long Xbox368SysExtLen = 0xCE30000;
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const long Xbox360SysExt2Len = 0x8000000;
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const long Xbox360CompatLen = 0x10000000;
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const long Xbox360SystemCacheLen = 0x80000000;
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const long Xbox360GameCacheLen = 0xA0E30000;
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const long Xbox368SysExtLen = 0xCE30000;
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const long Xbox360SysExt2Len = 0x8000000;
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const long Xbox360CompatLen = 0x10000000;
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const uint XBOX360_DEVKIT_MAGIC = 0x00020000;
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public string Name => "Xbox partitioning";
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public Guid Id => new Guid("E3F6FB91-D358-4F22-A550-81E92D50EB78");
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public Guid Id => new Guid("E3F6FB91-D358-4F22-A550-81E92D50EB78");
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public bool GetInformation(IMediaImage imagePlugin, out List<Partition> partitions, ulong sectorOffset)
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{
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@@ -76,29 +76,30 @@ namespace DiscImageChef.Partitions
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Xbox360DevKitPartitionTable table =
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BigEndianMarshal.ByteArrayToStructureBigEndian<Xbox360DevKitPartitionTable>(sector);
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if(table.magic == XBOX360_DEVKIT_MAGIC && table.contentOff + table.contentLen <= imagePlugin.Info.Sectors &&
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if(table.magic == XBOX360_DEVKIT_MAGIC &&
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table.contentOff + table.contentLen <= imagePlugin.Info.Sectors &&
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table.dashboardOff + table.dashboardLen <= imagePlugin.Info.Sectors)
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{
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Partition contentPart = new Partition
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{
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Description = "Content volume",
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Size = (ulong)table.contentLen * imagePlugin.Info.SectorSize,
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Length = table.contentLen,
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Sequence = 1,
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Offset = (ulong)table.contentOff * imagePlugin.Info.SectorSize,
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Start = table.contentOff,
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Scheme = Name
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Size = (ulong)table.contentLen * imagePlugin.Info.SectorSize,
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Length = table.contentLen,
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Sequence = 1,
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Offset = (ulong)table.contentOff * imagePlugin.Info.SectorSize,
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Start = table.contentOff,
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Scheme = Name
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};
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Partition dashboardPart = new Partition
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{
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Description = "Dashboard volume",
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Size = (ulong)table.dashboardLen * imagePlugin.Info.SectorSize,
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Length = table.dashboardLen,
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Sequence = 2,
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Offset = (ulong)table.dashboardOff * imagePlugin.Info.SectorSize,
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Start = table.dashboardOff,
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Scheme = Name
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Size = (ulong)table.dashboardLen * imagePlugin.Info.SectorSize,
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Length = table.dashboardLen,
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Sequence = 2,
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Offset = (ulong)table.dashboardOff * imagePlugin.Info.SectorSize,
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Start = table.dashboardOff,
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Scheme = Name
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};
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partitions.Add(contentPart);
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@@ -112,30 +113,30 @@ namespace DiscImageChef.Partitions
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if(imagePlugin.Info.Sectors > (ulong)(MemoryUnitDataOff / imagePlugin.Info.SectorSize))
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{
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sector = imagePlugin.ReadSector((ulong)(MemoryUnitDataOff / imagePlugin.Info.SectorSize));
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temp = BitConverter.ToUInt32(sector, 0);
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temp = BitConverter.ToUInt32(sector, 0);
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if(temp == XboxCigam)
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{
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Partition sysCachePart = new Partition
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{
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Description = "System cache",
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Size = MemoryUnitDataOff,
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Length = (ulong)(MemoryUnitDataOff / imagePlugin.Info.SectorSize),
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Sequence = 1,
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Offset = 0,
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Start = 0,
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Scheme = Name
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Size = MemoryUnitDataOff,
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Length = (ulong)(MemoryUnitDataOff / imagePlugin.Info.SectorSize),
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Sequence = 1,
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Offset = 0,
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Start = 0,
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Scheme = Name
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};
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Partition dataPart = new Partition
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{
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Description = "Data volume",
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Size = imagePlugin.Info.Sectors * imagePlugin.Info.SectorSize - MemoryUnitDataOff,
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Length = imagePlugin.Info.Sectors - sysCachePart.Length,
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Sequence = 2,
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Offset = MemoryUnitDataOff,
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Start = sysCachePart.Length,
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Scheme = Name
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Size = imagePlugin.Info.Sectors * imagePlugin.Info.SectorSize - MemoryUnitDataOff,
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Length = imagePlugin.Info.Sectors - sysCachePart.Length,
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Sequence = 2,
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Offset = MemoryUnitDataOff,
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Start = sysCachePart.Length,
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Scheme = Name
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};
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partitions.Add(sysCachePart);
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@@ -149,86 +150,86 @@ namespace DiscImageChef.Partitions
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{
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sector = imagePlugin.ReadSector((ulong)(Xbox360DataOff / imagePlugin.Info.SectorSize));
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temp = BitConverter.ToUInt32(sector, 0);
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temp = BitConverter.ToUInt32(sector, 0);
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if(temp != XboxCigam) return false;
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Partition securityPart = new Partition
