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REFACTOR: Convert 'if' statement to 'switch' statement.
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@@ -658,12 +658,16 @@ namespace DiscImageChef.Core.Devices.Dumping
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Statistics.AddFilesystem(plugin.XmlFSType.Type);
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dumpLog.WriteLine("Filesystem {0} found.", plugin.XmlFSType.Type);
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if(plugin.XmlFSType.Type == "Opera") dskType = MediaType.ThreeDO;
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if(plugin.XmlFSType.Type == "PC Engine filesystem")
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dskType = MediaType.SuperCDROM2;
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if(plugin.XmlFSType.Type == "Nintendo Wii filesystem") dskType = MediaType.WOD;
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if(plugin.XmlFSType.Type == "Nintendo Gamecube filesystem")
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dskType = MediaType.GOD;
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switch(plugin.XmlFSType.Type) {
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case "Opera": dskType = MediaType.ThreeDO;
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break;
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case "PC Engine filesystem": dskType = MediaType.SuperCDROM2;
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break;
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case "Nintendo Wii filesystem": dskType = MediaType.WOD;
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break;
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case "Nintendo Gamecube filesystem": dskType = MediaType.GOD;
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break;
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}
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}
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}
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#pragma warning disable RECS0022 // A catch clause that catches System.Exception and has an empty body
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@@ -696,10 +700,16 @@ namespace DiscImageChef.Core.Devices.Dumping
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Statistics.AddFilesystem(plugin.XmlFSType.Type);
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dumpLog.WriteLine("Filesystem {0} found.", plugin.XmlFSType.Type);
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if(plugin.XmlFSType.Type == "Opera") dskType = MediaType.ThreeDO;
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if(plugin.XmlFSType.Type == "PC Engine filesystem") dskType = MediaType.SuperCDROM2;
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if(plugin.XmlFSType.Type == "Nintendo Wii filesystem") dskType = MediaType.WOD;
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if(plugin.XmlFSType.Type == "Nintendo Gamecube filesystem") dskType = MediaType.GOD;
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switch(plugin.XmlFSType.Type) {
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case "Opera": dskType = MediaType.ThreeDO;
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break;
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case "PC Engine filesystem": dskType = MediaType.SuperCDROM2;
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break;
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case "Nintendo Wii filesystem": dskType = MediaType.WOD;
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break;
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case "Nintendo Gamecube filesystem": dskType = MediaType.GOD;
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break;
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}
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}
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}
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#pragma warning disable RECS0022 // A catch clause that catches System.Exception and has an empty body
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