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{
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Description = "Security sectors",
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Size = Xbox360SecuritySectorLen,
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Length = (ulong)(Xbox360SecuritySectorLen / imagePlugin.Info.SectorSize),
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Sequence = 1,
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Offset = Xbox360SecuritySectorOff,
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Start = (ulong)(Xbox360SecuritySectorOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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Size = Xbox360SecuritySectorLen,
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Length = (ulong)(Xbox360SecuritySectorLen / imagePlugin.Info.SectorSize),
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Sequence = 1,
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Offset = Xbox360SecuritySectorOff,
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Start = (ulong)(Xbox360SecuritySectorOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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};
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Partition sysCachePart = new Partition
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{
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Description = "System cache",
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Size = Xbox360SystemCacheLen,
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Length = (ulong)(Xbox360SystemCacheLen / imagePlugin.Info.SectorSize),
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Sequence = 2,
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Offset = Xbox360SystemCacheOff,
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Start = (ulong)(Xbox360SystemCacheOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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Size = Xbox360SystemCacheLen,
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Length = (ulong)(Xbox360SystemCacheLen / imagePlugin.Info.SectorSize),
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Sequence = 2,
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Offset = Xbox360SystemCacheOff,
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Start = (ulong)(Xbox360SystemCacheOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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};
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Partition gameCachePart = new Partition
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{
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Description = "Game cache",
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Size = Xbox360GameCacheLen,
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Length = (ulong)(Xbox360GameCacheLen / imagePlugin.Info.SectorSize),
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Sequence = 3,
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Offset = Xbox360GameCacheOff,
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Start = (ulong)(Xbox360GameCacheOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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Size = Xbox360GameCacheLen,
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Length = (ulong)(Xbox360GameCacheLen / imagePlugin.Info.SectorSize),
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Sequence = 3,
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Offset = Xbox360GameCacheOff,
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Start = (ulong)(Xbox360GameCacheOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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};
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Partition sysExtPart = new Partition
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{
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Description = "System volume",
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Size = Xbox368SysExtLen,
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Length = (ulong)(Xbox368SysExtLen / imagePlugin.Info.SectorSize),
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Sequence = 4,
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Offset = Xbox368SysExtOff,
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Start = (ulong)(Xbox368SysExtOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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Size = Xbox368SysExtLen,
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Length = (ulong)(Xbox368SysExtLen / imagePlugin.Info.SectorSize),
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Sequence = 4,
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Offset = Xbox368SysExtOff,
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Start = (ulong)(Xbox368SysExtOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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};
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Partition sysExt2Part = new Partition
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{
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Description = "System volume 2",
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Size = Xbox360SysExt2Len,
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Length = (ulong)(Xbox360SysExt2Len / imagePlugin.Info.SectorSize),
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Sequence = 5,
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Offset = Xbox360SysExt2Off,
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Start = (ulong)(Xbox360SysExt2Off / imagePlugin.Info.SectorSize),
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Scheme = Name
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Size = Xbox360SysExt2Len,
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Length = (ulong)(Xbox360SysExt2Len / imagePlugin.Info.SectorSize),
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Sequence = 5,
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Offset = Xbox360SysExt2Off,
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Start = (ulong)(Xbox360SysExt2Off / imagePlugin.Info.SectorSize),
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Scheme = Name
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};
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Partition xbox1Part = new Partition
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{
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Description = "Xbox backwards compatibility",
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Size = Xbox360CompatLen,
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Length = (ulong)(Xbox360CompatLen / imagePlugin.Info.SectorSize),
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Sequence = 6,
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Offset = Xbox360CompatOff,
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Start = (ulong)(Xbox360CompatOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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Size = Xbox360CompatLen,
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Length = (ulong)(Xbox360CompatLen / imagePlugin.Info.SectorSize),
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Sequence = 6,
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Offset = Xbox360CompatOff,
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Start = (ulong)(Xbox360CompatOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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};
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Partition dataPart = new Partition
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{
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Description = "Data volume",
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Sequence = 7,
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Offset = Xbox360DataOff,
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Start = (ulong)(Xbox360DataOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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Sequence = 7,
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Offset = Xbox360DataOff,
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Start = (ulong)(Xbox360DataOff / imagePlugin.Info.SectorSize),
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Scheme = Name
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};
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dataPart.Length = imagePlugin.Info.Sectors - dataPart.Start;
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dataPart.Size = dataPart.Length * imagePlugin.Info.SectorSize;
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dataPart.Size = dataPart.Length * imagePlugin.Info.SectorSize;
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partitions.Add(securityPart);
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partitions.Add(sysCachePart);
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